Player Matchup

Vulcan
Vulcan
Davedude_dk
Vulcan
Level 67
God Stats
28W - 34L
1,464 SR
Queue Stats
393W - 425L
1,446 Elo+
Solo
Yu Huang
Yu Huang
RiggtyRekt
Yu Huang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tarrvitz
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
TheJuicyOneQc
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,413 Elo+
Solo
Lancelot
Lancelot
terrill10
Lancelot
Level 146
God Stats
11W - 6L
1,708 SR
Queue Stats
197W - 218L
1,442 Elo+
Solo
Team Averages
Level 69
1,534 SR
1,460 Elo+

VS

Team Averages
Level 67
1,545 SR
1,422 Elo+
Izanami
Izanami
Nayda24
Izanami
Level 47
God Stats
0W - 2L
1,702 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Artio
Artio
ScottyPippen19
Artio
Level 14
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 1
Da Ji
Da Ji
ferreira22
Da Ji
Level 127
God Stats
0W - 2L
1,702 SR
Queue Stats
25W - 37L
1,440 Elo+
Party 1
Chaac
Chaac
larayauti
Chaac
Level 86
God Stats
16W - 22L
1,393 SR
Queue Stats
95W - 118L
1,367 Elo+
Solo
Sol
Sol
shakaya
Sol
Level 62
God Stats
0W - 1L
1,227 SR
Queue Stats
6W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 1 / 9
12,155
760
19,715
6,348
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
RiggtyRekt
Yu Huang
20
6 / 1 / 8
12,331
771
16,606
9,182
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Tarrvitz
Gilgamesh
18
3 / 1 / 15
11,440
715
11,859
13,554
12,806
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
20
4 / 0 / 10
12,414
776
17,667
7,427
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
terrill10
Lancelot
19
8 / 0 / 10
12,162
760
9,847
10,793
6,094
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nayda24
Izanami
17
0 / 6 / 1
10,134
633
6,044
15,230
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 0
10,081
630
2,276
17,673
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
17
2 / 6 / 0
9,774
611
6,039
19,218
9,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
larayauti
Chaac
17
0 / 4 / 0
9,734
608
5,553
23,353
21,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
16
0 / 7 / 1
9,500
594
9,079
18,422
7,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
25
Kills
2
3
Deaths
25
52
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
9
8.5
L
Izanami
Nayda24
Izanami
0
6
1
0.08
W
Yu Huang
RiggtyRekt
Yu Huang
6
1
8
10
L
0
2
0
0
W
Gilgamesh
Tarrvitz
Gilgamesh
3
1
15
10.5
W
Artemis
4
0
10
9
L
Da Ji
2
6
0
0.33
L
Chaac
larayauti
Chaac
0
4
0
0
L
Sol
0
7
1
0.07
W
Lancelot
terrill10
Lancelot
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,694
Damage
28,991
47,304
Taken
93,896
29,920
Mitigated
69,866
11,008
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
19,715
6,776
0
1,046
6,348
2,924
639
2,038
4,310
63,071
0
L
Izanami
Nayda24
Izanami
6,044
2,549
377
797
15,230
6,557
2,001
6,610
8,620
0
40,251
W
Yu Huang
RiggtyRekt
Yu Huang
16,606
556
0
1,133
9,182
4,312
1,900
1,653
7,371
68,799
0
L
2,276
24
532
3,020
17,673
24,311
215
5,209
12,234
12,923
0
W
Gilgamesh
Tarrvitz
Gilgamesh
11,859
2,554
556
1,480
13,554
12,806
569
3,936
9,400
0
27,866
W
Artemis
17,667
9,362
0
4,790
7,427
3,784
5,964
1,735
5,575
0
66,730
L
Da Ji
6,039
344
0
500
19,218
9,618
0
6,604
12,497
0
31,670
L
Chaac
larayauti
Chaac
5,553
731
0
3,658
23,353
21,954
0
9,182
13,766
0
33,464
L
Sol
9,079
3,549
330
3,527
18,422
7,426
741
8,066
10,221
38,407
0
W
Lancelot
terrill10
Lancelot
9,847
1,850
0
2,003
10,793
6,094
816
1,993
8,080
0
31,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,502
Gold Earned
49,223
353
Minions Killed
269
0
Camps Cleared
0
1,717,107
Distance Traveled
1,410,389
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,155
760
91
6
0
382,636
0
L
Izanami
10,134
633
92
6
0
260,178
4
W
Yu Huang
12,331
771
105
7
0
303,347
4
L
Artio
10,081
630
21
1
0
300,828
0
W
Gilgamesh
11,440
715
24
2
0
335,455
0
W
Artemis
12,414
776
99
6
0
318,292
1
L
Da Ji
9,774
611
43
3
0
293,687
0
L
Chaac
9,734
608
53
3
0
291,601
0
L
Sol
9,500
594
60
4
0
264,095
0
W
Lancelot
12,162
760
34
2
0
377,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role