Player Matchup

Horus
Horus
Platinum IV
ColonicTonics
Horus
Platinum IV
Level 133
God Stats
6W - 1L
1,524 SR
Queue Stats
47W - 24L
1,614 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Darkin_Bow
Cthulhu
Platinum V
Level 51
God Stats
5W - 0L
1,613 SR
Queue Stats
39W - 20L
1,679 MMR
Party 2
Scylla
Scylla
Platinum II
IX_V4lkyrian
Scylla
Platinum II
Level 59
God Stats
40W - 22L
1,670 SR
Queue Stats
67W - 44L
1,766 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 81
1,602 SR
1,686 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,632 SR
1,256 MMR
Aphrodite
Aphrodite
Silver IV
LadyStark_1994
Aphrodite
Silver IV
Level 136
God Stats
13W - 9L
1,617 SR
Queue Stats
57W - 63L
1,288 MMR
Party 1
Cerberus
Cerberus
Silver IV
THE-NEMESiiiS
Cerberus
Silver IV
Level 127
God Stats
3W - 2L
1,654 SR
Queue Stats
19W - 29L
1,295 MMR
Party 1
Skadi
Skadi
Silver IV
Y_EquilibriuM_Y
Skadi
Silver IV
Level 159
God Stats
17W - 11L
1,626 SR
Queue Stats
58W - 56L
1,186 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
17,590
651
21,846
31,074
30,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Darkin_Bow
Cthulhu
20
2 / 4 / 13
17,760
658
16,147
42,068
47,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
20
11 / 1 / 7
19,744
731
51,099
17,871
7,988
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AtlasZeusBacchusBastetBaron Samedi

VS

Bans
ThothAh Muzen CabMulanUllrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LadyStark_1994
Aphrodite
20
3 / 9 / 7
16,336
605
20,577
26,700
12,860
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
THE-NEMESiiiS
Cerberus
20
3 / 4 / 7
17,368
643
18,001
49,322
63,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 6
17,105
634
30,515
24,974
9,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
18
Kills
11
11
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
W
Cthulhu
Darkin_Bow
Cthulhu
2
4
13
2.13
W
Scylla
11
1
7
14.5
L
Aphrodite
LadyStark_1994
Aphrodite
3
9
7
0.72
L
Cerberus
THE-NEMESiiiS
Cerberus
3
4
7
1.63
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,092
Damage
69,093
91,013
Taken
100,996
85,129
Mitigated
86,077
33,755
Healing
41,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,846
8,362
3,371
5,713
31,074
30,139
1,300
17,959
13,115
0
60,812
W
Cthulhu
Darkin_Bow
Cthulhu
16,147
960
2,530
17,949
42,068
47,002
803
15,867
26,201
50,109
0
W
Scylla
51,099
3,896
0
4,192
17,871
7,988
1,410
6,157
11,714
159,452
0
L
Aphrodite
LadyStark_1994
Aphrodite
20,577
1,280
8,440
11,084
26,700
12,860
300
20,987
5,713
66,968
0
L
Cerberus
THE-NEMESiiiS
Cerberus
18,001
1,539
757
20,640
49,322
63,741
230
30,443
18,879
57,185
0
L
30,515
13,328
0
456
24,974
9,476
1,822
16,000
8,974
0
84,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
50,809
296
Minions Killed
309
14
Camps Cleared
7
1,402,448
Distance Traveled
1,392,451
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,590
651
65
2
9
487,553
5
W
Cthulhu
17,760
658
52
2
0
465,882
5
W
Scylla
19,744
731
179
7
5
449,013
1
L
Aphrodite
16,336
605
93
3
2
429,996
6
L
Cerberus
17,368
643
112
4
1
496,853
2
L
Skadi
17,105
634
104
4
4
465,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role