Player Matchup

Sol
Sol
JTFSU
Sol
Level 97
God Stats
5W - 0L
1,753 SR
Queue Stats
250W - 213L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
KingChxrles98
Cthulhu
Level 122
God Stats
3W - 0L
1,587 SR
Queue Stats
153W - 122L
1,547 Elo+
Party 2
Zeus
Zeus
SavageGirL
Zeus
Level 160
God Stats
6W - 2L
1,503 SR
Queue Stats
236W - 205L
1,510 Elo+
Solo
Ullr
Ullr
TruthAssassin
Ullr
Level 145
God Stats
3W - 3L
1,345 SR
Queue Stats
283W - 300L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Xx73rdFearxX
Sun Wukong
Level 153
God Stats
3W - 4L
1,562 SR
Queue Stats
258W - 259L
1,564 Elo+
Solo
Team Averages
Level 135
1,550 SR
1,525 Elo+

VS

Team Averages
Level 124
1,606 SR
1,510 Elo+
Cabrakan
Cabrakan
GodofGouda
Cabrakan
Level 122
God Stats
5W - 1L
1,848 SR
Queue Stats
218W - 206L
1,543 Elo+
Party 1
Skadi
Skadi
LeinerKS
Skadi
Level 132
God Stats
1W - 2L
1,708 SR
Queue Stats
109W - 119L
1,506 Elo+
Solo
Janus
Janus
Money__Mane
Janus
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
335W - 355L
1,481 Elo+
Solo
Da Ji
Da Ji
SextonHard
Da Ji
Level 68
God Stats
1W - 2L
1,476 SR
Queue Stats
123W - 107L
1,521 Elo+
Party 1
Lancelot
Lancelot
llKingWeedll
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JTFSU
Sol
18
7 / 5 / 14
12,509
658
22,320
17,904
8,688
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
3 / 5 / 19
12,968
683
18,775
29,806
45,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 20
13,682
720
26,900
15,988
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 15
13,856
729
18,951
14,632
8,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Xx73rdFearxX
Sun Wukong
20
10 / 4 / 23
14,592
768
23,279
28,863
26,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GodofGouda
Cabrakan
19
1 / 8 / 15
11,985
631
12,694
30,856
49,460
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LeinerKS
Skadi
20
5 / 5 / 14
13,359
703
27,299
19,464
11,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 8 / 6
11,499
605
23,291
21,804
12,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
9 / 8 / 3
12,652
666
11,648
19,965
12,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
llKingWeedll
Lancelot
18
2 / 9 / 9
11,483
604
14,802
27,903
16,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
68
38
Kills
21
21
Deaths
38
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GodofGouda
Cabrakan
1
8
15
1.06
W
Sol
JTFSU
Sol
7
5
14
2.8
W
Cthulhu
3
5
19
2.5
L
Skadi
LeinerKS
Skadi
5
5
14
2.4
L
4
8
6
0.88
W
8
3
20
6
L
Da Ji
9
8
3
1.31
W
10
4
15
4.38
W
Sun Wukong
Xx73rdFearxX
Sun Wukong
10
4
23
5.38
L
Lancelot
llKingWeedll
Lancelot
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,225
Damage
89,734
107,193
Taken
119,992
96,760
Mitigated
102,583
35,204
Healing
30,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GodofGouda
Cabrakan
12,694
1,798
1,634
4,675
30,856
49,460
0
16,298
14,394
19,615
0
W
Sol
JTFSU
Sol
22,320
9,142
1,205
4,843
17,904
8,688
4,388
6,904
11,000
41,187
0
W
Cthulhu
18,775
745
2,355
4,839
29,806
45,257
25
8,451
21,355
38,512
0
L
Skadi
LeinerKS
Skadi
27,299
9,104
1,610
4,460
19,464
11,716
44
12,036
7,428
0
61,729
L
23,291
447
1,355
3,363
21,804
12,319
396
12,766
9,038
51,612
0
W
26,900
2,131
492
4,495
15,988
8,465
1,096
3,620
12,368
51,993
0
L
Da Ji
11,648
2,183
1,635
1,808
19,965
12,435
0
11,689
7,951
0
15,270
W
18,951
9,592
931
2,045
14,632
8,298
3,332
6,317
8,315
0
40,568
W
Sun Wukong
Xx73rdFearxX
Sun Wukong
23,279
2,473
3,245
10,754
28,863
26,052
519
10,693
18,170
0
43,451
L
Lancelot
llKingWeedll
Lancelot
14,802
3,012
755
9,275
27,903
16,653
0
15,206
12,637
0
32,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,607
Gold Earned
60,978
214
Minions Killed
177
0
Camps Cleared
0
1,733,071
Distance Traveled
1,524,221
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,985
631
12
1
0
300,206
0
W
Sol
12,509
658
39
2
0
318,315
0
W
Cthulhu
12,968
683
41
2
0
371,868
0
L
Skadi
13,359
703
61
3
0
334,532
0
L
Janus
11,499
605
67
4
0
287,606
0
W
Zeus
13,682
720
49
3
0
349,769
0
L
Da Ji
12,652
666
10
1
0
283,605
0
W
Ullr
13,856
729
45
2
0
341,768
0
W
Sun Wukong
14,592
768
40
2
0
351,351
3
L
Lancelot
11,483
604
27
1
0
318,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role