Player Matchup

Anhur
Anhur
Gabb28
Anhur
Level 37
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 15L
774 Elo+
Party 1
Khepri
Khepri
Giuseppina94
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
779 Elo+
Party 1
Nu Wa
Nu Wa
staitranqui
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
878 Elo+
Party 1
Team Averages
Level 24
1,380 SR
811 Elo+

VS

Team Averages
Level 95
1,614 SR
1,334 Elo+
Hel
Hel
DizzyLimes
Hel
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 48L
1,231 Elo+
Solo
Fenrir
Fenrir
GekiroIsHere
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 38L
1,426 Elo+
Solo
Apollo
Apollo
IHO1692
Apollo
Level 107
God Stats
17W - 13L
1,841 SR
Queue Stats
212W - 315L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gabb28
Anhur
12
0 / 6 / 4
8,262
590
4,077
16,562
9,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
12
2 / 5 / 2
9,171
655
5,198
17,133
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 8 / 1
8,038
574
4,024
11,419
5,143

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
11,440
817
17,264
10,613
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 2 / 7
9,967
712
10,050
13,512
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
IHO1692
Apollo
15
6 / 1 / 11
10,997
786
13,503
13,237
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
19
19
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Anhur
Gabb28
Anhur
0
6
4
0.33
W
Fenrir
4
2
7
3.75
L
Khepri
2
5
2
0.6
W
Apollo
IHO1692
Apollo
6
1
11
11.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,299
Damage
40,817
45,114
Taken
37,362
34,039
Mitigated
18,517
4,262
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,264
1,143
4,487
7,574
10,613
4,726
362
2,426
8,187
41,467
0
L
Anhur
Gabb28
Anhur
4,077
794
0
630
16,562
9,561
0
6,427
9,877
0
19,968
W
Fenrir
10,050
3,066
0
3,096
13,512
7,617
1,331
3,959
9,553
0
36,594
L
Khepri
5,198
1,073
221
3,021
17,133
19,335
0
6,632
10,363
21,411
0
W
Apollo
IHO1692
Apollo
13,503
9,253
0
3,489
13,237
6,174
786
3,579
9,658
23
53,263
L
4,024
1,777
0
390
11,419
5,143
0
4,228
7,023
14,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
32,404
70
Minions Killed
157
0
Camps Cleared
11
588,488
Distance Traveled
795,174
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,440
817
64
5
1
284,914
2
L
Anhur
8,262
590
40
3
0
204,408
0
W
Fenrir
9,967
712
40
3
6
272,067
1
L
Khepri
9,171
655
12
1
0
228,880
1
W
Apollo
10,997
786
53
4
4
238,193
3
L
Nu Wa
8,038
574
18
1
0
155,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role