Player Matchup

Loki
Loki
FoXtRot__blue
Loki
Level 40
God Stats
2W - 4L
1,426 SR
Queue Stats
58W - 63L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Gurvan_B
Danzaburou
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 22L
1,359 Elo+
Party 1
Chaac
Chaac
Pride_Loukario
Chaac
Level 63
God Stats
4W - 6L
1,436 SR
Queue Stats
174W - 211L
1,434 Elo+
Party 1
Artemis
Artemis
ViperGiust
Artemis
Level 25
God Stats
1W - 2L
1,251 SR
Queue Stats
18W - 32L
1,339 Elo+
Party 1
Sol
Sol
chrono_phobia
Sol
Level 109
God Stats
74W - 70L
1,490 SR
Queue Stats
390W - 408L
1,359 Elo+
Party 1
Team Averages
Level 52
1,420 SR
1,389 Elo+

VS

Team Averages
Level 117
1,467 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Brais_ML7_OW
Hera
Level 98
God Stats
2W - 2L
1,668 SR
Queue Stats
151W - 140L
1,463 Elo+
Party 2
Loki
Loki
DarkFireborn
Loki
Level 156
God Stats
4W - 8L
1,265 SR
Queue Stats
587W - 596L
1,469 Elo+
Solo
Lancelot
Lancelot
Galaxy_oreo-
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 310L
1,458 Elo+
Solo
Cupid
Cupid
TalkingJarl2395
Cupid
Level 72
God Stats
14W - 22L
1,404 SR
Queue Stats
380W - 456L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,194
519
1,961
4,858
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gurvan_B
Danzaburou
8
0 / 0 / 3
4,906
491
4,791
5,485
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,659
566
2,543
7,709
3,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
ViperGiust
Artemis
8
1 / 3 / 0
4,808
481
2,903
6,032
1,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 1
6,258
626
3,522
4,356
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 0
5,660
566
821
5,874
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 1 / 1
4,067
407
778
1,281
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
5,604
560
3,496
4,394
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Galaxy_oreo-
Lancelot
8
1 / 2 / 2
5,069
507
2,485
6,694
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 1 / 1
4,939
494
5,276
6,004
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
0
1
1
0.5
L
0
0
0
0
W
1
1
0
1
L
Lancelot
Galaxy_oreo-
Lancelot
1
2
2
1
W
Danzaburou
Gurvan_B
Danzaburou
0
0
3
1.5
W
0
0
0
0
L
2
1
1
2.5
W
Artemis
ViperGiust
Artemis
1
3
0
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,720
Damage
12,856
28,440
Taken
24,247
10,305
Mitigated
11,973
12,339
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
821
495
0
2,594
5,874
2,226
0
2,017
3,857
0
34,261
L
778
71
0
228
1,281
346
0
264
1,017
10,039
0
L
3,496
825
0
750
4,394
1,714
0
0
4,394
0
39,182
W
1,961
462
0
2,292
4,858
1,413
0
363
4,447
0
28,992
L
Lancelot
Galaxy_oreo-
Lancelot
2,485
486
0
1,970
6,694
5,843
0
284
6,410
0
12,933
W
Danzaburou
Gurvan_B
Danzaburou
4,791
2,348
0
1,601
5,485
1,533
910
0
5,485
0
21,659
W
2,543
598
0
3,827
7,709
3,779
273
0
7,709
0
35,337
L
5,276
2,379
345
2,772
6,004
1,844
0
662
5,342
0
32,489
W
Artemis
ViperGiust
Artemis
2,903
1,340
0
1,630
6,032
1,972
620
0
6,032
0
20,362
W
3,522
1,029
0
2,989
4,356
1,608
1,139
297
3,989
39,334
4,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
25,339
271
Minions Killed
234
0
Camps Cleared
0
921,327
Distance Traveled
812,004
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,660
566
66
7
0
175,528
1
L
Hera
4,067
407
21
2
0
76,716
1
L
Loki
5,604
560
68
7
0
189,961
1
W
Loki
5,194
519
67
7
0
204,795
1
L
Lancelot
5,069
507
21
2
0
200,525
1
W
Danzaburou
4,906
491
41
4
0
169,976
0
W
Chaac
5,659
566
62
6
0
210,097
0
L
Cupid
4,939
494
58
6
0
169,274
1
W
Artemis
4,808
481
28
3
0
149,745
1
W
Sol
6,258
626
73
7
0
186,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role