Player Matchup

Yu Huang
Yu Huang
Der Teufel9898
Yu Huang
Level 157
God Stats
6W - 2L
1,618 SR
Queue Stats
66W - 42L
1,569 Elo+
Party 1
Horus
Horus
DyNa Sn0wZz
Horus
Level 155
God Stats
6W - 1L
1,807 SR
Queue Stats
90W - 61L
1,516 Elo+
Party 1
Charybdis
Charybdis
SeventhArchon
Charybdis
Level 160
God Stats
3W - 1L
1,584 SR
Queue Stats
323W - 213L
1,590 Elo+
Party 1
Team Averages
Level 157
1,670 SR
1,558 Elo+

VS

Team Averages
Level 99
1,385 SR
1,378 Elo+
Cliodhna
Cliodhna
Irish_Hokage
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,298 Elo+
Solo
Chiron
Chiron
Mr_Chris_Bubblez
Chiron
Level 48
God Stats
1W - 6L
1,264 SR
Queue Stats
32W - 47L
1,379 Elo+
Solo
Sol
Sol
OverDiscoDonny
Sol
Level 147
God Stats
6W - 6L
1,392 SR
Queue Stats
173W - 221L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
9 / 3 / 9
10,638
887
12,227
8,386
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 2 / 16
10,389
866
7,699
13,795
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
SeventhArchon
Charybdis
14
7 / 2 / 11
10,036
836
14,729
9,836
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Irish_Hokage
Cliodhna
12
4 / 11 / 2
9,565
797
8,231
16,703
5,766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 4
8,394
700
4,312
12,734
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 5
9,517
793
9,398
10,262
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
19
Kills
7
7
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
9
3
9
4.5
W
3
2
16
5.5
L
Cliodhna
Irish_Hokage
Cliodhna
4
11
2
0.45
L
1
4
4
0.75
L
2
4
5
1.13
W
Charybdis
SeventhArchon
Charybdis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
21,941
32,017
Taken
39,699
25,545
Mitigated
13,184
8,438
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
12,227
500
0
1,054
8,386
3,812
389
1,863
6,523
35,368
0
W
7,699
3,297
652
3,958
13,795
16,892
185
3,003
10,792
0
14,956
L
Cliodhna
Irish_Hokage
Cliodhna
8,231
1,713
0
1,059
16,703
5,766
665
5,507
11,196
0
19,923
L
4,312
1,539
417
1,946
12,734
3,864
0
4,697
8,033
0
22,070
L
9,398
2,931
0
3,539
10,262
3,554
919
2,423
7,839
32,559
2,365
W
Charybdis
SeventhArchon
Charybdis
14,729
7,294
0
2,774
9,836
4,841
1,446
4,236
5,600
0
50,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
27,476
133
Minions Killed
123
5
Camps Cleared
6
659,884
Distance Traveled
620,606
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,638
887
56
5
0
219,425
1
W
Horus
10,389
866
14
1
0
235,872
0
L
Cliodhna
9,565
797
23
2
3
181,926
1
L
Chiron
8,394
700
48
4
2
228,729
5
L
Sol
9,517
793
52
4
1
209,951
3
W
Charybdis
10,036
836
63
5
5
204,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role