Player Matchup

Neith
Neith
Beezy4Real
Neith
Level 157
God Stats
9W - 8L
1,412 SR
Queue Stats
312W - 346L
1,370 Elo+
Party 3
Kuzenbo
Kuzenbo
Newonics
Kuzenbo
Level 27
God Stats
2W - 2L
1,429 SR
Queue Stats
7W - 10L
1,776 Elo+
Party 3
Baron Samedi
Baron Samedi
The Milk Man722
Baron Samedi
Level 39
God Stats
38W - 36L
1,481 SR
Queue Stats
177W - 200L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
xRisux6574
Nu Wa
Level 29
God Stats
39W - 36L
1,435 SR
Queue Stats
145W - 158L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
xScurrax
Heimdallr
Level 109
God Stats
18W - 6L
1,533 SR
Queue Stats
393W - 435L
1,345 Elo+
Party 1
Team Averages
Level 72
1,458 SR
1,419 Elo+

VS

Team Averages
Level 49
1,622 SR
1,447 Elo+
Cernunnos
Cernunnos
Jason1916
Cernunnos
Level 89
God Stats
6W - 2L
1,555 SR
Queue Stats
157W - 132L
1,495 Elo+
Party 2
Nemesis
Nemesis
Szchi
Nemesis
Level 52
God Stats
7W - 7L
1,500 SR
Queue Stats
30W - 27L
1,506 Elo+
Party 2
Bellona
Bellona
Tamaki FP
Bellona
Level 23
God Stats
12W - 10L
1,575 SR
Queue Stats
50W - 50L
1,437 Elo+
Party 2
Ymir
Ymir
Tclone
Ymir
Level 40
God Stats
27W - 15L
1,642 SR
Queue Stats
105W - 107L
1,471 Elo+
Party 2
Anubis
Anubis
alvaroulloa2070
Anubis
Level 41
God Stats
5W - 1L
1,838 SR
Queue Stats
14W - 25L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 3 / 2
11,015
441
15,851
16,524
7,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Newonics
Kuzenbo
16
1 / 3 / 3
10,897
436
5,027
19,278
29,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
The Milk Man722
Baron Samedi
19
3 / 4 / 3
11,890
476
16,108
17,696
11,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
16
1 / 9 / 3
10,078
403
16,472
22,246
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
xScurrax
Heimdallr
18
4 / 9 / 3
12,270
491
18,021
30,937
14,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jason1916
Cernunnos
20
5 / 0 / 7
13,757
550
28,210
21,824
9,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Szchi
Nemesis
20
10 / 2 / 4
14,057
562
13,756
22,538
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tamaki FP
Bellona
18
1 / 2 / 4
12,036
481
9,731
18,764
15,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Tclone
Ymir
19
4 / 3 / 8
12,759
510
8,953
24,375
26,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 3 / 2
14,515
581
21,300
23,990
12,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
28
28
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Cernunnos
Jason1916
Cernunnos
5
0
7
8.5
L
Kuzenbo
Newonics
Kuzenbo
1
3
3
0.83
W
Nemesis
Szchi
Nemesis
10
2
4
6
W
Bellona
Tamaki FP
Bellona
1
2
4
1.5
W
Ymir
Tclone
Ymir
4
3
8
2.67
L
Baron Samedi
The Milk Man722
Baron Samedi
3
4
3
1.13
W
8
3
2
3
L
Nu Wa
1
9
3
0.28
L
Heimdallr
xScurrax
Heimdallr
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,479
Damage
81,950
106,681
Taken
111,491
70,286
Mitigated
74,599
24,971
Healing
36,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,851
5,434
0
5,220
16,524
7,437
0
1,247
15,277
0
108,154
W
Cernunnos
Jason1916
Cernunnos
28,210
17,040
0
10,826
21,824
9,848
5,592
5,166
16,658
0
166,275
L
Kuzenbo
Newonics
Kuzenbo
5,027
1,707
3,684
4,521
19,278
29,651
0
6,126
13,152
21,813
0
W
Nemesis
Szchi
Nemesis
13,756
6,398
0
1,850
22,538
9,941
1,255
3,740
18,798
0
154,545
W
Bellona
Tamaki FP
Bellona
9,731
1,722
0
3,868
18,764
15,264
630
9,265
9,499
1,220
81,614
W
Ymir
Tclone
Ymir
8,953
1,987
454
3,735
24,375
26,986
64
4,938
19,437
57,611
0
L
Baron Samedi
The Milk Man722
Baron Samedi
16,108
1,289
731
3,642
17,696
11,302
643
2,874
14,822
85,882
0
W
21,300
1,056
0
16,144
23,990
12,560
1,665
14,498
9,492
139,383
0
L
Nu Wa
16,472
5,881
147
2,364
22,246
7,672
45
13,444
8,802
67,504
0
L
Heimdallr
xScurrax
Heimdallr
18,021
10,482
0
4,662
30,937
14,224
1,154
6,642
24,295
0
86,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
67,124
519
Minions Killed
853
0
Camps Cleared
0
2,048,823
Distance Traveled
2,486,335
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,015
441
154
6
0
438,630
4
W
Cernunnos
13,757
550
239
10
0
508,689
8
L
Kuzenbo
10,897
436
33
1
0
452,028
3
W
Nemesis
14,057
562
200
8
0
641,998
4
W
Bellona
12,036
481
160
6
0
421,925
4
W
Ymir
12,759
510
69
3
0
488,723
9
L
Baron Samedi
11,890
476
138
6
0
424,660
3
W
Anubis
14,515
581
185
7
0
425,000
1
L
Nu Wa
10,078
403
78
3
0
360,916
0
L
Heimdallr
12,270
491
116
5
0
372,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role