Player Matchup

Guan Yu
Guan Yu
CB024375
Guan Yu
Level 64
God Stats
3W - 1L
1,393 SR
Queue Stats
25W - 30L
1,348 Elo+
Party 3
Yu Huang
Yu Huang
JaxnWaxnFlaxn
Yu Huang
Level 46
God Stats
30W - 20L
1,524 SR
Queue Stats
586W - 632L
1,425 Elo+
Solo
Fenrir
Fenrir
ROYAL Nixxiom
Fenrir
Level 113
God Stats
4W - 6L
1,467 SR
Queue Stats
63W - 57L
1,440 Elo+
Party 3
Neith
Neith
ShadeNightwood
Neith
Level 84
God Stats
12W - 11L
1,535 SR
Queue Stats
88W - 81L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
T304destroyer
Cthulhu
Level 70
God Stats
6W - 4L
1,498 SR
Queue Stats
73W - 57L
1,462 Elo+
Party 1
Team Averages
Level 75
1,483 SR
1,427 Elo+

VS

Team Averages
Level 39
1,305 SR
1,272 Elo+
Cthulhu
Cthulhu
Cybran59
Cthulhu
Level 7
God Stats
1W - 4L
1,144 SR
Queue Stats
1W - 8L
1,142 Elo+
Party 2
Scylla
Scylla
Prim3Time
Scylla
Level 109
God Stats
1W - 5L
1,487 SR
Queue Stats
116W - 136L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
TotemicBee4978
Baron Samedi
Level 36
God Stats
15W - 14L
1,300 SR
Queue Stats
112W - 156L
1,391 Elo+
Solo
Artemis
Artemis
ZachieChano
Artemis
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 220L
1,401 Elo+
Solo
Ah Puch
Ah Puch
v3x92
Ah Puch
Level 6
God Stats
1W - 7L
1,094 SR
Queue Stats
4W - 17L
974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CB024375
Guan Yu
19
1 / 4 / 25
12,200
1,017
11,693
21,134
23,639
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
JaxnWaxnFlaxn
Yu Huang
19
3 / 1 / 21
12,525
1,044
11,808
10,528
6,746
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 1 / 17
14,755
1,230
18,025
12,694
9,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 0 / 19
15,380
1,282
28,020
12,049
5,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
19
8 / 1 / 23
14,917
1,243
27,847
19,035
29,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cybran59
Cthulhu
17
0 / 5 / 5
10,996
916
8,280
18,684
16,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Prim3Time
Scylla
18
2 / 10 / 4
12,187
1,016
25,974
27,906
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TotemicBee4978
Baron Samedi
17
2 / 7 / 4
11,474
956
9,226
18,601
6,941
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ZachieChano
Artemis
17
2 / 12 / 4
11,965
997
16,832
24,357
8,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
v3x92
Ah Puch
16
1 / 5 / 1
10,763
897
5,263
12,874
4,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
25
39
Kills
7
7
Deaths
39
105
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CB024375
Guan Yu
1
4
25
3.38
L
Cthulhu
Cybran59
Cthulhu
0
5
5
0.5
W
Yu Huang
JaxnWaxnFlaxn
Yu Huang
3
1
21
13.5
L
Scylla
Prim3Time
Scylla
2
10
4
0.4
W
15
1
17
23.5
W
12
0
19
21.5
W
Cthulhu
8
1
23
19.5
L
Baron Samedi
TotemicBee4978
Baron Samedi
2
7
4
0.57
L
Artemis
ZachieChano
Artemis
2
12
4
0.33
L
Ah Puch
v3x92
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,393
Damage
65,575
75,440
Taken
102,422
74,999
Mitigated
45,453
16,709
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CB024375
Guan Yu
11,693
1,042
2,558
3,735
21,134
23,639
0
12,874
7,852
0
18,194
L
Cthulhu
Cybran59
Cthulhu
8,280
746
174
1,182
18,684
16,650
0
8,026
10,658
19,751
0
W
Yu Huang
JaxnWaxnFlaxn
Yu Huang
11,808
3,304
0
892
10,528
6,746
0
8,217
2,311
27,481
0
L
Scylla
Prim3Time
Scylla
25,974
2,779
0
1,541
27,906
8,851
0
9,367
18,539
61,206
0
W
18,025
4,183
535
2,269
12,694
9,081
0
7,211
5,301
0
27,570
W
28,020
9,753
0
3,484
12,049
5,842
0
7,848
4,201
0
69,465
W
Cthulhu
27,847
1,558
726
2,510
19,035
29,691
0
12,593
6,442
50,374
0
L
Baron Samedi
TotemicBee4978
Baron Samedi
9,226
800
2,259
2,758
18,601
6,941
0
5,630
12,971
20,597
0
L
Artemis
ZachieChano
Artemis
16,832
9,981
173
1,642
24,357
8,639
0
10,293
14,064
0
40,214
L
Ah Puch
v3x92
Ah Puch
5,263
418
0
796
12,874
4,372
0
6,339
6,535
13,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,777
Gold Earned
57,385
251
Minions Killed
198
13
Camps Cleared
2
1,186,260
Distance Traveled
968,138
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,200
1,017
8
1
4
204,542
0
L
Cthulhu
10,996
916
22
2
0
196,439
2
W
Yu Huang
12,525
1,044
62
5
1
225,673
0
L
Scylla
12,187
1,016
87
7
1
215,041
0
W
Fenrir
14,755
1,230
18
2
5
276,961
1
W
Neith
15,380
1,282
125
10
2
229,165
0
W
Cthulhu
14,917
1,243
38
3
1
249,919
0
L
Baron Samedi
11,474
956
21
2
1
210,398
0
L
Artemis
11,965
997
53
4
0
193,234
0
L
Ah Puch
10,763
897
15
1
0
153,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role