Player Matchup

Ymir
Ymir
J1gsawPupp3t
Ymir
Level 41
God Stats
1W - 1L
1,402 SR
Queue Stats
196W - 218L
1,375 Elo+
Party 1
Bellona
Bellona
KobraDaWolf-YT
Bellona
Level 125
God Stats
51W - 60L
1,481 SR
Queue Stats
1,001W - 994L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
LadyKittyCatMeow
Nu Wa
Level 142
God Stats
127W - 89L
1,654 SR
Queue Stats
1,194W - 1,056L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
NIGHTSTRIKE2166
Cliodhna
Level 86
God Stats
10W - 4L
1,457 SR
Queue Stats
138W - 150L
1,362 Elo+
Party 1
Hachiman
Hachiman
NightD3st
Hachiman
Level 105
God Stats
3W - 2L
1,324 SR
Queue Stats
230W - 243L
1,374 Elo+
Party 1
Team Averages
Level 100
1,464 SR
1,425 Elo+

VS

Team Averages
Level 84
1,478 SR
1,436 Elo+
Ymir
Ymir
Cambiament0
Ymir
Level 46
God Stats
1W - 4L
1,392 SR
Queue Stats
103W - 125L
1,456 Elo+
Party 2
Nemesis
Nemesis
Defor2pls
Nemesis
Level 78
God Stats
8W - 7L
1,591 SR
Queue Stats
185W - 212L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
TeaForOnePlease
Jing Wei
Level 85
God Stats
4W - 10L
1,234 SR
Queue Stats
212W - 237L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
TrippyRaver420
Nu Wa
Level 87
God Stats
1W - 2L
1,455 SR
Queue Stats
72W - 92L
1,398 Elo+
Solo
Amaterasu
Amaterasu
demigardener
Amaterasu
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
105W - 128L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
9,736
974
5,701
10,455
9,875
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
3 / 1 / 10
10,150
1,015
10,867
8,778
8,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 8
11,135
1,114
17,254
5,139
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
5 / 3 / 9
10,906
1,091
17,363
10,363
4,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
NightD3st
Hachiman
16
4 / 4 / 11
10,816
1,082
12,990
10,584
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

274

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
9,748
975
9,416
15,867
9,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Defor2pls
Nemesis
15
6 / 1 / 2
10,799
1,080
9,953
14,192
4,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
15
0 / 2 / 3
8,906
891
2,901
9,332
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 4
10,400
1,040
11,272
15,425
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
demigardener
Amaterasu
15
2 / 4 / 1
10,051
1,005
8,149
15,634
7,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
17
Kills
10
10
Deaths
17
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Nemesis
Defor2pls
Nemesis
6
1
2
7
W
0
1
14
7
W
3
1
10
8
W
5
1
8
9
W
Cliodhna
5
3
9
3.17
W
Hachiman
NightD3st
Hachiman
4
4
11
2.38
L
Jing Wei
0
2
3
0.75
L
2
7
4
0.57
L
Amaterasu
demigardener
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,175
Damage
41,691
45,319
Taken
70,450
29,064
Mitigated
31,096
4,104
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
1,535
0
0
15,867
9,857
0
6,181
9,686
31,327
0
L
Nemesis
Defor2pls
Nemesis
9,953
6,481
0
1,544
14,192
4,556
0
5,307
8,885
0
17,624
W
5,701
1,291
0
0
10,455
9,875
0
5,263
5,024
11,549
0
W
10,867
1,302
0
553
8,778
8,370
0
5,132
3,458
0
27,871
W
17,254
6,625
102
360
5,139
1,739
0
2,082
2,979
48,785
0
W
Cliodhna
17,363
699
0
3,089
10,363
4,868
0
3,978
6,245
0
39,384
W
Hachiman
NightD3st
Hachiman
12,990
7,594
0
0
10,584
4,212
0
3,531
6,925
0
31,343
L
Jing Wei
2,901
2,825
0
907
9,332
3,566
0
1,994
7,338
0
9,932
L
11,272
3,625
131
1,492
15,425
5,258
0
4,114
11,311
36,470
0
L
Amaterasu
demigardener
Amaterasu
8,149
5,130
0
2,292
15,634
7,859
0
5,359
10,275
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
49,904
205
Minions Killed
183
6
Camps Cleared
11
957,447
Distance Traveled
863,209
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,748
975
46
5
1
172,206
0
L
Nemesis
10,799
1,080
17
2
1
226,461
0
W
Ymir
9,736
974
15
2
0
186,457
2
W
Bellona
10,150
1,015
22
2
1
196,300
0
W
Nu Wa
11,135
1,114
72
7
2
183,003
2
W
Cliodhna
10,906
1,091
58
6
1
210,639
0
W
Hachiman
10,816
1,082
38
4
2
181,048
0
L
Jing Wei
8,906
891
18
2
0
120,794
0
L
Nu Wa
10,400
1,040
70
7
1
148,380
0
L
Amaterasu
10,051
1,005
32
3
8
195,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role