Player Matchup

Loki
Loki
BountyUS
Loki
Level 88
God Stats
2W - 4L
1,193 SR
Queue Stats
83W - 97L
1,470 Elo+
Party 1
King Arthur
King Arthur
DsSneaks
King Arthur
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 62L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nokturnalx
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,180 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
RainbowMocha
Jing Wei
Level 96
God Stats
0W - 5L
1,375 SR
Queue Stats
29W - 44L
1,345 Elo+
Party 2
Geb
Geb
Sh0egaze
Geb
Level 124
God Stats
18W - 8L
1,731 SR
Queue Stats
176W - 167L
1,574 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,462 Elo+

VS

Team Averages
Level 107
1,554 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrozenBloodOcean
Kumbhakarna
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 3
Xing Tian
Xing Tian
IIWeboss
Xing Tian
Level 61
God Stats
10W - 7L
1,445 SR
Queue Stats
476W - 468L
1,507 Elo+
Solo
Chiron
Chiron
ITZK4RMA7
Chiron
Level 126
God Stats
5W - 1L
1,823 SR
Queue Stats
138W - 159L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
3 / 2 / 3
12,309
492
15,342
26,296
13,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
DsSneaks
King Arthur
17
0 / 2 / 1
10,337
413
13,943
21,360
19,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Nokturnalx
Morgan Le Fay
16
4 / 4 / 1
10,647
426
11,727
17,216
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
RainbowMocha
Jing Wei
16
1 / 4 / 2
9,980
399
6,815
15,967
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 5
9,870
395
10,338
23,944
19,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
1 / 3 / 4
11,685
467
7,783
21,791
12,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
17
1 / 3 / 5
11,008
440
13,192
14,336
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
FrozenBloodOcean
Kumbhakarna
17
4 / 1 / 5
11,315
453
9,137
22,612
26,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
IIWeboss
Xing Tian
19
4 / 1 / 3
12,578
503
19,052
23,751
24,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ITZK4RMA7
Chiron
20
4 / 0 / 5
14,287
571
23,444
17,028
8,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
14
14
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
4
1
W
Hera
 
Hera
1
3
5
1.17
L
Loki
3
2
3
2.25
L
King Arthur
DsSneaks
King Arthur
0
2
1
0.25
W
Kumbhakarna
FrozenBloodOcean
Kumbhakarna
4
1
5
6.5
W
Xing Tian
IIWeboss
Xing Tian
4
1
3
5.5
W
Chiron
ITZK4RMA7
Chiron
4
0
5
6.5
L
Morgan Le Fay
Nokturnalx
Morgan Le Fay
4
4
1
1.13
L
Jing Wei
RainbowMocha
Jing Wei
1
4
2
0.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,165
Damage
72,608
104,783
Taken
99,518
66,227
Mitigated
78,193
29,629
Healing
28,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,783
2,936
0
2,943
21,791
12,406
0
2,844
18,947
0
131,072
W
Hera
 
Hera
13,192
3,299
225
4,925
14,336
6,788
646
7,019
7,317
83,619
0
L
Loki
15,342
4,738
0
15,278
26,296
13,128
0
5,219
20,909
0
152,580
L
King Arthur
DsSneaks
King Arthur
13,943
1,665
0
750
21,360
19,991
0
13,251
7,403
0
76,838
W
Kumbhakarna
FrozenBloodOcean
Kumbhakarna
9,137
1,860
660
5,431
22,612
26,068
207
6,563
16,049
29,931
0
W
Xing Tian
IIWeboss
Xing Tian
19,052
1,908
0
4,025
23,751
24,113
132
3,229
20,522
90,264
0
W
Chiron
ITZK4RMA7
Chiron
23,444
10,828
1,297
8,991
17,028
8,818
4,721
2,644
14,384
0
160,644
L
Morgan Le Fay
Nokturnalx
Morgan Le Fay
11,727
1,669
0
2,741
17,216
7,785
301
6,803
10,391
76,506
0
L
Jing Wei
RainbowMocha
Jing Wei
6,815
5,370
0
2,339
15,967
5,380
0
3,555
12,280
0
58,910
L
10,338
1,056
3,973
4,548
23,944
19,943
0
11,410
12,419
36,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
60,873
588
Minions Killed
729
0
Camps Cleared
0
2,440,580
Distance Traveled
2,424,077
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,685
467
158
6
0
543,355
8
W
Hera
11,008
440
144
6
0
440,573
5
L
Loki
12,309
492
207
8
0
557,160
9
L
King Arthur
10,337
413
127
5
0
500,889
1
W
Kumbhakarna
11,315
453
35
1
0
500,540
2
W
Xing Tian
12,578
503
154
6
0
459,792
13
W
Chiron
14,287
571
238
10
0
479,817
9
L
Morgan Le Fay
10,647
426
106
4
0
473,320
4
L
Jing Wei
9,980
399
119
5
0
449,677
9
L
Geb
9,870
395
29
1
0
459,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role