Player Matchup

Geb
Geb
PhlabinsVetten
Geb
Level 66
God Stats
5W - 4L
1,572 SR
Queue Stats
83W - 80L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
PolarMondz
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
Stevey--Boy
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,466 Elo+
Party 3
Merlin
Merlin
YeetingNinja
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,639 Elo+
Solo
Pele
Pele
Ziray0
Pele
Level 27
God Stats
0W - 2L
1,322 SR
Queue Stats
22W - 34L
1,401 Elo+
Party 3
Team Averages
Level 58
1,479 SR
1,525 Elo+

VS

Team Averages
Level 110
1,462 SR
1,375 Elo+
Ah Puch
Ah Puch
NHonor
Ah Puch
Level 112
God Stats
46W - 31L
1,722 SR
Queue Stats
162W - 176L
1,436 Elo+
Solo
Skadi
Skadi
SMOKEY-da-HARE
Skadi
Level 47
God Stats
1W - 2L
1,497 SR
Queue Stats
31W - 47L
1,161 Elo+
Party 1
Achilles
Achilles
ShaggyShame
Achilles
Level 147
God Stats
4W - 8L
1,401 SR
Queue Stats
195W - 234L
1,438 Elo+
Party 1
Nemesis
Nemesis
VisblyHiddn
Nemesis
Level 124
God Stats
4W - 4L
1,166 SR
Queue Stats
315W - 358L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
XGodjiraX
Kukulkan
Level 119
God Stats
9W - 9L
1,522 SR
Queue Stats
186W - 238L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,046
432
3,800
11,196
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
PolarMondz
Danzaburou
9
0 / 4 / 0
5,794
414
2,186
8,024
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Stevey--Boy
Sun Wukong
11
0 / 1 / 0
6,419
459
2,989
9,146
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
0 / 5 / 2
6,461
462
4,839
7,983
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Ziray0
Pele
10
2 / 3 / 1
6,331
452
8,656
12,173
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NHonor
Ah Puch
13
3 / 1 / 3
7,942
567
8,972
8,601
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 0
7,823
559
4,989
6,306
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ShaggyShame
Achilles
11
4 / 0 / 3
7,935
567
5,081
10,649
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
VisblyHiddn
Nemesis
13
1 / 1 / 5
7,744
553
3,842
9,929
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
XGodjiraX
Kukulkan
14
5 / 1 / 2
8,191
585
8,364
5,372
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
NHonor
Ah Puch
3
1
3
4.5
L
1
2
0
0.5
L
Danzaburou
PolarMondz
Danzaburou
0
4
0
0
W
1
0
0
1
W
Achilles
ShaggyShame
Achilles
4
0
3
5.5
L
Sun Wukong
Stevey--Boy
Sun Wukong
0
1
0
0
W
Nemesis
VisblyHiddn
Nemesis
1
1
5
3.5
W
Kukulkan
XGodjiraX
Kukulkan
5
1
2
6
L
Merlin
0
5
2
0.2
L
Pele
Ziray0
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
31,248
48,522
Taken
40,857
24,334
Mitigated
23,387
6,661
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
NHonor
Ah Puch
8,972
275
0
3,537
8,601
3,841
439
4,693
3,908
54,587
0
L
3,800
354
0
1,309
11,196
8,410
0
4,424
6,772
22,826
0
L
Danzaburou
PolarMondz
Danzaburou
2,186
1,050
0
1,288
8,024
3,114
0
3,355
4,669
0
35,012
W
4,989
1,860
0
255
6,306
2,272
3,059
288
5,882
0
51,598
W
Achilles
ShaggyShame
Achilles
5,081
1,245
0
2,823
10,649
11,375
0
2,644
7,899
0
16,853
L
Sun Wukong
Stevey--Boy
Sun Wukong
2,989
565
0
2,373
9,146
6,014
0
1,626
7,520
0
42,797
W
Nemesis
VisblyHiddn
Nemesis
3,842
1,819
0
720
9,929
3,742
0
604
9,325
0
66,166
W
Kukulkan
XGodjiraX
Kukulkan
8,364
573
0
500
5,372
2,157
0
410
4,890
61,063
0
L
Merlin
4,839
327
0
230
7,983
2,580
39
4,951
3,032
45,122
0
L
Pele
Ziray0
Pele
8,656
2,716
0
1,461
12,173
4,216
0
2,980
9,193
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
39,635
335
Minions Killed
438
0
Camps Cleared
0
1,282,498
Distance Traveled
1,429,998
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,942
567
96
7
0
280,124
2
L
Geb
6,046
432
33
2
0
258,085
3
L
Danzaburou
5,794
414
54
4
0
233,969
4
W
Skadi
7,823
559
101
7
0
263,430
4
W
Achilles
7,935
567
17
1
0
285,263
0
L
Sun Wukong
6,419
459
79
6
0
273,799
1
W
Nemesis
7,744
553
111
8
0
325,571
6
W
Kukulkan
8,191
585
113
8
0
275,610
0
L
Merlin
6,461
462
108
8
0
233,026
2
L
Pele
6,331
452
61
4
0
283,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role