Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Icaunais
Persephone
Level 156
God Stats
7W - 3L
1,832 SR
Queue Stats
155W - 128L
1,549 Elo+
Party 2
Chang'e
Chang'e
MasterKush34
Chang'e
Level 160
God Stats
6W - 4L
1,673 SR
Queue Stats
50W - 37L
1,656 Elo+
Party 2
Apollo
Apollo
erthia
Apollo
Level 160
God Stats
3W - 4L
1,574 SR
Queue Stats
655W - 362L
1,584 Elo+
Party 2
Team Averages
Level 153
1,616 SR
1,558 Elo+

VS

Team Averages
Level 125
1,582 SR
1,565 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Funuckityswitch
Baron Samedi
Level 76
God Stats
12W - 6L
1,780 SR
Queue Stats
132W - 111L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
HaggisBreath
Ne Zha
Level 155
God Stats
10W - 9L
1,791 SR
Queue Stats
401W - 349L
1,599 Elo+
Party 1
Ravana
Ravana
Paetheus
Ravana
Level 107
God Stats
2W - 9L
1,268 SR
Queue Stats
324W - 329L
1,503 Elo+
Solo
Ra
Ra
TentaKilt
Ra
Level 145
God Stats
73W - 78L
1,570 SR
Queue Stats
1,354W - 1,106L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 1
5,040
560
4,626
6,854
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Geb
 
Geb
7
0 / 1 / 1
4,828
536
1,649
6,688
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Icaunais
Persephone
9
1 / 1 / 1
5,595
622
2,148
4,207
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
MasterKush34
Chang'e
11
3 / 0 / 0
6,664
740
4,155
4,924
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
erthia
Apollo
11
3 / 0 / 0
6,022
669
3,965
6,310
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 0
4,636
515
5,320
6,328
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Funuckityswitch
Baron Samedi
7
1 / 2 / 0
4,604
512
1,707
4,706
2,343
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
5
0 / 2 / 0
3,837
426
1,010
3,881
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
Paetheus
Ravana
9
2 / 0 / 2
5,529
614
3,895
5,291
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
5,467
607
2,880
5,692
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
4
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
1
0.75
W
Geb
 
Geb
0
1
1
0.5
L
Anhur
 
Anhur
0
3
0
0
L
Baron Samedi
Funuckityswitch
Baron Samedi
1
2
0
0.5
L
Ne Zha
0
2
0
0
W
Persephone
Icaunais
Persephone
1
1
1
1.5
W
Chang'e
MasterKush34
Chang'e
3
0
0
3
L
Ravana
Paetheus
Ravana
2
0
2
3
L
1
1
2
2
W
Apollo
erthia
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
14,812
28,983
Taken
25,898
10,437
Mitigated
9,418
7,903
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,626
1,771
0
708
6,854
2,370
0
1,480
5,262
0
22,653
W
Geb
 
Geb
1,649
318
0
1,325
6,688
3,448
0
894
5,760
10,931
0
L
Anhur
 
Anhur
5,320
2,422
0
1,638
6,328
1,616
0
468
5,860
0
30,361
L
Baron Samedi
Funuckityswitch
Baron Samedi
1,707
383
827
925
4,706
2,343
0
2,291
2,415
10,936
0
L
Ne Zha
1,010
253
0
1,109
3,881
1,276
0
1,786
2,095
0
10,722
W
Persephone
Icaunais
Persephone
2,148
166
0
1,071
4,207
1,276
0
1,017
3,121
38,730
0
W
Chang'e
MasterKush34
Chang'e
4,155
343
43
2,935
4,924
1,616
1,300
657
4,267
43,533
0
L
Ravana
Paetheus
Ravana
3,895
1,260
0
1,205
5,291
2,278
0
1,902
3,389
0
37,377
L
2,880
560
271
2,645
5,692
1,905
0
1,505
4,187
34,551
0
W
Apollo
erthia
Apollo
3,965
2,341
0
1,821
6,310
1,727
1,194
325
5,985
0
45,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
24,073
306
Minions Killed
230
0
Camps Cleared
0
955,540
Distance Traveled
856,934
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,040
560
36
4
0
211,015
2
W
Geb
4,828
536
17
2
0
182,252
4
L
Anhur
4,636
515
56
6
0
163,639
0
L
Baron Samedi
4,604
512
10
1
0
153,135
0
L
Ne Zha
3,837
426
15
2
0
110,153
1
W
Persephone
5,595
622
78
9
0
191,351
4
W
Chang'e
6,664
740
87
10
0
195,172
2
L
Ravana
5,529
614
72
8
0
210,462
1
L
Ra
5,467
607
77
9
0
219,545
4
W
Apollo
6,022
669
88
10
0
175,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role