Player Matchup

Nox
Nox
 
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DoxixIWNL
Susano
Level 134
God Stats
11W - 13L
1,626 SR
Queue Stats
80W - 58L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,569 SR
Queue Stats
20W - 22L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
mazingerzero
Danzaburou
Level 52
God Stats
24W - 34L
1,318 SR
Queue Stats
179W - 214L
1,310 Elo+
Solo
Scylla
Scylla
yyyikes
Scylla
Level 89
God Stats
17W - 26L
1,487 SR
Queue Stats
648W - 700L
1,374 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,455 Elo+

VS

Team Averages
Level 100
1,540 SR
1,393 Elo+
Awilix
Awilix
DingyKong
Awilix
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,128 Elo+
Solo
Baron Samedi
Baron Samedi
MALLCOMEX
Baron Samedi
Level 117
God Stats
222W - 202L
1,597 SR
Queue Stats
436W - 462L
1,486 Elo+
Solo
Camazotz
Camazotz
Shadowbloade1438
Camazotz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,526 Elo+
Solo
Geb
Geb
badasscoople
Geb
Level 65
God Stats
23W - 23L
1,488 SR
Queue Stats
88W - 102L
1,377 Elo+
Solo
Loki
Loki
temp-297425
Loki
Level 105
God Stats
24W - 19L
1,614 SR
Queue Stats
221W - 208L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 4 / 3
10,799
982
6,929
9,298
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
DoxixIWNL
Susano
17
3 / 6 / 3
11,142
1,013
16,319
15,473
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
16
3 / 1 / 4
10,788
981
12,750
8,434
4,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
mazingerzero
Danzaburou
16
0 / 0 / 5
10,084
917
8,507
5,177
2,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
yyyikes
Scylla
17
0 / 9 / 4
10,585
962
6,561
18,215
7,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

175

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DingyKong
Awilix
17
8 / 5 / 6
12,036
1,094
14,761
12,768
5,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MALLCOMEX
Baron Samedi
17
3 / 1 / 11
11,558
1,051
13,263
8,900
8,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 8
11,353
1,032
8,717
12,727
11,882
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 1 / 11
10,468
952
7,883
16,404
16,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 0 / 9
11,507
1,046
8,024
6,704
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
8
Kills
20
20
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
3
0.88
W
Awilix
DingyKong
Awilix
8
5
6
2.2
L
Susano
DoxixIWNL
Susano
3
6
3
0.75
L
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
3
1
4
5
W
Baron Samedi
MALLCOMEX
Baron Samedi
3
1
11
8.5
W
5
1
8
9
W
0
1
11
5.5
L
Danzaburou
mazingerzero
Danzaburou
0
0
5
2.5
W
4
0
9
8.5
L
Scylla
yyyikes
Scylla
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,066
Damage
52,648
56,597
Taken
57,503
25,622
Mitigated
47,840
5,882
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,929
769
0
452
9,298
4,442
0
3,602
5,696
25,529
0
W
Awilix
DingyKong
Awilix
14,761
6,070
0
165
12,768
5,913
0
3,496
9,175
0
33,251
L
Susano
DoxixIWNL
Susano
16,319
5,218
0
1,448
15,473
7,342
0
4,522
10,951
0
29,945
L
Ah Muzen Cab
KRM Xx Ever xX
Ah Muzen Cab
12,750
3,872
0
2,381
8,434
4,009
0
4,386
4,048
0
30,649
W
Baron Samedi
MALLCOMEX
Baron Samedi
13,263
412
2,015
3,501
8,900
8,731
0
2,956
5,824
30,637
0
W
8,717
2,905
0
3,443
12,727
11,882
0
1,888
10,775
0
29,843
W
7,883
462
200
3,818
16,404
16,436
0
3,535
12,719
19,197
0
L
Danzaburou
mazingerzero
Danzaburou
8,507
2,735
0
253
5,177
2,365
0
1,808
3,369
0
20,836
W
8,024
1,411
0
95
6,704
4,878
0
1,078
5,520
356
18,768
L
Scylla
yyyikes
Scylla
6,561
2,414
106
1,242
18,215
7,464
0
7,184
11,031
20,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
56,922
204
Minions Killed
216
5
Camps Cleared
9
1,014,809
Distance Traveled
1,097,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,799
982
63
6
1
205,674
0
W
Awilix
12,036
1,094
61
6
1
200,638
0
L
Susano
11,142
1,013
42
4
1
211,828
0
L
Ah Muzen Cab
10,788
981
34
3
3
214,519
0
W
Baron Samedi
11,558
1,051
49
4
2
208,465
0
W
Camazotz
11,353
1,032
55
5
4
217,143
0
W
Geb
10,468
952
22
2
2
249,115
0
L
Danzaburou
10,084
917
24
2
0
215,387
0
W
Loki
11,507
1,046
29
3
0
221,673
0
L
Scylla
10,585
962
41
4
0
167,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role