Player Matchup

Ravana
Ravana
SensoDark
Ravana
Level 36
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 79L
1,009 Elo+
Party 1
Sylvanus
Sylvanus
SensoDrew
Sylvanus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 68L
1,004 Elo+
Party 1
Susano
Susano
SensoKoala
Susano
Level 29
God Stats
1W - 2L
1,159 SR
Queue Stats
30W - 48L
1,146 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SensoP
Ah Muzen Cab
Level 22
God Stats
7W - 16L
970 SR
Queue Stats
14W - 30L
938 Elo+
Party 1
Anubis
Anubis
tifsyM
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Team Averages
Level 30
1,326 SR
1,075 Elo+

VS

Team Averages
Level 82
1,490 SR
1,403 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aqueousliz
Merlin
Level 70
God Stats
2W - 2L
1,468 SR
Queue Stats
281W - 295L
1,404 Elo+
Solo
Ymir
Ymir
Scorpionx1728
Ymir
Level 61
God Stats
4W - 9L
1,500 SR
Queue Stats
190W - 189L
1,453 Elo+
Solo
Anhur
Anhur
Shogunblunt
Anhur
Level 125
God Stats
4W - 7L
1,482 SR
Queue Stats
122W - 124L
1,455 Elo+
Solo
Nemesis
Nemesis
sunuvah
Nemesis
Level 41
God Stats
2W - 8L
1,500 SR
Queue Stats
31W - 48L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SensoDark
Ravana
17
1 / 0 / 5
11,020
441
15,989
12,869
13,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Sylvanus
SensoDrew
Sylvanus
15
1 / 2 / 3
10,676
427
8,700
18,011
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
SensoKoala
Susano
20
8 / 4 / 7
13,708
548
25,178
24,509
12,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SensoP
Ah Muzen Cab
20
4 / 4 / 4
12,712
508
18,076
21,394
8,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
tifsyM
Anubis
20
8 / 4 / 3
13,642
546
23,686
19,511
12,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
0 / 3 / 4
12,434
497
14,012
35,308
32,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Aqueousliz
Merlin
17
4 / 6 / 6
11,496
460
18,090
20,956
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 7
12,420
497
9,891
27,469
39,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 3
11,422
457
12,947
19,669
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sunuvah
Nemesis
17
3 / 6 / 2
11,281
451
9,206
24,034
10,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
22
Kills
14
14
Deaths
22
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
4
0.67
L
Merlin
Aqueousliz
Merlin
4
6
6
1.17
L
5
4
7
2.13
W
Ravana
SensoDark
Ravana
1
0
5
3.5
W
Sylvanus
SensoDrew
Sylvanus
1
2
3
1.25
W
Susano
SensoKoala
Susano
8
4
7
2.88
W
Ah Muzen Cab
SensoP
Ah Muzen Cab
4
4
4
1.5
L
2
3
3
1.17
L
Nemesis
sunuvah
Nemesis
3
6
2
0.67
W
Anubis
tifsyM
Anubis
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,629
Damage
64,146
96,294
Taken
127,436
68,458
Mitigated
98,682
40,065
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,012
3,871
0
14,934
35,308
32,006
466
6,378
28,930
0
99,089
L
Merlin
Aqueousliz
Merlin
18,090
1,422
352
5,225
20,956
8,248
0
9,355
11,601
86,618
0
L
9,891
1,974
725
3,597
27,469
39,282
48
7,471
19,998
49,579
0
W
Ravana
SensoDark
Ravana
15,989
4,517
0
4,454
12,869
13,011
339
3,454
9,415
104
75,737
W
Sylvanus
SensoDrew
Sylvanus
8,700
2,748
2,347
6,570
18,011
22,347
675
5,318
12,693
41,488
0
W
Susano
SensoKoala
Susano
25,178
7,737
0
7,556
24,509
12,829
221
7,490
17,019
0
112,348
W
Ah Muzen Cab
SensoP
Ah Muzen Cab
18,076
9,405
0
9,254
21,394
8,074
1,492
3,569
17,825
0
114,231
L
12,947
3,299
0
5,809
19,669
8,991
900
2,655
17,014
0
101,995
L
Nemesis
sunuvah
Nemesis
9,206
4,352
0
1,386
24,034
10,155
1,590
7,320
16,714
0
95,145
W
Anubis
tifsyM
Anubis
23,686
945
0
9,884
19,511
12,197
2,469
9,662
9,849
132,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,758
Gold Earned
59,053
643
Minions Killed
665
0
Camps Cleared
0
2,336,404
Distance Traveled
2,275,014
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,434
497
169
7
0
467,441
2
L
Merlin
11,496
460
125
5
0
415,248
5
L
Ymir
12,420
497
55
2
0
419,701
5
W
Ravana
11,020
441
101
4
0
528,816
2
W
Sylvanus
10,676
427
46
2
0
407,196
8
W
Susano
13,708
548
149
6
0
531,988
1
W
Ah Muzen Cab
12,712
508
161
6
0
459,904
10
L
Anhur
11,422
457
186
7
0
424,999
3
L
Nemesis
11,281
451
130
5
0
547,625
1
W
Anubis
13,642
546
186
7
0
408,500
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role