Player Matchup

Ne Zha
Ne Zha
Silver III
Docteur11
Ne Zha
Silver III
Level 126
God Stats
15W - 13L
1,507 SR
Queue Stats
138W - 135L
1,429 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
IamMiko
Baron Samedi
Silver I
Level 68
God Stats
1W - 0L
1,874 SR
Queue Stats
9W - 5L
1,623 MMR
Party 1
Xbalanque
Xbalanque
Silver III
JDCooper
Xbalanque
Silver III
Level 159
God Stats
2W - 0L
1,976 SR
Queue Stats
14W - 13L
1,435 MMR
Party 1
Poseidon
Poseidon
Gold III
Lukewaves
Poseidon
Gold III
Level 90
God Stats
9W - 5L
1,696 SR
Queue Stats
50W - 38L
1,534 MMR
Solo
Odin
Odin
Silver I
PerseusAnkan
Odin
Silver I
Level 78
God Stats
3W - 1L
1,224 SR
Queue Stats
42W - 46L
1,388 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,655 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,532 SR
1,482 MMR
Bellona
Bellona
Silver II
FingerFood4
Bellona
Silver II
Level 49
God Stats
0W - 1L
1,163 SR
Queue Stats
120W - 121L
1,387 MMR
Solo
Janus
Janus
Gold III
JUMBOMANIAC
Janus
Gold III
Level 127
God Stats
21W - 28L
1,551 SR
Queue Stats
120W - 119L
1,540 MMR
Solo
Hera
Hera
Gold IV
Kavaku
Hera
Gold IV
Level 105
God Stats
106W - 93L
1,575 SR
Queue Stats
145W - 146L
1,459 MMR
Solo
Artemis
Artemis
Gold II
Lemero
Artemis
Gold II
Level 113
God Stats
0W - 1L
1,881 SR
Queue Stats
48W - 45L
1,538 MMR
Solo
Ravana
Ravana
Gold III
Orgasm4tron
Ravana
Gold III
Level 160
God Stats
3W - 9L
1,493 SR
Queue Stats
169W - 166L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Docteur11
Ne Zha
20
7 / 1 / 9
14,471
629
16,854
24,760
12,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
IamMiko
Baron Samedi
16
2 / 0 / 13
12,670
551
6,698
12,241
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
JDCooper
Xbalanque
20
5 / 0 / 8
14,518
631
18,817
17,552
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Lukewaves
Poseidon
20
6 / 2 / 7
15,280
664
13,099
16,260
7,448
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 6
13,054
568
8,364
24,203
26,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ThothBakasuraYu HuangCliodhna

VS

Bans
AtlasAmaterasuArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FingerFood4
Bellona
14
0 / 6 / 0
9,474
412
7,908
25,268
22,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 3 / 1
11,231
488
12,557
14,334
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Kavaku
Hera
14
0 / 6 / 1
9,337
406
8,957
18,761
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Lemero
Artemis
16
0 / 4 / 0
9,672
421
6,087
12,548
4,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
16
1 / 4 / 1
10,027
436
6,349
11,212
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
23
Kills
3
3
Deaths
23
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Docteur11
Ne Zha
7
1
9
11.5
L
Bellona
FingerFood4
Bellona
0
6
0
0
W
Baron Samedi
IamMiko
Baron Samedi
2
0
13
8.5
W
Xbalanque
JDCooper
Xbalanque
5
0
8
9
L
2
3
1
0.83
L
Hera
Kavaku
Hera
0
6
1
0.08
L
Artemis
Lemero
Artemis
0
4
0
0
W
Poseidon
Lukewaves
Poseidon
6
2
7
4.75
L
Ravana
1
4
1
0.38
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,832
Damage
41,858
95,016
Taken
82,123
72,282
Mitigated
49,555
49,473
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Docteur11
Ne Zha
16,854
5,198
0
14,377
24,760
12,662
4,043
5,030
18,899
0
118,744
L
Bellona
FingerFood4
Bellona
7,908
3,572
0
6,134
25,268
22,467
0
1,633
23,561
0
66,170
W
Baron Samedi
IamMiko
Baron Samedi
6,698
527
3,264
6,615
12,241
17,148
300
4,052
8,189
25,205
0
W
Xbalanque
JDCooper
Xbalanque
18,817
11,605
0
9,761
17,552
8,762
14,479
6,626
10,606
0
143,969
L
12,557
484
0
1,894
14,334
5,475
0
5,212
8,962
121,349
0
L
Hera
Kavaku
Hera
8,957
1,537
14
2,478
18,761
11,669
0
7,392
11,129
54,807
0
L
Artemis
Lemero
Artemis
6,087
1,998
0
3,087
12,548
4,625
1,326
1,409
11,139
0
75,914
W
Poseidon
Lukewaves
Poseidon
13,099
2,014
0
8,542
16,260
7,448
2,710
4,518
11,742
190,182
0
L
Ravana
6,349
1,317
0
1,989
11,212
5,319
0
3,919
7,293
0
92,058
W
8,364
3,127
0
6,914
24,203
26,262
1,059
6,298
17,905
0
68,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,993
Gold Earned
49,741
732
Minions Killed
667
0
Camps Cleared
0
2,365,220
Distance Traveled
2,186,422
40
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,471
629
147
6
0
521,586
6
L
Bellona
9,474
412
103
4
0
407,594
5
W
Baron Samedi
12,670
551
36
2
0
456,901
12
W
Xbalanque
14,518
631
187
8
0
438,288
5
L
Janus
11,231
488
198
9
0
440,032
6
L
Hera
9,337
406
91
4
0
448,770
10
L
Artemis
9,672
421
139
6
0
418,035
9
W
Poseidon
15,280
664
249
11
0
484,202
11
L
Ravana
10,027
436
136
6
0
471,991
6
W
Odin
13,054
568
113
5
0
464,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role