Player Matchup

Hera
Hera
DeerayYD
Hera
Level 65
God Stats
1W - 0L
1,496 SR
Queue Stats
17W - 14L
1,530 Elo+
Solo
Amaterasu
Amaterasu
Immaraider
Amaterasu
Level 24
God Stats
7W - 2L
1,762 SR
Queue Stats
150W - 131L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
MysticCatMunchR
Ah Puch
Level 69
God Stats
3W - 2L
1,849 SR
Queue Stats
22W - 29L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
NotLikeThisss
Kuzenbo
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 217L
1,510 Elo+
Party 2
Neith
Neith
gorodaimon125
Neith
Level 129
God Stats
293W - 346L
1,441 SR
Queue Stats
373W - 385L
1,424 Elo+
Solo
Team Averages
Level 87
1,610 SR
1,480 Elo+

VS

Team Averages
Level 41
1,425 SR
1,421 Elo+
Ares
Ares
AlmostTwo
Ares
Level 18
God Stats
0W - 7L
1,297 SR
Queue Stats
18W - 22L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
Caadyyy
Sun Wukong
Level 66
God Stats
0W - 1L
1,462 SR
Queue Stats
38W - 50L
1,375 Elo+
Party 1
Achilles
Achilles
Koatzy21
Achilles
Level 29
God Stats
7W - 10L
1,387 SR
Queue Stats
86W - 87L
1,510 Elo+
Solo
Medusa
Medusa
SonicSlugg5534
Medusa
Level 26
God Stats
23W - 20L
1,554 SR
Queue Stats
177W - 214L
1,419 Elo+
Party 1
Da Ji
Da Ji
forthecausegames
Da Ji
Level 68
God Stats
6W - 4L
1,425 SR
Queue Stats
55W - 63L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 2 / 5
10,802
831
20,694
10,163
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Immaraider
Amaterasu
17
7 / 2 / 9
10,304
793
10,789
14,589
11,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 8
9,333
718
11,247
11,650
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
16
2 / 1 / 6
9,565
736
10,632
17,863
29,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 1 / 9
9,945
765
8,017
8,567
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 1 / 2
8,535
657
7,508
9,573
9,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Caadyyy
Sun Wukong
16
4 / 2 / 4
9,465
728
11,623
17,433
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Koatzy21
Achilles
15
2 / 3 / 4
8,943
688
14,628
20,287
15,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 7
8,452
650
6,690
17,471
8,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 3
8,619
663
7,541
14,371
6,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
18
Kills
9
10
Deaths
18
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
1
1
2
2
L
Sun Wukong
Caadyyy
Sun Wukong
4
2
4
3
W
Hera
6
2
5
4.25
W
Amaterasu
Immaraider
Amaterasu
7
2
9
5.75
L
Achilles
Koatzy21
Achilles
2
3
4
1.33
W
1
4
8
1.25
W
Kuzenbo
2
1
6
5
L
0
7
7
0.5
L
2
5
3
0.7
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,379
Damage
47,990
62,832
Taken
79,135
55,032
Mitigated
56,661
12,877
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,508
160
0
0
9,573
9,029
0
5,654
3,919
27,554
0
L
Sun Wukong
Caadyyy
Sun Wukong
11,623
1,401
100
6,354
17,433
17,029
0
9,541
7,892
0
31,616
W
Hera
20,694
4,840
0
1,730
10,163
4,496
368
1,510
8,530
63,474
0
W
Amaterasu
Immaraider
Amaterasu
10,789
5,965
0
4,071
14,589
11,457
0
1,205
13,114
0
26,594
L
Achilles
Koatzy21
Achilles
14,628
2,969
0
5,678
20,287
15,303
0
10,308
9,979
0
41,892
W
11,247
494
0
868
11,650
5,672
41
1,169
10,366
47,916
0
W
Kuzenbo
10,632
4,139
0
3,946
17,863
29,318
240
2,786
14,670
22,834
0
L
6,690
2,279
505
2,394
17,471
8,498
128
9,574
7,897
0
23,793
L
7,541
1,044
0
0
14,371
6,802
0
7,496
6,875
0
24,119
W
8,017
2,185
0
2,262
8,567
4,089
670
838
7,601
0
36,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
44,014
296
Minions Killed
206
0
Camps Cleared
0
1,370,730
Distance Traveled
1,360,039
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,535
657
39
3
0
256,702
4
L
Sun Wukong
9,465
728
44
3
0
286,708
0
W
Hera
10,802
831
102
8
0
256,016
0
W
Amaterasu
10,304
793
32
2
0
322,118
1
L
Achilles
8,943
688
45
3
0
270,245
1
W
Ah Puch
9,333
718
65
5
0
244,417
2
W
Kuzenbo
9,565
736
28
2
0
293,554
0
L
Medusa
8,452
650
41
3
0
263,921
0
L
Da Ji
8,619
663
37
3
0
282,463
2
W
Neith
9,945
765
69
5
0
254,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role