Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gabrielicoco
Ah Muzen Cab
Level 55
God Stats
2W - 4L
1,526 SR
Queue Stats
126W - 155L
1,408 Elo+
Solo
Kali
Kali
Gaivodka
Kali
Level 63
God Stats
9W - 4L
1,717 SR
Queue Stats
115W - 136L
1,462 Elo+
Solo
Athena
Athena
Mortops
Athena
Level 18
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Sol
Sol
Nytoxxx
Sol
Level 40
God Stats
0W - 4L
1,129 SR
Queue Stats
18W - 21L
1,379 Elo+
Party 1
Neith
Neith
СолнцеВнутри
Neith
Level 106
God Stats
2W - 6L
1,191 SR
Queue Stats
53W - 59L
1,379 Elo+
Solo
Team Averages
Level 56
1,367 SR
1,382 Elo+

VS

Team Averages
Level 84
1,494 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CallSun69
Olorun
Level 124
God Stats
2W - 3L
1,716 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nox
Nox
poseidonn1233
Nox
Level 105
God Stats
3W - 3L
1,252 SR
Queue Stats
1,121W - 1,163L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gabrielicoco
Ah Muzen Cab
8
0 / 7 / 0
4,859
405
3,919
9,472
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
12
2 / 1 / 3
7,223
602
3,980
11,780
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Mortops
Athena
8
0 / 5 / 0
5,034
420
2,560
9,522
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Sol
10
3 / 4 / 0
6,492
541
6,367
6,719
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
5,790
483
1,969
6,195
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
10 / 0 / 3
8,278
690
12,186
8,021
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
 
Thanatos
12
6 / 1 / 1
7,353
613
5,044
9,362
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
11
1 / 0 / 14
7,302
609
4,335
6,909
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
CallSun69
Olorun
13
2 / 1 / 0
7,732
644
3,997
6,401
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
6,416
535
3,669
6,421
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
3
11.5
W
Thanatos
 
Thanatos
6
1
1
6.5
W
Atlas
 
Atlas
1
0
14
8
W
Olorun
CallSun69
Olorun
2
1
0
2
L
Ah Muzen Cab
Gabrielicoco
Ah Muzen Cab
0
7
0
0
L
Kali
2
1
3
3.5
L
Athena
Mortops
Athena
0
5
0
0
L
Sol
3
4
0
0.75
W
1
3
3
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
29,231
43,688
Taken
37,114
18,392
Mitigated
18,734
7,875
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,186
11,069
0
4,555
8,021
3,638
75
1,923
6,098
0
65,523
W
Thanatos
 
Thanatos
5,044
1,548
0
8,124
9,362
4,316
858
1,779
7,583
0
47,148
W
Atlas
 
Atlas
4,335
1,211
265
2,359
6,909
5,739
217
1,492
5,417
20,792
0
W
Olorun
CallSun69
Olorun
3,997
2,110
0
3,718
6,401
2,788
579
0
6,401
59,175
0
L
Ah Muzen Cab
Gabrielicoco
Ah Muzen Cab
3,919
840
0
1,206
9,472
2,604
0
1,893
7,579
0
26,653
L
Kali
3,980
2,197
0
3,526
11,780
4,751
0
1,722
10,058
0
51,333
L
Athena
Mortops
Athena
2,560
1,071
0
725
9,522
6,386
0
1,189
8,333
13,292
0
L
Sol
6,367
2,875
0
985
6,719
1,962
1,554
3,424
3,295
34,830
0
W
3,669
459
0
1,050
6,421
2,253
306
3,733
2,688
31,655
0
L
1,969
251
0
1,433
6,195
2,689
0
3,773
2,422
0
32,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
37,081
261
Minions Killed
410
0
Camps Cleared
0
1,133,053
Distance Traveled
1,186,978
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,278
690
126
11
0
208,760
1
W
Thanatos
7,353
613
79
7
0
276,213
1
W
Atlas
7,302
609
29
2
0
265,286
7
W
Olorun
7,732
644
111
9
0
216,045
4
L
Ah Muzen Cab
4,859
405
36
3
0
215,416
0
L
Kali
7,223
602
94
8
0
272,080
2
L
Athena
5,034
420
15
1
0
203,007
1
L
Sol
6,492
541
65
5
0
210,963
2
W
Nox
6,416
535
65
5
0
220,674
0
L
Neith
5,790
483
51
4
0
231,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role