Player Matchup

Lancelot
Lancelot
AlphaJackal
Lancelot
Level 160
God Stats
3W - 0L
1,256 SR
Queue Stats
25W - 22L
1,655 Elo+
Party 1
Artio
Artio
BlindMancs
Artio
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Covertactician
Bellona
Level 147
God Stats
3W - 0L
1,959 SR
Queue Stats
149W - 50L
1,806 Elo+
Party 1
Scylla
Scylla
Fexez
Scylla
Level 160
God Stats
3W - 1L
1,926 SR
Queue Stats
278W - 83L
1,810 Elo+
Party 1
Hou Yi
Hou Yi
Viví
Hou Yi
Level 154
God Stats
3W - 0L
1,655 SR
Queue Stats
223W - 57L
1,810 Elo+
Party 1
Team Averages
Level 129
1,659 SR
1,716 Elo+

VS

Team Averages
Level 75
1,454 SR
1,512 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DeadRadioz
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,777 Elo+
Party 2
Nike
Nike
Magiiick
Nike
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Janus
Janus
Sigbee
Janus
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 198L
1,503 Elo+
Party 2
Charybdis
Charybdis
Ziyo
Charybdis
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
65W - 73L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlphaJackal
Lancelot
10
7 / 2 / 3
5,432
1,086
8,140
6,343
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
10
1 / 0 / 6
4,918
984
1,270
2,263
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 6
4,980
996
3,993
6,261
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Fexez
Scylla
9
1 / 0 / 6
4,640
928
5,563
3,481
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Viví
Hou Yi
9
3 / 1 / 9
4,845
969
6,361
4,658
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 2 / 0
3,930
786
1,642
2,394
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
8
1 / 2 / 2
4,469
894
3,107
7,781
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
8
0 / 3 / 1
4,102
820
2,731
5,742
3,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Sigbee
Janus
9
2 / 3 / 1
4,766
953
2,615
4,810
1,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ziyo
Charybdis
9
1 / 4 / 3
4,577
915
3,802
5,782
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
14
Kills
4
4
Deaths
14
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Lancelot
AlphaJackal
Lancelot
7
2
3
4.25
W
Artio
1
0
6
4
W
2
1
6
5
L
Atlas
1
2
2
1
W
Scylla
Fexez
Scylla
1
0
6
4
L
Nike
0
3
1
0.17
L
Janus
Sigbee
Janus
2
3
1
0.83
W
Hou Yi
Viví
Hou Yi
3
1
9
7.5
L
Charybdis
Ziyo
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
13,897
23,006
Taken
26,509
11,052
Mitigated
11,494
5,988
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,642
304
40
283
2,394
946
0
166
2,228
3,525
0
W
Lancelot
AlphaJackal
Lancelot
8,140
2,925
0
1,246
6,343
2,628
0
2,172
4,171
0
9,240
W
Artio
1,270
321
360
784
2,263
1,349
81
1,297
966
6,708
0
W
3,993
1,892
0
1,702
6,261
4,316
28
2,104
4,157
0
13,860
L
Atlas
3,107
1,657
0
250
7,781
3,942
0
3,406
4,233
4,706
0
W
Scylla
Fexez
Scylla
5,563
690
0
860
3,481
1,055
240
504
2,977
16,540
0
L
Nike
2,731
862
0
0
5,742
3,107
0
692
5,006
248
8,893
L
Janus
Sigbee
Janus
2,615
460
0
0
4,810
1,479
0
893
3,806
10,707
0
W
Hou Yi
Viví
Hou Yi
6,361
2,347
0
1,036
4,658
1,704
259
1,403
3,255
0
10,963
L
Charybdis
Ziyo
Charybdis
3,802
2,489
0
625
5,782
2,020
0
1,283
4,403
0
6,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
21,844
90
Minions Killed
42
0
Camps Cleared
0
613,730
Distance Traveled
464,132
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,930
786
7
1
0
35,566
1
W
Lancelot
5,432
1,086
6
1
0
126,724
0
W
Artio
4,918
984
16
3
0
115,346
0
W
Bellona
4,980
996
25
5
0
127,871
2
L
Atlas
4,469
894
0
0
0
101,954
0
W
Scylla
4,640
928
31
6
0
126,751
0
L
Nike
4,102
820
14
3
0
101,895
0
L
Janus
4,766
953
18
4
0
123,410
0
W
Hou Yi
4,845
969
12
2
0
117,038
3
L
Charybdis
4,577
915
3
1
0
101,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role