Player Matchup

Da Ji
Da Ji
Gold V
GB STARXXSCREAM
Da Ji
Gold V
Level 148
God Stats
4W - 7L
1,537 SR
Queue Stats
30W - 26L
1,432 MMR
Solo
Fafnir
Fafnir
Gold IV
GodAkaboshi
Fafnir
Gold IV
Level 156
God Stats
328W - 314L
1,543 SR
Queue Stats
456W - 461L
1,443 MMR
Solo
Chernobog
Chernobog
Silver I
Never_Change54
Chernobog
Silver I
Level 106
God Stats
6W - 6L
1,617 SR
Queue Stats
32W - 38L
1,467 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
SacredWolf1135
Baba Yaga
Gold IV
Level 124
God Stats
13W - 10L
1,772 SR
Queue Stats
177W - 170L
1,441 MMR
Solo
Nu Wa
Nu Wa
Gold V
xXyViniciuSyXx
Nu Wa
Gold V
Level 152
God Stats
18W - 16L
1,618 SR
Queue Stats
153W - 152L
1,432 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,617 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,491 SR
1,443 MMR
Nemesis
Nemesis
Gold III
Cosgeorgos
Nemesis
Gold III
Level 80
God Stats
1W - 3L
1,232 SR
Queue Stats
45W - 45L
1,472 MMR
Solo
Sylvanus
Sylvanus
Gold V
DadsPhatSaK
Sylvanus
Gold V
Level 100
God Stats
2W - 4L
1,506 SR
Queue Stats
10W - 15L
1,469 MMR
Solo
Medusa
Medusa
Silver I
ForeverLive11
Medusa
Silver I
Level 121
God Stats
3W - 3L
1,605 SR
Queue Stats
48W - 49L
1,413 MMR
Solo
Poseidon
Poseidon
Gold III
P4TRON75
Poseidon
Gold III
Level 157
God Stats
10W - 5L
1,576 SR
Queue Stats
188W - 192L
1,442 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
wesley_monsores
Sun Wukong
Gold III
Level 148
God Stats
16W - 21L
1,538 SR
Queue Stats
544W - 523L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
13,295
578
21,321
23,097
12,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
16
4 / 1 / 7
12,387
539
10,253
20,876
25,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Never_Change54
Chernobog
20
3 / 4 / 9
12,912
561
10,628
20,707
11,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
SacredWolf1135
Baba Yaga
19
3 / 1 / 7
12,674
551
14,804
21,642
19,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 3 / 7
12,485
543
20,268
8,033
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasBakasuraKing ArthurLokiGilgamesh

VS

Bans
AthenaShivaUllrFreyaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cosgeorgos
Nemesis
17
3 / 5 / 3
10,609
461
10,329
22,133
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DadsPhatSaK
Sylvanus
13
2 / 4 / 2
8,633
375
7,894
17,962
17,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 2
10,865
472
7,751
17,796
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
P4TRON75
Poseidon
17
4 / 7 / 2
11,725
510
13,287
18,551
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
wesley_monsores
Sun Wukong
18
1 / 5 / 0
11,748
511
10,438
24,871
20,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
12
12
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cosgeorgos
Nemesis
3
5
3
0.9
L
Sylvanus
DadsPhatSaK
Sylvanus
2
4
2
0.75
L
2
1
2
3
W
7
3
9
3.83
W
Fafnir
4
1
7
7.5
W
Chernobog
Never_Change54
Chernobog
3
4
9
1.88
L
Poseidon
P4TRON75
Poseidon
4
7
2
0.71
W
Baba Yaga
SacredWolf1135
Baba Yaga
3
1
7
6.5
L
Sun Wukong
wesley_monsores
Sun Wukong
1
5
0
0.2
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,274
Damage
49,699
94,355
Taken
101,313
71,626
Mitigated
59,404
36,127
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cosgeorgos
Nemesis
10,329
2,641
0
2,106
22,133
8,505
0
7,298
14,835
0
84,092
L
Sylvanus
DadsPhatSaK
Sylvanus
7,894
1,809
2,198
4,037
17,962
17,456
0
10,600
7,362
30,250
10,934
L
7,751
2,265
0
1,398
17,796
6,250
1,056
7,843
9,953
0
80,225
W
21,321
4,838
0
8,472
23,097
12,469
2,931
4,106
18,991
0
125,848
W
Fafnir
10,253
2,811
0
6,632
20,876
25,147
1,779
7,321
13,555
34,186
0
W
Chernobog
Never_Change54
Chernobog
10,628
7,225
0
8,582
20,707
11,203
6,660
4,953
15,754
0
116,346
L
Poseidon
P4TRON75
Poseidon
13,287
1,931
139
3,661
18,551
6,768
298
9,369
9,182
115,630
0
W
Baba Yaga
SacredWolf1135
Baba Yaga
14,804
1,289
0
10,364
21,642
19,273
2,297
2,889
17,505
102,352
0
L
Sun Wukong
wesley_monsores
Sun Wukong
10,438
2,129
0
8,184
24,871
20,425
1,472
10,215
14,656
0
117,963
W
20,268
4,972
0
2,077
8,033
3,534
4,830
1,839
6,194
112,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,753
Gold Earned
53,580
690
Minions Killed
705
0
Camps Cleared
0
2,241,826
Distance Traveled
2,074,950
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,609
461
115
5
0
507,474
5
L
Sylvanus
8,633
375
71
3
0
405,174
2
L
Medusa
10,865
472
120
5
0
391,149
9
W
Da Ji
13,295
578
152
7
0
493,729
1
W
Fafnir
12,387
539
42
2
0
433,416
1
W
Chernobog
12,912
561
182
8
0
453,931
3
L
Poseidon
11,725
510
202
9
0
374,359
3
W
Baba Yaga
12,674
551
159
7
0
439,563
6
L
Sun Wukong
11,748
511
197
9
0
396,794
3
W
Nu Wa
12,485
543
155
7
0
421,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role