Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
TheAzureZephyr
Odin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,358 Elo+
Solo
Eset
Eset
U NEED PUFF
Eset
Level 64
God Stats
1W - 7L
1,309 SR
Queue Stats
32W - 53L
1,355 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,404 Elo+

VS

Team Averages
Level 87
1,543 SR
1,526 Elo+
Zhong Kui
Zhong Kui
Kumafairy
Zhong Kui
Level 89
God Stats
1W - 0L
1,452 SR
Queue Stats
51W - 38L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
SnowmanJr-
Gilgamesh
Level 147
God Stats
14W - 5L
1,667 SR
Queue Stats
106W - 82L
1,602 Elo+
Party 2
Cerberus
Cerberus
Treble_Chef
Cerberus
Level 25
God Stats
16W - 6L
1,512 SR
Queue Stats
36W - 20L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 6 / 7
8,418
648
10,540
13,213
5,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 4
10,259
789
8,201
17,867
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 4
10,051
773
10,478
12,272
6,055
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kumafairy
Zhong Kui
14
6 / 4 / 5
9,748
750
15,174
11,961
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SnowmanJr-
Gilgamesh
15
6 / 3 / 7
9,978
768
18,747
15,820
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Treble_Chef
Cerberus
14
1 / 1 / 11
9,303
716
4,314
12,503
11,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
13
13
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
7
0.58
W
Zhong Kui
Kumafairy
Zhong Kui
6
4
5
2.13
W
Gilgamesh
SnowmanJr-
Gilgamesh
6
3
7
3.17
L
4
2
4
3
W
Cerberus
Treble_Chef
Cerberus
1
1
11
6.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
38,235
43,352
Taken
40,284
27,684
Mitigated
35,357
9,619
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,540
5,151
0
1,658
13,213
5,549
290
6,118
6,943
0
28,976
W
Zhong Kui
Kumafairy
Zhong Kui
15,174
1,406
0
2,109
11,961
8,580
86
4,139
7,822
31,876
0
W
Gilgamesh
SnowmanJr-
Gilgamesh
18,747
5,693
0
1,614
15,820
15,069
0
4,502
11,318
0
42,911
L
8,201
1,778
0
4,611
17,867
16,080
0
9,294
8,209
0
27,622
W
Cerberus
Treble_Chef
Cerberus
4,314
59
0
1,675
12,503
11,708
0
2,385
10,118
14,920
0
L
10,478
1,186
1,341
2,009
12,272
6,055
487
4,634
7,427
32,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
29,029
139
Minions Killed
129
6
Camps Cleared
6
665,849
Distance Traveled
727,877
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,418
648
39
3
0
200,749
1
W
Zhong Kui
9,748
750
49
4
2
210,775
0
W
Gilgamesh
9,978
768
46
4
4
258,354
1
L
Odin
10,259
789
45
3
4
255,110
2
W
Cerberus
9,303
716
34
3
0
258,748
1
L
Eset
10,051
773
55
4
2
209,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role