Player Matchup

Horus
Horus
Left_guy2310011
Horus
Level 69
God Stats
27W - 30L
1,510 SR
Queue Stats
112W - 138L
1,443 Elo+
Party 2
Lancelot
Lancelot
LunaLoken
Lancelot
Level 110
God Stats
6W - 9L
1,383 SR
Queue Stats
88W - 107L
1,442 Elo+
Solo
Hou Yi
Hou Yi
Stuhnz7
Hou Yi
Level 119
God Stats
3W - 3L
1,572 SR
Queue Stats
45W - 54L
1,462 Elo+
Party 2
Cerberus
Cerberus
TPlusHC
Cerberus
Level 77
God Stats
5W - 4L
1,648 SR
Queue Stats
276W - 272L
1,511 Elo+
Solo
Yu Huang
Yu Huang
cupa_pj
Yu Huang
Level 83
God Stats
1W - 4L
1,743 SR
Queue Stats
71W - 72L
1,499 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,471 Elo+

VS

Team Averages
Level 131
1,629 SR
1,469 Elo+
Atlas
Atlas
Fuzion-Zerooo
Atlas
Level 85
God Stats
4W - 2L
1,419 SR
Queue Stats
19W - 16L
1,409 Elo+
Party 1
Skadi
Skadi
Sir_Jasperion
Skadi
Level 148
God Stats
2W - 0L
1,696 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
SphericRhyme589
Cliodhna
Level 137
God Stats
103W - 77L
1,583 SR
Queue Stats
409W - 434L
1,500 Elo+
Solo
Mercury
Mercury
WuLf667
Mercury
Level 155
God Stats
23W - 13L
1,807 SR
Queue Stats
372W - 389L
1,482 Elo+
Solo
Nu Wa
Nu Wa
teshime
Nu Wa
Level 128
God Stats
35W - 15L
1,642 SR
Queue Stats
214W - 223L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,820
478
2,610
4,289
2,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
LunaLoken
Lancelot
7
1 / 2 / 0
4,164
521
1,298
5,983
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Stuhnz7
Hou Yi
7
1 / 2 / 1
3,970
496
3,189
4,073
1,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TPlusHC
Cerberus
1
0 / 1 / 0
3,059
382
116
1,113
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
cupa_pj
Yu Huang
8
1 / 1 / 1
4,505
563
2,506
2,193
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,685
586
3,093
4,721
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 2
4,656
582
2,065
4,169
805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
10
3 / 0 / 0
5,932
742
3,600
5,340
1,678
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
WuLf667
Mercury
8
1 / 1 / 0
4,899
612
647
5,735
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
teshime
Nu Wa
8
0 / 1 / 0
4,563
570
1,148
3,524
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
1
0.5
L
Lancelot
LunaLoken
Lancelot
1
2
0
0.5
W
1
1
2
2
W
Cliodhna
3
0
0
3
L
Hou Yi
Stuhnz7
Hou Yi
1
2
1
0.75
L
Cerberus
TPlusHC
Cerberus
0
1
0
0
W
Mercury
WuLf667
Mercury
1
1
0
1
L
Yu Huang
cupa_pj
Yu Huang
1
1
1
1.5
W
Nu Wa
teshime
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,719
Damage
10,553
17,651
Taken
23,489
7,336
Mitigated
7,834
5,959
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,093
1,726
189
2,321
4,721
2,530
0
0
4,721
13,352
0
L
2,610
1,315
150
2,231
4,289
2,910
0
1,481
2,808
0
13,369
L
Lancelot
LunaLoken
Lancelot
1,298
244
0
2,341
5,983
2,035
0
315
5,668
0
18,899
W
2,065
955
40
2,140
4,169
805
228
46
4,101
0
27,320
W
Cliodhna
3,600
731
0
1,825
5,340
1,678
0
76
5,224
0
39,385
L
Hou Yi
Stuhnz7
Hou Yi
3,189
1,845
0
1,138
4,073
1,207
0
1,779
2,294
0
17,616
L
Cerberus
TPlusHC
Cerberus
116
0
0
99
1,113
350
0
90
1,023
1,498
0
W
Mercury
WuLf667
Mercury
647
376
0
785
5,735
1,691
0
457
5,232
0
31,527
L
Yu Huang
cupa_pj
Yu Huang
2,506
228
0
0
2,193
834
0
576
1,617
24,763
0
W
Nu Wa
teshime
Nu Wa
1,148
420
0
930
3,524
1,130
72
1,655
1,589
25,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,518
Gold Earned
24,735
144
Minions Killed
243
0
Camps Cleared
0
607,492
Distance Traveled
749,569
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,685
586
22
3
0
138,313
2
L
Horus
3,820
478
16
2
0
151,443
0
L
Lancelot
4,164
521
39
5
0
153,096
2
W
Skadi
4,656
582
41
5
0
144,933
1
W
Cliodhna
5,932
742
71
9
0
160,184
0
L
Hou Yi
3,970
496
31
4
0
146,969
2
L
Cerberus
3,059
382
4
1
0
19,516
0
W
Mercury
4,899
612
67
8
0
172,967
0
L
Yu Huang
4,505
563
54
7
0
136,468
3
W
Nu Wa
4,563
570
42
5
0
133,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role