Player Matchup

Cthulhu
Cthulhu
BigTeCh7405
Cthulhu
Level 24
God Stats
6W - 2L
1,541 SR
Queue Stats
12W - 10L
1,440 Elo+
Party 3
The Morrigan
The Morrigan
Kawii Pugs
The Morrigan
Level 106
God Stats
8W - 2L
1,762 SR
Queue Stats
158W - 157L
1,550 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vault128
Ah Muzen Cab
Level 60
God Stats
4W - 0L
1,854 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 3
Lancelot
Lancelot
oTGFoxSTRIKERx
Lancelot
Level 109
God Stats
10W - 4L
1,669 SR
Queue Stats
192W - 165L
1,543 Elo+
Party 3
Ra
Ra
petripistol
Ra
Level 84
God Stats
7W - 6L
1,595 SR
Queue Stats
180W - 171L
1,476 Elo+
Party 3
Team Averages
Level 77
1,685 SR
1,485 Elo+

VS

Team Averages
Level 53
1,600 SR
1,408 Elo+
Kuzenbo
Kuzenbo
ExcelsiorMotto
Kuzenbo
Level 35
God Stats
2W - 2L
1,740 SR
Queue Stats
55W - 76L
1,295 Elo+
Party 2
Cliodhna
Cliodhna
JD_N_08
Cliodhna
Level 39
God Stats
2W - 1L
1,705 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo
Lancelot
Lancelot
PakAttack14
Lancelot
Level 147
God Stats
3W - 6L
1,457 SR
Queue Stats
177W - 180L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Pr-Aid
Jing Wei
Level 37
God Stats
2W - 3L
1,567 SR
Queue Stats
29W - 56L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
Level 8
God Stats
4W - 5L
1,532 SR
Queue Stats
41W - 39L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTeCh7405
Cthulhu
17
4 / 3 / 20
12,667
437
11,866
36,674
46,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Kawii Pugs
The Morrigan
20
5 / 2 / 14
14,355
495
20,177
22,737
13,048
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Vault128
Ah Muzen Cab
18
4 / 3 / 16
12,527
432
17,280
19,482
10,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
20
14 / 5 / 7
15,779
544
34,853
43,938
44,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
9 / 3 / 16
14,489
500
30,712
14,559
8,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
13,776
475
13,086
31,484
55,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
JD_N_08
Cliodhna
14
0 / 10 / 3
10,334
356
8,151
25,794
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
PakAttack14
Lancelot
18
2 / 8 / 4
12,851
443
17,044
35,897
33,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Pr-Aid
Jing Wei
17
3 / 11 / 1
12,009
414
11,323
26,290
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Reaction_29
Ah Muzen Cab
20
8 / 3 / 5
15,573
537
30,552
31,077
16,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
36
Kills
16
16
Deaths
37
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigTeCh7405
Cthulhu
4
3
20
4.67
L
3
5
3
0.9
L
Cliodhna
JD_N_08
Cliodhna
0
10
3
0.15
W
The Morrigan
Kawii Pugs
The Morrigan
5
2
14
6
L
Lancelot
PakAttack14
Lancelot
2
8
4
0.5
L
Jing Wei
Pr-Aid
Jing Wei
3
11
1
0.32
L
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
8
3
5
3.5
W
Ah Muzen Cab
Vault128
Ah Muzen Cab
4
3
16
4
W
Lancelot
14
5
7
3.5
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,888
Damage
80,156
137,390
Taken
150,542
122,612
Mitigated
125,996
49,292
Healing
30,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigTeCh7405
Cthulhu
11,866
902
2,404
9,965
36,674
46,158
332
5,073
31,601
35,494
0
L
13,086
3,561
0
3,269
31,484
55,334
112
15,008
16,476
54,213
0
L
Cliodhna
JD_N_08
Cliodhna
8,151
740
0
2,001
25,794
9,806
0
10,389
15,405
0
37,332
W
The Morrigan
Kawii Pugs
The Morrigan
20,177
3,467
1,186
2,050
22,737
13,048
1,362
539
22,198
155,047
5,765
L
Lancelot
PakAttack14
Lancelot
17,044
2,322
0
9,304
35,897
33,707
23
11,282
24,615
0
80,001
L
Jing Wei
Pr-Aid
Jing Wei
11,323
7,449
0
6,252
26,290
10,877
850
13,714
12,576
0
69,178
L
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
30,552
9,223
0
9,465
31,077
16,272
1,058
10,374
20,703
0
186,160
W
Ah Muzen Cab
Vault128
Ah Muzen Cab
17,280
6,035
0
4,707
19,482
10,266
4,905
3,103
16,379
0
90,687
W
Lancelot
34,853
5,682
0
17,501
43,938
44,867
885
3,277
39,183
0
141,004
W
30,712
1,750
6,986
4,493
14,559
8,273
4,225
1,763
12,796
147,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,817
Gold Earned
64,543
790
Minions Killed
555
0
Camps Cleared
0
2,875,849
Distance Traveled
2,424,256
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,667
437
37
1
0
560,292
2
L
Kuzenbo
13,776
475
74
3
0
479,868
0
L
Cliodhna
10,334
356
65
2
0
469,980
1
W
The Morrigan
14,355
495
214
7
0
588,782
2
L
Lancelot
12,851
443
94
3
0
478,679
1
L
Jing Wei
12,009
414
111
4
0
414,034
0
L
Ah Muzen Cab
15,573
537
211
7
0
581,695
11
W
Ah Muzen Cab
12,527
432
115
4
0
593,285
0
W
Lancelot
15,779
544
204
7
0
575,820
0
W
Ra
14,489
500
220
8
0
557,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role