Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Boozn B Anthony
Medusa
Level 125
God Stats
13W - 12L
1,498 SR
Queue Stats
137W - 137L
1,573 Elo+
Solo
Zeus
Zeus
DrTrace3
Zeus
Level 156
God Stats
4W - 2L
1,491 SR
Queue Stats
369W - 379L
1,498 Elo+
Solo
Cliodhna
Cliodhna
LtScrubbs
Cliodhna
Level 120
God Stats
12W - 11L
1,483 SR
Queue Stats
66W - 63L
1,583 Elo+
Solo
Chaac
Chaac
Toysoldier8011
Chaac
Level 89
God Stats
15W - 5L
1,780 SR
Queue Stats
64W - 55L
1,622 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,555 Elo+

VS

Team Averages
Level 107
1,691 SR
1,545 Elo+
Mulan
Mulan
HeroeDelTiempoo
Mulan
Level 82
God Stats
16W - 10L
1,695 SR
Queue Stats
150W - 134L
1,574 Elo+
Solo
Anubis
Anubis
JCoIesIaw
Anubis
Level 64
God Stats
18W - 8L
1,887 SR
Queue Stats
515W - 460L
1,536 Elo+
Solo
Hachiman
Hachiman
TheGrim182
Hachiman
Level 151
God Stats
1W - 1L
1,855 SR
Queue Stats
148W - 138L
1,561 Elo+
Solo
Tiamat
Tiamat
cisco_pr1717
Tiamat
Level 90
God Stats
21W - 18L
1,518 SR
Queue Stats
169W - 135L
1,520 Elo+
Party 1
Set
Set
ddragon31
Set
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 196L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 5
6,065
551
2,824
7,540
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 2
6,095
554
3,099
6,427
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
2 / 1 / 4
6,458
587
6,009
5,120
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LtScrubbs
Cliodhna
10
2 / 0 / 1
5,709
519
3,430
7,120
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,487
590
5,934
8,443
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,715
520
5,011
8,303
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
JCoIesIaw
Anubis
9
1 / 3 / 0
5,590
508
3,287
6,842
3,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TheGrim182
Hachiman
10
0 / 0 / 0
5,350
486
3,590
5,948
1,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
8
0 / 2 / 0
5,000
455
2,602
4,927
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,845
531
1,877
9,599
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
W
1
0
2
2
W
Zeus
2
1
4
4
L
0
0
1
0.5
L
Anubis
JCoIesIaw
Anubis
1
3
0
0.33
W
Cliodhna
LtScrubbs
Cliodhna
2
0
1
2.5
L
Hachiman
TheGrim182
Hachiman
0
0
0
0
W
1
1
0
1
L
Tiamat
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
16,367
34,650
Taken
35,619
14,733
Mitigated
17,444
15,331
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,824
395
2,139
2,245
7,540
4,038
0
1,193
6,347
20,677
0
W
3,099
1,194
0
2,396
6,427
1,898
0
1,135
5,292
0
44,373
W
Zeus
6,009
1,291
0
860
5,120
1,518
0
2,611
2,509
46,325
0
L
5,011
1,329
0
2,586
8,303
5,909
0
192
8,111
0
39,396
L
Anubis
JCoIesIaw
Anubis
3,287
383
0
2,544
6,842
3,335
0
3,749
3,093
38,711
0
W
Cliodhna
LtScrubbs
Cliodhna
3,430
668
0
4,671
7,120
2,493
0
950
6,170
0
36,696
L
Hachiman
TheGrim182
Hachiman
3,590
1,853
0
2,892
5,948
1,724
80
622
5,326
0
40,441
W
5,934
1,645
0
3,020
8,443
4,786
86
0
8,072
0
46,420
L
Tiamat
2,602
337
0
1,749
4,927
2,720
0
2,171
2,756
17,460
0
L
1,877
809
0
4,382
9,599
3,756
0
2,099
7,500
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
27,500
350
Minions Killed
327
0
Camps Cleared
0
1,094,017
Distance Traveled
1,025,512
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,065
551
33
3
0
230,324
6
W
Medusa
6,095
554
84
8
0
202,973
3
W
Zeus
6,458
587
86
8
0
200,404
5
L
Mulan
5,715
520
74
7
0
202,061
3
L
Anubis
5,590
508
77
7
0
197,648
4
W
Cliodhna
5,709
519
66
6
0
238,436
2
L
Hachiman
5,350
486
73
7
0
206,896
5
W
Chaac
6,487
590
81
7
0
221,880
4
L
Tiamat
5,000
455
32
3
0
181,269
4
L
Set
5,845
531
71
6
0
237,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role