Player Matchup

Bastet
Bastet
PulsarZ
Bastet
Level 28
God Stats
6W - 3L
1,682 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 2
Bacchus
Bacchus
Sarzha
Bacchus
Level 18
God Stats
6W - 2L
1,735 SR
Queue Stats
9W - 10L
1,397 Elo+
Party 2
Tyr
Tyr
mutterthe5
Tyr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 44L
1,552 Elo+
Party 2
Team Averages
Level 51
1,639 SR
1,482 Elo+

VS

Team Averages
Level 69
1,566 SR
1,305 Elo+
Medusa
Medusa
DulArath
Medusa
Level 64
God Stats
3W - 2L
1,690 SR
Queue Stats
150W - 118L
1,471 Elo+
Party 1
Chaac
Chaac
ElDarthBane
Chaac
Level 120
God Stats
22W - 17L
1,620 SR
Queue Stats
186W - 306L
1,276 Elo+
Solo
Tiamat
Tiamat
blanktehvali
Tiamat
Level 22
God Stats
1W - 4L
1,387 SR
Queue Stats
2W - 10L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PulsarZ
Bastet
12
4 / 2 / 12
8,157
816
9,811
8,495
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Sarzha
Bacchus
11
4 / 0 / 14
8,246
825
7,825
9,696
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
11 / 0 / 8
9,161
916
12,325
8,481
7,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DulArath
Medusa
10
0 / 7 / 1
6,082
608
7,675
12,334
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
6,162
616
4,688
12,069
5,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
10
1 / 6 / 1
6,676
668
5,646
8,892
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
DulArath
Medusa
0
7
1
0.07
L
1
6
1
0.25
W
Bastet
PulsarZ
Bastet
4
2
12
5
W
Bacchus
Sarzha
Bacchus
4
0
14
11
L
Tiamat
1
6
1
0.25
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
18,009
26,672
Taken
33,295
19,446
Mitigated
15,663
5,420
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DulArath
Medusa
7,675
3,635
0
10
12,334
5,681
0
3,585
8,749
0
19,428
L
4,688
1,217
0
1,845
12,069
5,672
0
2,445
9,624
0
15,205
W
Bastet
PulsarZ
Bastet
9,811
4,603
0
2,019
8,495
2,942
0
1,808
6,687
0
19,916
W
Bacchus
Sarzha
Bacchus
7,825
1,426
231
1,313
9,696
9,458
203
2,687
7,009
16,082
0
L
Tiamat
5,646
587
0
1,425
8,892
4,310
0
2,525
6,367
11,800
0
W
12,325
1,836
0
1,857
8,481
7,046
556
1,309
7,172
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
18,920
77
Minions Killed
79
4
Camps Cleared
3
600,652
Distance Traveled
489,835
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,082
608
31
3
0
163,909
0
L
Chaac
6,162
616
27
3
2
166,368
0
W
Bastet
8,157
816
25
3
2
195,709
3
W
Bacchus
8,246
825
15
2
0
189,732
1
L
Tiamat
6,676
668
21
2
1
159,558
0
W
Tyr
9,161
916
37
4
2
215,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role