Player Matchup

Tyr
Tyr
Jtman007
Tyr
Level 87
God Stats
0W - 1L
1,705 SR
Queue Stats
25W - 27L
1,371 Elo+
Solo
Janus
Janus
MIDGOD100
Janus
Level 129
God Stats
8W - 10L
1,597 SR
Queue Stats
505W - 508L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
TenshiofDeath97
Xbalanque
Level 108
God Stats
14W - 8L
1,535 SR
Queue Stats
327W - 345L
1,509 Elo+
Party 2
Bacchus
Bacchus
TrixSadistik
Bacchus
Level 95
God Stats
23W - 33L
1,483 SR
Queue Stats
686W - 662L
1,509 Elo+
Solo
Camazotz
Camazotz
Zojobi
Camazotz
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 127L
1,566 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,485 Elo+

VS

Team Averages
Level 73
1,541 SR
1,520 Elo+
Yu Huang
Yu Huang
Kng Otaku
Yu Huang
Level 159
God Stats
21W - 29L
1,410 SR
Queue Stats
549W - 558L
1,546 Elo+
Solo
Ravana
Ravana
Kurororororo
Ravana
Level 27
God Stats
5W - 4L
1,503 SR
Queue Stats
67W - 68L
1,521 Elo+
Party 1
Apollo
Apollo
NoalS
Apollo
Level 7
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
TheManOfTurtles
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Set
Set
VolairHydra
Set
Level 124
God Stats
13W - 12L
1,617 SR
Queue Stats
125W - 118L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,650
460
3,459
22,631
20,345
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MIDGOD100
Janus
16
2 / 3 / 0
9,610
458
4,440
12,371
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
TenshiofDeath97
Xbalanque
17
3 / 6 / 3
10,322
492
10,924
16,840
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TrixSadistik
Bacchus
14
1 / 5 / 3
7,836
373
3,289
16,634
18,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Zojobi
Camazotz
14
1 / 3 / 1
8,681
413
4,073
25,016
10,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kng Otaku
Yu Huang
19
2 / 0 / 5
11,804
562
15,262
7,036
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
19
4 / 1 / 2
12,227
582
19,660
7,365
9,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Apollo
NoalS
Apollo
16
3 / 5 / 4
10,266
489
13,518
13,689
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 7
9,935
473
5,933
11,634
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 1 / 3
12,280
585
12,831
18,923
16,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
22
22
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Yu Huang
Kng Otaku
Yu Huang
2
0
5
4.5
W
Ravana
4
1
2
5
L
Janus
MIDGOD100
Janus
2
3
0
0.67
W
Apollo
NoalS
Apollo
3
5
4
1
L
Xbalanque
TenshiofDeath97
Xbalanque
3
6
3
0.75
W
3
1
7
6.5
L
Bacchus
TrixSadistik
Bacchus
1
5
3
0.5
W
10
1
3
11.5
L
Camazotz
Zojobi
Camazotz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
67,204
93,492
Taken
58,647
60,747
Mitigated
47,366
28,835
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
829
0
6,480
22,631
20,345
0
0
22,631
0
64,492
W
Yu Huang
Kng Otaku
Yu Huang
15,262
1,240
0
1,155
7,036
3,496
414
1,262
5,696
122,033
0
W
Ravana
19,660
7,216
0
2,484
7,365
9,497
111
0
7,365
0
95,084
L
Janus
MIDGOD100
Janus
4,440
314
0
750
12,371
4,457
0
8,014
4,357
81,686
0
W
Apollo
NoalS
Apollo
13,518
10,131
0
3,668
13,689
5,433
1,398
2,337
11,308
0
82,725
L
Xbalanque
TenshiofDeath97
Xbalanque
10,924
5,638
0
5,236
16,840
7,021
1,110
2,201
14,639
0
90,248
W
5,933
875
0
1,344
11,634
12,586
0
1,829
9,731
24,623
0
L
Bacchus
TrixSadistik
Bacchus
3,289
491
0
2,124
16,634
18,571
0
5,529
11,105
27,229
7,412
W
12,831
5,929
0
10,797
18,923
16,354
120
2,811
15,936
0
115,767
L
Camazotz
Zojobi
Camazotz
4,073
449
0
14,245
25,016
10,353
0
5,451
19,565
0
70,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
56,512
623
Minions Killed
661
0
Camps Cleared
0
1,997,867
Distance Traveled
2,083,956
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,650
460
148
7
0
397,260
5
W
Yu Huang
11,804
562
203
10
0
407,462
7
W
Ravana
12,227
582
156
7
0
392,903
0
L
Janus
9,610
458
180
9
0
415,018
6
W
Apollo
10,266
489
123
6
0
395,812
0
L
Xbalanque
10,322
492
150
7
0
369,068
4
W
Bacchus
9,935
473
31
1
0
452,291
9
L
Bacchus
7,836
373
53
3
0
382,162
4
W
Set
12,280
585
148
7
0
435,488
1
L
Camazotz
8,681
413
92
4
0
434,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role