Player Matchup

Anubis
Anubis
DarkfireS
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,414 Elo+
Solo
Shiva
Shiva
Dust02
Shiva
Level 160
God Stats
15W - 14L
1,465 SR
Queue Stats
147W - 164L
1,428 Elo+
Solo
Ganesha
Ganesha
FuZyVortex
Ganesha
Level 126
God Stats
2W - 1L
1,732 SR
Queue Stats
9W - 8L
1,373 Elo+
Solo
Neith
Neith
Mezram
Neith
Level 129
God Stats
79W - 67L
1,555 SR
Queue Stats
670W - 674L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mrsprite10
Tsukuyomi
Level 83
God Stats
2W - 1L
1,373 SR
Queue Stats
62W - 56L
1,549 Elo+
Solo
Team Averages
Level 124
1,525 SR
1,455 Elo+

VS

Team Averages
Level 108
1,448 SR
1,442 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DiGarCa
Charybdis
Level 117
God Stats
4W - 5L
1,649 SR
Queue Stats
144W - 157L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ProgaIrk
Nu Wa
Level 89
God Stats
38W - 46L
1,173 SR
Queue Stats
440W - 453L
1,304 Elo+
Solo
King Arthur
King Arthur
Sh1m0nRules
King Arthur
Level 107
God Stats
1W - 5L
1,327 SR
Queue Stats
21W - 26L
1,478 Elo+
Solo
Ymir
Ymir
Tox1cwR4th
Ymir
Level 69
God Stats
1W - 1L
1,593 SR
Queue Stats
242W - 231L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkfireS
Anubis
17
10 / 1 / 5
11,145
587
15,343
10,976
7,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Dust02
Shiva
12
4 / 6 / 3
8,705
458
7,638
14,671
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
FuZyVortex
Ganesha
14
1 / 0 / 19
10,445
550
8,964
15,142
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Mezram
Neith
16
4 / 1 / 5
10,452
550
13,490
12,110
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Mrsprite10
Tsukuyomi
16
5 / 3 / 5
10,556
556
9,148
14,961
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 6 / 5
8,759
461
10,400
16,837
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DiGarCa
Charybdis
14
1 / 3 / 1
8,978
473
9,698
13,738
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
ProgaIrk
Nu Wa
13
1 / 5 / 6
7,721
406
8,547
9,653
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sh1m0nRules
King Arthur
14
6 / 5 / 2
9,459
498
10,992
22,234
21,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 4
6,966
367
3,659
19,640
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
10
11
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
5
0.75
W
Anubis
DarkfireS
Anubis
10
1
5
12.5
L
Charybdis
DiGarCa
Charybdis
1
3
1
0.5
W
Shiva
Dust02
Shiva
4
6
3
0.92
W
Ganesha
FuZyVortex
Ganesha
1
0
19
10.5
W
Neith
Mezram
Neith
4
1
5
6.5
W
Tsukuyomi
Mrsprite10
Tsukuyomi
5
3
5
2.5
L
Nu Wa
ProgaIrk
Nu Wa
1
5
6
0.8
L
King Arthur
Sh1m0nRules
King Arthur
6
5
2
1.4
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
43,296
67,860
Taken
82,102
53,001
Mitigated
54,781
23,426
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,400
2,057
0
3,647
16,837
7,392
0
3,191
13,549
0
52,986
W
Anubis
DarkfireS
Anubis
15,343
739
0
6,424
10,976
7,294
68
3,944
7,032
108,890
0
L
Charybdis
DiGarCa
Charybdis
9,698
5,889
0
4,296
13,738
5,246
282
3,870
9,868
0
84,355
W
Shiva
Dust02
Shiva
7,638
2,881
66
1,508
14,671
12,091
709
3,201
11,470
0
42,119
W
Ganesha
FuZyVortex
Ganesha
8,964
1,775
0
2,376
15,142
19,035
390
3,156
11,986
34,307
0
W
Neith
Mezram
Neith
13,490
4,904
0
6,864
12,110
6,945
810
1,206
10,342
0
92,512
W
Tsukuyomi
Mrsprite10
Tsukuyomi
9,148
2,276
0
6,188
14,961
7,636
177
2,298
12,663
0
83,214
L
Nu Wa
ProgaIrk
Nu Wa
8,547
1,311
0
1,171
9,653
3,375
0
5,760
3,893
53,626
0
L
King Arthur
Sh1m0nRules
King Arthur
10,992
845
0
2,855
22,234
21,379
0
4,938
16,325
0
53,942
L
3,659
885
278
1,463
19,640
17,389
39
6,548
13,018
20,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
41,883
509
Minions Killed
419
0
Camps Cleared
0
1,714,678
Distance Traveled
1,693,868
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,759
461
75
4
0
387,226
1
W
Anubis
11,145
587
175
9
0
325,474
6
L
Charybdis
8,978
473
150
8
0
328,465
0
W
Shiva
8,705
458
58
3
0
266,441
1
W
Ganesha
10,445
550
2
0
0
354,372
8
W
Neith
10,452
550
156
8
0
349,528
6
W
Tsukuyomi
10,556
556
118
6
0
418,863
3
L
Nu Wa
7,721
406
67
4
0
328,793
6
L
King Arthur
9,459
498
102
5
0
366,663
2
L
Ymir
6,966
367
25
1
0
282,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role