Player Matchup

Osiris
Osiris
CUBANO HAN
Osiris
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 10L
1,220 Elo+
Party 1
Hades
Hades
NRGDimas25MX
Hades
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,353 Elo+
Party 4
Hera
Hera
Queenbety
Hera
Level 9
God Stats
6W - 12L
1,509 SR
Queue Stats
10W - 20L
1,353 Elo+
Party 4
Nu Wa
Nu Wa
SHAMANKINGHAO13
Nu Wa
Level 49
God Stats
5W - 4L
1,466 SR
Queue Stats
91W - 96L
1,393 Elo+
Solo
Guan Yu
Guan Yu
xWHOkillinYOUx
Guan Yu
Level 126
God Stats
4W - 4L
1,537 SR
Queue Stats
109W - 102L
1,498 Elo+
Party 1
Team Averages
Level 48
1,502 SR
1,364 Elo+

VS

Team Averages
Level 53
1,501 SR
1,459 Elo+
Ratatoskr
Ratatoskr
Anti BaIenci
Ratatoskr
Level 48
God Stats
4W - 5L
1,520 SR
Queue Stats
155W - 187L
1,454 Elo+
Party 3
Izanami
Izanami
Ridespy62
Izanami
Level 42
God Stats
50W - 32L
1,318 SR
Queue Stats
67W - 56L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
ViTaL Nexxus
Baron Samedi
Level 62
God Stats
26W - 25L
1,463 SR
Queue Stats
107W - 160L
1,466 Elo+
Party 3
Athena
Athena
silent-ghost109
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 206L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
thecoolcoolfool
Guan Yu
Level 46
God Stats
8W - 2L
1,707 SR
Queue Stats
249W - 227L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CUBANO HAN
Osiris
16
2 / 8 / 5
10,261
933
9,999
24,446
15,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 9
10,643
968
12,702
16,072
8,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
17
6 / 4 / 6
12,227
1,112
18,591
10,185
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 10
11,861
1,078
22,573
15,353
10,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 10
10,881
989
12,293
21,153
23,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

146

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anti BaIenci
Ratatoskr
17
7 / 2 / 12
12,131
1,103
16,823
15,037
8,016
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Ridespy62
Izanami
18
8 / 1 / 12
12,493
1,136
25,886
15,831
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ViTaL Nexxus
Baron Samedi
17
5 / 4 / 15
11,419
1,038
15,302
13,509
8,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 19
11,358
1,033
9,590
22,519
25,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 14
12,088
1,099
15,199
16,541
23,513
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
14
Kills
27
27
Deaths
14
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Anti BaIenci
Ratatoskr
7
2
12
6.5
L
Osiris
CUBANO HAN
Osiris
2
8
5
0.56
L
1
6
9
0.92
L
Hera
6
4
6
2.25
W
Izanami
Ridespy62
Izanami
8
1
12
14
L
3
6
10
1.33
W
Baron Samedi
ViTaL Nexxus
Baron Samedi
5
4
15
3.13
W
1
5
19
2.1
W
6
2
14
6.5
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,158
Damage
82,800
87,209
Taken
83,437
62,251
Mitigated
72,605
10,703
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Anti BaIenci
Ratatoskr
16,823
6,938
667
1,328
15,037
8,016
0
10,267
4,770
0
41,501
L
Osiris
CUBANO HAN
Osiris
9,999
5,010
0
2,218
24,446
15,604
0
4,868
19,354
0
19,200
L
12,702
2,306
378
652
16,072
8,591
0
6,118
9,695
25,506
0
L
Hera
18,591
5,820
0
0
10,185
4,292
0
3,249
6,756
35,693
0
W
Izanami
Ridespy62
Izanami
25,886
21,231
0
3,147
15,831
6,742
0
10,521
5,310
0
59,138
L
22,573
6,999
0
0
15,353
10,155
0
3,648
11,503
34,749
0
W
Baron Samedi
ViTaL Nexxus
Baron Samedi
15,302
2,226
4,587
3,088
13,509
8,923
0
8,858
4,651
35,338
0
W
9,590
2,238
0
688
22,519
25,411
0
14,868
7,651
23,288
0
W
15,199
1,334
5,381
4,833
16,541
23,513
0
9,352
7,189
0
23,755
L
12,293
3,026
3,290
4,165
21,153
23,609
0
5,877
15,009
0
26,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
59,489
142
Minions Killed
194
5
Camps Cleared
10
941,054
Distance Traveled
1,043,572
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,131
1,103
51
5
3
244,805
0
L
Osiris
10,261
933
15
1
2
185,808
0
L
Hades
10,643
968
35
3
1
168,459
0
L
Hera
12,227
1,112
48
4
1
199,702
0
W
Izanami
12,493
1,136
69
6
3
194,616
0
L
Nu Wa
11,861
1,078
26
2
1
191,641
0
W
Baron Samedi
11,419
1,038
39
4
3
173,686
0
W
Athena
11,358
1,033
32
3
0
201,392
0
W
Guan Yu
12,088
1,099
3
0
1
229,073
0
L
Guan Yu
10,881
989
18
2
0
195,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role