Player Matchup

Skadi
Skadi
Gold III
Bellona xy
Skadi
Gold III
Level 34
God Stats
5W - 3L
1,410 SR
Queue Stats
46W - 49L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 34
1,410 SR
1,577 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,599 SR
1,478 MMR
Sylvanus
Sylvanus
Bronze III
GankBank
Sylvanus
Bronze III
Level 148
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 4L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 0 / 0
10,319
938
11,277
8,909
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Hou YiUllrChronosHe BoHera

VS

Bans
BellonaAh Muzen CabBastetKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GankBank
Sylvanus
14
0 / 2 / 0
8,196
745
4,217
13,926
12,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
0
0
2
L
Sylvanus
GankBank
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
4,217
8,909
Taken
13,926
3,878
Mitigated
12,234
1,584
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,277
6,291
0
1,584
8,909
3,878
2,117
3,982
4,927
0
64,391
L
Sylvanus
GankBank
Sylvanus
4,217
754
0
4,646
13,926
12,234
0
222
13,704
35,656
6,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,319
Gold Earned
8,196
115
Minions Killed
81
4
Camps Cleared
3
201,357
Distance Traveled
172,909
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,319
938
115
10
4
201,357
2
L
Sylvanus
8,196
745
81
7
3
172,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role