Player Matchup

Chang'e
Chang'e
DaNooSVK
Chang'e
Level 156
God Stats
0W - 3L
1,418 SR
Queue Stats
160W - 145L
1,570 Elo+
Solo
Hachiman
Hachiman
Szityi
Hachiman
Level 148
God Stats
2W - 3L
1,399 SR
Queue Stats
205W - 206L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Tsuikkeli
Kuzenbo
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo
Izanami
Izanami
TurboSmurf
Izanami
Level 146
God Stats
1W - 3L
1,248 SR
Queue Stats
67W - 60L
1,512 Elo+
Solo
Achilles
Achilles
azertyO12345
Achilles
Level 107
God Stats
2W - 4L
1,495 SR
Queue Stats
203W - 181L
1,561 Elo+
Solo
Team Averages
Level 141
1,455 SR
1,525 Elo+

VS

Team Averages
Level 109
1,639 SR
1,521 Elo+
Bakasura
Bakasura
Fireplay22
Bakasura
Level 128
God Stats
1W - 1L
1,526 SR
Queue Stats
30W - 30L
1,569 Elo+
Solo
Ah Puch
Ah Puch
GerTimmeeyy
Ah Puch
Level 66
God Stats
7W - 3L
1,742 SR
Queue Stats
327W - 316L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
Laycra
Sylvanus
Level 99
God Stats
12W - 6L
1,819 SR
Queue Stats
349W - 337L
1,560 Elo+
Solo
Chernobog
Chernobog
Megai
Chernobog
Level 144
God Stats
1W - 1L
1,267 SR
Queue Stats
35W - 37L
1,485 Elo+
Solo
Discordia
Discordia
tigerbomber
Discordia
Level 106
God Stats
5W - 2L
1,843 SR
Queue Stats
255W - 248L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaNooSVK
Chang'e
18
3 / 6 / 18
11,316
707
19,029
21,111
10,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Szityi
Hachiman
18
7 / 7 / 11
11,915
745
19,377
22,557
11,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Tsuikkeli
Kuzenbo
18
2 / 7 / 19
11,843
740
12,127
30,007
46,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TurboSmurf
Izanami
18
6 / 5 / 13
11,750
734
22,408
17,883
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
azertyO12345
Achilles
18
5 / 7 / 14
11,827
739
14,917
23,967
30,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fireplay22
Bakasura
19
9 / 7 / 14
13,403
838
20,079
25,757
24,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
GerTimmeeyy
Ah Puch
20
10 / 2 / 19
13,749
859
28,073
19,672
11,974
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Laycra
Sylvanus
18
2 / 4 / 26
12,170
761
14,215
24,522
30,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
Megai
Chernobog
19
7 / 7 / 18
12,131
758
21,162
24,107
14,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
tigerbomber
Discordia
19
4 / 4 / 20
12,231
764
19,967
9,820
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
129
23
Kills
32
32
Deaths
24
75
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaNooSVK
Chang'e
3
6
18
2
W
Bakasura
Fireplay22
Bakasura
9
7
14
2.29
W
Ah Puch
GerTimmeeyy
Ah Puch
10
2
19
9.75
W
Sylvanus
Laycra
Sylvanus
2
4
26
3.75
W
Chernobog
Megai
Chernobog
7
7
18
2.29
L
Hachiman
Szityi
Hachiman
7
7
11
1.79
L
Kuzenbo
Tsuikkeli
Kuzenbo
2
7
19
1.64
L
Izanami
TurboSmurf
Izanami
6
5
13
2.5
L
Achilles
azertyO12345
Achilles
5
7
14
1.71
W
Discordia
tigerbomber
Discordia
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,858
Damage
103,496
115,525
Taken
103,878
107,454
Mitigated
86,007
39,341
Healing
45,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaNooSVK
Chang'e
19,029
1,200
12,985
7,950
21,111
10,676
747
15,470
5,356
38,411
0
W
Bakasura
Fireplay22
Bakasura
20,079
9,532
4,061
5,390
25,757
24,069
1,703
8,938
16,819
1,633
19,184
W
Ah Puch
GerTimmeeyy
Ah Puch
28,073
1,094
880
5,694
19,672
11,974
2,044
5,314
14,358
68,559
0
W
Sylvanus
Laycra
Sylvanus
14,215
2,937
12,489
10,627
24,522
30,657
1,015
9,339
15,183
19,595
0
W
Chernobog
Megai
Chernobog
21,162
11,402
1,355
4,225
24,107
14,903
3,201
5,010
19,097
0
39,142
L
Hachiman
Szityi
Hachiman
19,377
9,314
1,458
5,708
22,557
11,313
1,292
11,574
9,832
0
38,565
L
Kuzenbo
Tsuikkeli
Kuzenbo
12,127
3,837
1,010
2,750
30,007
46,238
215
12,883
16,291
19,686
0
L
Izanami
TurboSmurf
Izanami
22,408
9,261
1,019
2,834
17,883
8,367
1,448
9,963
6,493
0
43,394
L
Achilles
azertyO12345
Achilles
14,917
4,578
739
2,888
23,967
30,860
1,160
12,932
9,363
0
24,725
W
Discordia
tigerbomber
Discordia
19,967
1,607
730
369
9,820
4,404
1,363
2,555
7,265
44,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
63,684
201
Minions Killed
182
0
Camps Cleared
0
1,297,033
Distance Traveled
1,488,251
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,316
707
42
3
0
264,068
0
W
Bakasura
13,403
838
22
1
0
304,822
1
W
Ah Puch
13,749
859
67
4
0
287,759
0
W
Sylvanus
12,170
761
10
1
0
297,059
0
W
Chernobog
12,131
758
39
2
0
288,480
0
L
Hachiman
11,915
745
44
3
0
248,598
1
L
Kuzenbo
11,843
740
21
1
0
261,463
3
L
Izanami
11,750
734
71
4
0
259,102
1
L
Achilles
11,827
739
23
1
0
263,802
1
W
Discordia
12,231
764
44
3
0
310,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role