Player Matchup

Chaac
Chaac
Gold II
Bellona xy
Chaac
Gold II
Level 34
God Stats
8W - 9L
1,689 SR
Queue Stats
46W - 49L
1,702 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 34
1,689 SR
1,702 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,522 SR
1,678 MMR
Ao Kuang
Ao Kuang
Platinum III
IcedStarfish831
Ao Kuang
Platinum III
Level 127
God Stats
4W - 4L
1,522 SR
Queue Stats
271W - 290L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 0 / 0
9,183
918
9,676
8,262
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Hou YiLokiUllrAh Muzen CabChronos

VS

Bans
FreyaHeraPoseidonKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
0 / 2 / 0
8,069
807
4,174
13,880
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
0
0
2
L
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
4,174
8,262
Taken
13,880
6,219
Mitigated
11,602
4,102
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,676
3,067
0
4,102
8,262
6,219
0
3,939
4,323
0
53,954
L
Ao Kuang
4,174
1,093
0
5,519
13,880
11,602
0
303
12,969
39,174
4,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,183
Gold Earned
8,069
105
Minions Killed
81
6
Camps Cleared
3
217,676
Distance Traveled
195,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,183
918
105
11
6
217,676
3
L
Ao Kuang
8,069
807
81
8
3
195,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role