Player Matchup

Ymir
Ymir
Gold IV
Biokuryu
Ymir
Gold IV
Level 136
God Stats
0W - 1L
1,767 SR
Queue Stats
398W - 428L
1,331 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
IshMeWop
Baron Samedi
Gold II
Level 144
God Stats
19W - 15L
1,683 SR
Queue Stats
265W - 288L
1,435 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Mairuzi
Ah Muzen Cab
Platinum III
Level 76
God Stats
45W - 20L
1,835 SR
Queue Stats
129W - 144L
2,038 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,762 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,630 SR
1,570 MMR
Hades
Hades
Gold V
EnformedeBEIGNE-
Hades
Gold V
Level 38
God Stats
13W - 7L
1,655 SR
Queue Stats
38W - 40L
1,584 MMR
Party 2
Geb
Geb
Gold III
Scrambelz_XVI
Geb
Gold III
Level 148
God Stats
42W - 26L
1,654 SR
Queue Stats
338W - 376L
1,515 MMR
Party 2
Skadi
Skadi
Gold III
canmarco1
Skadi
Gold III
Level 121
God Stats
4W - 4L
1,582 SR
Queue Stats
43W - 51L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 4
8,813
588
4,554
16,962
21,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
IshMeWop
Baron Samedi
14
0 / 3 / 3
8,914
594
9,849
13,190
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mairuzi
Ah Muzen Cab
15
4 / 3 / 0
10,197
680
15,498
13,829
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshMedusaHou YiHeraSobek

VS

Bans
AtlasAresAthenaOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
9,772
651
12,515
13,136
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 5
10,859
724
10,848
16,549
19,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
canmarco1
Skadi
18
5 / 0 / 3
11,385
759
16,381
9,903
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
4
1
W
0
2
7
1.75
L
Baron Samedi
IshMeWop
Baron Samedi
0
3
3
0.5
L
Ah Muzen Cab
Mairuzi
Ah Muzen Cab
4
3
0
1.33
W
3
2
5
2.75
W
Skadi
canmarco1
Skadi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
39,744
43,981
Taken
39,588
37,608
Mitigated
33,489
12,881
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,554
137
0
1,417
16,962
21,247
0
8,404
8,237
9,994
0
W
12,515
445
848
5,097
13,136
10,156
943
4,558
8,089
37,412
0
L
Baron Samedi
IshMeWop
Baron Samedi
9,849
65
2,029
5,195
13,190
8,832
0
7,264
5,705
35,010
0
L
Ah Muzen Cab
Mairuzi
Ah Muzen Cab
15,498
4,737
0
4,240
13,829
7,529
170
7,346
6,365
0
48,746
W
10,848
889
1,347
3,067
16,549
19,154
198
6,558
9,453
19,510
0
W
Skadi
canmarco1
Skadi
16,381
7,676
0
2,404
9,903
4,179
1,760
3,617
6,074
0
71,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
32,016
151
Minions Killed
225
3
Camps Cleared
10
778,267
Distance Traveled
867,070
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,813
588
13
1
0
233,178
3
W
Hades
9,772
651
64
4
2
253,259
3
L
Baron Samedi
8,914
594
48
3
0
266,521
1
L
Ah Muzen Cab
10,197
680
90
6
3
278,568
4
W
Geb
10,859
724
16
1
0
320,787
1
W
Skadi
11,385
759
145
10
8
293,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role