Player Matchup

Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
Drifle
Kali
Masters
Level 112
God Stats
29W - 14L
1,780 SR
Queue Stats
358W - 339L
2,376 MMR
Solo
Odin
Odin
Diamond II
VolosStone
Odin
Diamond II
Level 160
God Stats
3W - 2L
1,546 SR
Queue Stats
288W - 259L
2,349 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
danivill
Kuzenbo
Diamond II
Level 160
God Stats
27W - 28L
1,470 SR
Queue Stats
444W - 436L
2,324 MMR
Solo
Ra
Ra
Diamond III
ohnomyeggs
Ra
Diamond III
Level 160
God Stats
7W - 9L
1,611 SR
Queue Stats
287W - 282L
2,405 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,581 SR
2,191 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,626 SR
2,394 MMR
Bastet
Bastet
Diamond III
BingosBongos
Bastet
Diamond III
Level 117
God Stats
5W - 3L
1,715 SR
Queue Stats
266W - 249L
2,417 MMR
Solo
Izanami
Izanami
Diamond I
Moabzy
Izanami
Diamond I
Level 160
God Stats
10W - 9L
1,672 SR
Queue Stats
240W - 230L
2,551 MMR
Solo
Mulan
Mulan
Masters
Sataň
Mulan
Masters
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
2,482 MMR
Solo
Khepri
Khepri
Diamond III
TwoGuysPizza
Khepri
Diamond III
Level 151
God Stats
1W - 6L
1,429 SR
Queue Stats
821W - 832L
2,213 MMR
Solo
Zeus
Zeus
Diamond III
Zutlez
Zeus
Diamond III
Level 152
God Stats
4W - 5L
1,813 SR
Queue Stats
551W - 556L
2,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 0 / 0
8,138
581
5,785
8,056
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Drifle
Kali
14
2 / 0 / 1
8,147
582
5,263
11,204
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 3
8,342
596
3,721
7,184
7,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
danivill
Kuzenbo
11
0 / 1 / 1
6,032
431
4,166
10,927
12,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 0 / 1
7,563
540
5,329
4,248
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChernobogErlang ShenMercuryRavana

VS

Bans
Yu HuangGebCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 0 / 1
6,711
479
2,421
7,608
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Moabzy
Izanami
15
0 / 0 / 0
8,589
614
6,429
9,728
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Sataň
Mulan
14
0 / 2 / 0
7,974
570
5,370
8,766
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
11
0 / 1 / 1
6,532
467
2,011
10,337
7,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Zutlez
Zeus
12
1 / 1 / 0
7,150
511
5,799
6,255
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Bastet
0
0
1
0.5
W
Kali
Drifle
Kali
2
0
1
2.5
L
Izanami
Moabzy
Izanami
0
0
0
0
L
Mulan
Sataň
Mulan
0
2
0
0
L
Khepri
0
1
1
0.5
W
0
0
3
1.5
L
Zeus
Zutlez
Zeus
1
1
0
1
W
Kuzenbo
danivill
Kuzenbo
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
22,030
41,619
Taken
42,694
30,733
Mitigated
21,560
18,602
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,785
4,100
0
5,057
8,056
3,375
0
497
7,559
0
79,440
L
Bastet
2,421
548
0
4,913
7,608
3,036
0
1,796
5,812
0
50,943
W
Kali
Drifle
Kali
5,263
2,339
0
5,176
11,204
5,932
0
1,501
9,703
0
75,152
L
Izanami
Moabzy
Izanami
6,429
4,745
0
6,385
9,728
3,562
0
996
8,732
0
106,286
L
Mulan
Sataň
Mulan
5,370
1,610
0
5,052
8,766
4,463
0
0
8,766
0
67,982
L
Khepri
2,011
99
2,375
2,471
10,337
7,893
0
3,957
6,380
15,537
0
W
3,721
1,105
0
2,175
7,184
7,058
0
128
7,056
0
59,294
L
Zeus
Zutlez
Zeus
5,799
1,374
0
558
6,255
2,606
0
2,746
3,509
70,633
0
W
Kuzenbo
danivill
Kuzenbo
4,166
1,664
241
3,015
10,927
12,495
0
4,419
6,508
18,485
0
W
5,329
735
1,214
1,724
4,248
1,873
0
1,265
2,983
77,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
36,956
555
Minions Killed
593
0
Camps Cleared
0
1,494,150
Distance Traveled
1,496,370
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,138
581
143
10
0
260,133
1
L
Bastet
6,711
479
95
7
0
351,709
1
W
Kali
8,147
582
125
9
0
335,829
2
L
Izanami
8,589
614
198
14
0
262,231
1
L
Mulan
7,974
570
128
9
0
288,827
2
L
Khepri
6,532
467
24
2
0
288,711
9
W
Odin
8,342
596
127
9
0
268,490
0
L
Zeus
7,150
511
148
11
0
304,892
7
W
Kuzenbo
6,032
431
19
1
0
313,049
6
W
Ra
7,563
540
141
10
0
316,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role