Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ronaldboy
Fenrir
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 21L
1,363 Elo+
Party 2
Apollo
Apollo
czechboy
Apollo
Level 133
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 34L
1,520 Elo+
Solo
Team Averages
Level 118
1,428 SR
1,461 Elo+

VS

Team Averages
Level 127
1,486 SR
1,361 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Brandon279797
Janus
Level 126
God Stats
0W - 2L
1,430 SR
Queue Stats
3W - 8L
1,185 Elo+
Party 1
Sylvanus
Sylvanus
WolfProtos
Sylvanus
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
22W - 30L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 7
8,527
775
7,361
6,733
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ronaldboy
Fenrir
13
3 / 3 / 6
8,540
776
5,373
10,886
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
czechboy
Apollo
14
7 / 3 / 5
9,437
858
16,789
8,737
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 4
7,827
712
8,499
12,124
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 4 / 2
8,446
768
5,515
7,154
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WolfProtos
Sylvanus
13
1 / 4 / 4
8,434
767
5,705
13,966
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
8
8
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
7
2.75
L
Medusa
 
Medusa
1
4
4
0.75
L
6
4
2
1.75
W
Fenrir
Ronaldboy
Fenrir
3
3
6
2
L
Sylvanus
WolfProtos
Sylvanus
1
4
4
0.75
W
Apollo
czechboy
Apollo
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
19,719
26,356
Taken
33,244
12,216
Mitigated
23,163
6,842
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,361
1,050
931
3,072
6,733
3,202
765
2,142
4,551
36,998
0
L
Medusa
 
Medusa
8,499
3,328
0
2,157
12,124
5,787
0
1,973
9,861
0
33,032
L
5,515
385
0
215
7,154
2,885
0
1,320
5,706
18,766
0
W
Fenrir
Ronaldboy
Fenrir
5,373
1,069
0
1,535
10,886
5,442
0
5,276
5,378
0
15,711
L
Sylvanus
WolfProtos
Sylvanus
5,705
1,969
1,121
2,961
13,966
14,491
0
3,774
9,792
15,739
0
W
Apollo
czechboy
Apollo
16,789
9,401
0
1,304
8,737
3,572
1,000
3,819
4,832
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
24,707
149
Minions Killed
119
5
Camps Cleared
5
661,962
Distance Traveled
592,700
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,527
775
87
8
2
229,122
2
L
Medusa
7,827
712
60
5
2
225,667
3
L
Janus
8,446
768
41
4
2
192,319
4
W
Fenrir
8,540
776
31
3
3
219,729
1
L
Sylvanus
8,434
767
18
2
1
174,714
3
W
Apollo
9,437
858
31
3
0
213,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role