Player Matchup

Awilix
Awilix
Estabania
Awilix
Level 69
God Stats
14W - 14L
1,584 SR
Queue Stats
114W - 104L
1,551 Elo+
Party 2
Lancelot
Lancelot
Kingwhipguy
Lancelot
Level 114
God Stats
28W - 28L
1,532 SR
Queue Stats
294W - 247L
1,571 Elo+
Party 2
Artemis
Artemis
Kreshaun
Artemis
Level 42
God Stats
15W - 13L
1,660 SR
Queue Stats
170W - 173L
1,377 Elo+
Solo
Mulan
Mulan
Nikolaijoseph365
Mulan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,755 Elo+
Party 2
Baron Samedi
Baron Samedi
x5ANDMANxXB1
Baron Samedi
Level 61
God Stats
6W - 8L
1,549 SR
Queue Stats
97W - 109L
1,447 Elo+
Solo
Team Averages
Level 59
1,565 SR
1,540 Elo+

VS

Team Averages
Level 82
1,542 SR
1,429 Elo+
Sol
Sol
HotHops_
Sol
Level 89
God Stats
3W - 2L
1,776 SR
Queue Stats
47W - 52L
1,347 Elo+
Solo
Hades
Hades
Miropele90
Hades
Level 126
God Stats
33W - 30L
1,616 SR
Queue Stats
114W - 131L
1,385 Elo+
Solo
Awilix
Awilix
PEEEEEKS
Awilix
Level 39
God Stats
86W - 48L
1,515 SR
Queue Stats
542W - 458L
1,544 Elo+
Solo
Ravana
Ravana
PakAttack14
Ravana
Level 147
God Stats
2W - 0L
1,534 SR
Queue Stats
177W - 180L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
Level 8
God Stats
4W - 5L
1,270 SR
Queue Stats
41W - 39L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Estabania
Awilix
8
0 / 1 / 1
4,949
495
3,745
5,829
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
Kingwhipguy
Lancelot
9
1 / 2 / 0
5,525
553
4,027
7,858
2,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Kreshaun
Artemis
4
0 / 3 / 0
3,853
385
508
4,597
1,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 7 / 0
4,230
423
1,692
9,718
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
x5ANDMANxXB1
Baron Samedi
8
1 / 4 / 1
5,134
513
2,003
6,541
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,576
658
6,163
5,681
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
10
5 / 1 / 5
6,505
651
5,475
9,566
4,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
PEEEEEKS
Awilix
11
1 / 0 / 2
6,464
646
2,982
6,258
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
10
7 / 0 / 7
6,720
672
4,189
4,211
3,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Reaction_29
Ah Muzen Cab
11
1 / 0 / 0
6,492
649
5,095
5,639
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
17
17
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
Estabania
Awilix
0
1
1
0.5
W
3
1
7
6.5
L
Lancelot
Kingwhipguy
Lancelot
1
2
0
0.5
L
Artemis
Kreshaun
Artemis
0
3
0
0
W
Hades
5
1
5
7.5
L
0
7
0
0
W
Awilix
PEEEEEKS
Awilix
1
0
2
2
W
Ravana
7
0
7
10.5
W
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
1
0
0
1
L
Baron Samedi
x5ANDMANxXB1
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,975
Damage
23,904
34,543
Taken
31,355
13,583
Mitigated
13,827
5,962
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Estabania
Awilix
3,745
1,474
0
375
5,829
1,918
0
804
5,025
0
30,922
W
6,163
3,525
0
2,314
5,681
2,093
2,243
221
5,460
36,980
5,441
L
Lancelot
Kingwhipguy
Lancelot
4,027
689
0
2,764
7,858
2,944
0
444
7,414
0
33,153
L
Artemis
Kreshaun
Artemis
508
421
0
239
4,597
1,280
0
1,566
3,031
0
8,352
W
Hades
5,475
791
464
4,984
9,566
4,209
0
715
8,851
39,814
0
L
1,692
281
0
501
9,718
4,637
0
5,274
4,444
0
4,906
W
Awilix
PEEEEEKS
Awilix
2,982
1,212
0
420
6,258
2,272
0
858
5,400
0
49,868
W
Ravana
4,189
1,089
406
1,086
4,211
3,431
297
138
4,073
0
19,813
W
Ah Muzen Cab
Reaction_29
Ah Muzen Cab
5,095
1,821
0
2,162
5,639
1,822
1,188
199
5,440
0
47,122
L
Baron Samedi
x5ANDMANxXB1
Baron Samedi
2,003
326
423
1,660
6,541
2,804
0
2,489
4,052
26,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
32,757
195
Minions Killed
341
0
Camps Cleared
0
863,444
Distance Traveled
1,020,617
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,949
495
56
6
0
232,934
1
W
Sol
6,576
658
78
8
0
182,282
1
L
Lancelot
5,525
553
71
7
0
197,991
3
L
Artemis
3,853
385
16
2
0
111,976
0
W
Hades
6,505
651
57
6
0
180,287
3
L
Mulan
4,230
423
8
1
0
184,248
0
W
Awilix
6,464
646
84
8
0
257,269
3
W
Ravana
6,720
672
28
3
0
194,920
1
W
Ah Muzen Cab
6,492
649
94
9
0
205,859
4
L
Baron Samedi
5,134
513
44
4
0
136,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role