Player Matchup

Lancelot
Lancelot
Killua_JC
Lancelot
Level 114
God Stats
14W - 5L
1,783 SR
Queue Stats
156W - 60L
1,770 Elo+
Party 1
Medusa
Medusa
Riselle
Medusa
Level 18
God Stats
1W - 1L
1,675 SR
Queue Stats
6W - 2L
1,867 Elo+
Party 1
Hel
Hel
ToeGoblin
Hel
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
198W - 80L
1,766 Elo+
Party 1
Ravana
Ravana
Usafmessi19
Ravana
Level 27
God Stats
3W - 1L
1,931 SR
Queue Stats
160W - 94L
1,438 Elo+
Party 1
Khepri
Khepri
hoifaun
Khepri
Level 83
God Stats
1W - 3L
1,716 SR
Queue Stats
244W - 116L
1,657 Elo+
Party 1
Team Averages
Level 61
1,767 SR
1,699 Elo+

VS

Team Averages
Level 57
1,497 SR
1,547 Elo+
Ravana
Ravana
Kurororororo
Ravana
Level 27
God Stats
5W - 4L
1,568 SR
Queue Stats
67W - 68L
1,531 Elo+
Party 2
Ra
Ra
PhazonVirus
Ra
Level 46
God Stats
1W - 1L
1,331 SR
Queue Stats
44W - 32L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Primegamerjc
Cthulhu
Level 48
God Stats
1W - 2L
1,350 SR
Queue Stats
7W - 8L
1,498 Elo+
Solo
Set
Set
VolairHydra
Set
Level 124
God Stats
13W - 12L
1,638 SR
Queue Stats
125W - 118L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pawthead
Ah Muzen Cab
Level 42
God Stats
35W - 23L
1,597 SR
Queue Stats
143W - 160L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Killua_JC
Lancelot
13
3 / 3 / 2
8,338
463
8,308
12,281
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Riselle
Medusa
12
1 / 4 / 1
7,431
413
6,200
9,067
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 3
8,575
476
9,563
16,886
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
0 / 0 / 0
7,618
423
1,159
9,010
9,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
hoifaun
Khepri
11
0 / 2 / 2
7,397
411
3,021
15,899
15,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
0 / 0 / 1
10,713
595
6,305
6,659
8,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 2
10,889
605
11,853
13,798
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Primegamerjc
Cthulhu
14
0 / 0 / 7
9,228
513
3,985
7,555
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 3
10,992
611
9,574
16,191
12,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
pawthead
Ah Muzen Cab
16
4 / 2 / 3
10,074
560
15,047
17,460
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
14
14
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Killua_JC
Lancelot
3
3
2
1.33
W
Ravana
0
0
1
0.5
W
4
3
2
1.67
W
Cthulhu
Primegamerjc
Cthulhu
0
0
7
3.5
L
Medusa
Riselle
Medusa
1
4
1
0.38
L
1
5
3
0.5
L
Ravana
0
0
0
0
W
6
0
3
7.5
L
Khepri
hoifaun
Khepri
0
2
2
0.5
W
Ah Muzen Cab
pawthead
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
46,764
63,143
Taken
61,663
43,288
Mitigated
43,417
15,273
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Killua_JC
Lancelot
8,308
1,874
0
3,018
12,281
6,008
0
2,562
9,719
0
55,376
W
Ravana
6,305
2,691
0
1,573
6,659
8,638
642
121
6,538
0
70,135
W
11,853
2,556
1,578
3,955
13,798
6,463
1,682
6,401
7,397
102,368
0
W
Cthulhu
Primegamerjc
Cthulhu
3,985
307
13
1,674
7,555
7,952
817
1,289
6,266
27,983
0
L
Medusa
Riselle
Medusa
6,200
2,446
0
0
9,067
3,590
0
1,004
8,063
0
52,543
L
9,563
572
1,849
6,113
16,886
7,871
0
6,260
10,626
79,151
0
L
Ravana
1,159
301
0
2,068
9,010
9,976
0
494
8,516
0
42,767
W
9,574
4,941
0
8,629
16,191
12,152
44
3,221
12,970
0
83,685
L
Khepri
hoifaun
Khepri
3,021
279
0
2,225
15,899
15,843
0
5,518
10,381
22,502
0
W
Ah Muzen Cab
pawthead
Ah Muzen Cab
15,047
6,553
0
5,874
17,460
8,212
4,039
2,490
14,970
0
86,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
51,896
426
Minions Killed
606
0
Camps Cleared
0
1,651,554
Distance Traveled
1,803,169
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,338
463
96
5
0
335,138
3
W
Ravana
10,713
595
147
8
0
332,558
1
W
Ra
10,889
605
160
9
0
358,924
2
W
Cthulhu
9,228
513
48
3
0
387,065
9
L
Medusa
7,431
413
84
5
0
346,410
0
L
Hel
8,575
476
114
6
0
337,695
7
L
Ravana
7,618
423
82
5
0
286,890
0
W
Set
10,992
611
144
8
0
384,068
3
L
Khepri
7,397
411
50
3
0
345,421
1
W
Ah Muzen Cab
10,074
560
107
6
0
340,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role