Player Matchup

Guan Yu
Guan Yu
Devin33245262
Guan Yu
Level 41
God Stats
10W - 16L
1,248 SR
Queue Stats
123W - 144L
1,314 Elo+
Solo
Jormungandr
Jormungandr
HeRsHeYsQiRt643
Jormungandr
Level 48
God Stats
5W - 6L
1,181 SR
Queue Stats
155W - 167L
1,348 Elo+
Solo
Agni
Agni
diegoflores6590
Agni
Level 68
God Stats
1W - 2L
1,618 SR
Queue Stats
22W - 24L
1,376 Elo+
Solo
Cthulhu
Cthulhu
mortal928canguro
Cthulhu
Level 37
God Stats
1W - 1L
1,682 SR
Queue Stats
58W - 58L
1,448 Elo+
Solo
Zeus
Zeus
nenomi1995
Zeus
Level 45
God Stats
23W - 33L
1,454 SR
Queue Stats
153W - 177L
1,385 Elo+
Solo
Team Averages
Level 48
1,437 SR
1,374 Elo+

VS

Team Averages
Level 45
1,531 SR
1,292 Elo+
Gilgamesh
Gilgamesh
BaRbI3MaLIbU 08
Gilgamesh
Level 67
God Stats
1W - 1L
1,835 SR
Queue Stats
141W - 171L
1,390 Elo+
Solo
Danzaburou
Danzaburou
PelliOfficial
Danzaburou
Level 8
God Stats
6W - 7L
1,483 SR
Queue Stats
8W - 18L
1,251 Elo+
Party 1
Ra
Ra
Rasagoth
Ra
Level 69
God Stats
2W - 4L
1,690 SR
Queue Stats
38W - 61L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
SgtFeffy
Baron Samedi
Level 36
God Stats
6W - 6L
1,411 SR
Queue Stats
11W - 23L
1,302 Elo+
Party 1
Neith
Neith
livenlife666
Neith
Level 45
God Stats
11W - 8L
1,239 SR
Queue Stats
14W - 12L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 4 / 2
9,514
951
10,688
21,361
22,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
HeRsHeYsQiRt643
Jormungandr
15
2 / 2 / 0
10,726
1,073
8,496
15,156
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 0 / 0
8,587
859
556
839
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
9,327
933
9,637
20,193
11,591
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 2
9,648
965
12,503
7,534
3,414
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

198

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaRbI3MaLIbU 08
Gilgamesh
16
1 / 0 / 10
11,076
1,108
9,094
13,592
9,973
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
PelliOfficial
Danzaburou
16
4 / 1 / 8
10,854
1,085
14,705
9,796
4,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 6
9,589
959
3,919
4,853
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SgtFeffy
Baron Samedi
16
5 / 1 / 7
10,750
1,075
20,067
13,031
6,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 8
9,978
998
10,421
4,746
2,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
13
13
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaRbI3MaLIbU 08
Gilgamesh
1
0
10
6
L
Guan Yu
0
4
2
0.25
L
Jormungandr
HeRsHeYsQiRt643
Jormungandr
2
2
0
1
W
Danzaburou
PelliOfficial
Danzaburou
4
1
8
8
W
1
0
6
4
W
Baron Samedi
SgtFeffy
Baron Samedi
5
1
7
8.5
L
0
0
0
0
W
2
0
8
6
L
0
4
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
58,206
65,083
Taken
46,018
58,015
Mitigated
24,980
8,987
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaRbI3MaLIbU 08
Gilgamesh
9,094
2,953
2,321
2,407
13,592
9,973
0
7,774
5,818
0
18,976
L
Guan Yu
10,688
1,225
1,162
4,074
21,361
22,117
0
8,224
13,137
10
27,821
L
Jormungandr
HeRsHeYsQiRt643
Jormungandr
8,496
2,864
0
672
15,156
20,639
0
3,430
11,726
31,351
0
W
Danzaburou
PelliOfficial
Danzaburou
14,705
9,671
0
2,709
9,796
4,471
0
6,230
3,510
0
33,468
W
3,919
313
223
11
4,853
2,302
0
3,218
1,633
8,765
0
W
Baron Samedi
SgtFeffy
Baron Samedi
20,067
3,283
5,008
4,360
13,031
6,120
0
9,998
2,989
40,549
0
L
556
0
0
0
839
254
0
208
631
2,508
0
W
10,421
5,128
191
1,018
4,746
2,114
0
3,870
876
0
29,199
L
9,637
1,040
168
383
20,193
11,591
0
8,770
11,423
27,655
0
L
12,503
2,734
419
2,109
7,534
3,414
0
3,354
4,180
29,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
52,247
178
Minions Killed
175
4
Camps Cleared
3
782,881
Distance Traveled
940,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,076
1,108
32
3
1
236,497
0
L
Guan Yu
9,514
951
31
3
1
213,967
1
L
Jormungandr
10,726
1,073
44
4
0
192,142
0
W
Danzaburou
10,854
1,085
46
5
1
184,322
1
W
Ra
9,589
959
14
1
1
183,085
0
W
Baron Samedi
10,750
1,075
40
4
0
170,493
0
L
Agni
8,587
859
6
1
1
39,253
0
W
Neith
9,978
998
43
4
0
166,523
0
L
Cthulhu
9,327
933
45
5
2
185,958
0
L
Zeus
9,648
965
52
5
0
151,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role