Player Matchup

Khepri
Khepri
ALEXKURE25
Khepri
Level 85
God Stats
4W - 3L
1,558 SR
Queue Stats
494W - 339L
1,624 Elo+
Party 1
King Arthur
King Arthur
MC_CAPINHAPY
King Arthur
Level 129
God Stats
11W - 8L
1,446 SR
Queue Stats
500W - 426L
1,573 Elo+
Party 1
Chiron
Chiron
PEPOPy
Chiron
Level 144
God Stats
1W - 0L
1,142 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 1
Chang'e
Chang'e
bysenalo0o_Py
Chang'e
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
307W - 230L
1,556 Elo+
Party 1
Pele
Pele
xIBerserker
Pele
Level 119
God Stats
11W - 14L
1,566 SR
Queue Stats
252W - 225L
1,577 Elo+
Party 1
Team Averages
Level 126
1,442 SR
1,560 Elo+

VS

Team Averages
Level 117
1,548 SR
1,496 Elo+
Ullr
Ullr
 
Ullr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cardinale
Da Ji
Level 128
God Stats
8W - 9L
1,511 SR
Queue Stats
209W - 219L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
EmersonGTX
Cu Chulainn
Level 86
God Stats
9W - 3L
1,819 SR
Queue Stats
418W - 421L
1,472 Elo+
Solo
Anubis
Anubis
PochoclenderxD
Anubis
Level 125
God Stats
83W - 53L
1,566 SR
Queue Stats
187W - 202L
1,550 Elo+
Solo
Ymir
Ymir
ThePhantoms
Ymir
Level 126
God Stats
12W - 11L
1,343 SR
Queue Stats
209W - 185L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ALEXKURE25
Khepri
16
1 / 0 / 20
11,859
474
9,875
27,678
36,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
MC_CAPINHAPY
King Arthur
20
6 / 2 / 6
14,105
564
21,414
25,988
41,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
PEPOPy
Chiron
20
3 / 0 / 8
12,664
507
11,352
16,993
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
19
6 / 2 / 14
12,916
517
20,103
22,197
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 1 / 9
15,355
614
33,199
33,902
18,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 7 / 1
11,756
470
13,007
24,702
9,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Cardinale
Da Ji
17
1 / 1 / 3
10,869
435
10,454
17,803
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
EmersonGTX
Cu Chulainn
18
0 / 4 / 3
11,786
471
15,431
26,474
32,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 12 / 2
9,998
400
19,276
25,817
13,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 4
10,572
423
9,018
28,325
29,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
31
Kills
5
5
Deaths
31
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
1
0.36
W
Khepri
ALEXKURE25
Khepri
1
0
20
11
L
Da Ji
Cardinale
Da Ji
1
1
3
2.5
L
Cu Chulainn
EmersonGTX
Cu Chulainn
0
4
3
0.38
W
King Arthur
MC_CAPINHAPY
King Arthur
6
2
6
4.5
W
Chiron
PEPOPy
Chiron
3
0
8
7
L
1
12
2
0.17
L
1
7
4
0.43
W
Chang'e
6
2
14
6.5
W
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,943
Damage
67,186
126,758
Taken
123,121
114,881
Mitigated
93,849
57,991
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,007
5,556
0
2,506
24,702
9,951
621
4,825
19,877
0
99,805
W
Khepri
ALEXKURE25
Khepri
9,875
1,263
0
4,673
27,678
36,580
750
8,856
18,822
31,498
0
L
Da Ji
Cardinale
Da Ji
10,454
2,062
0
6,285
17,803
9,047
0
3,118
14,685
0
79,390
L
Cu Chulainn
EmersonGTX
Cu Chulainn
15,431
1,913
0
3,210
26,474
32,447
0
2,606
23,868
6,071
96,289
W
King Arthur
MC_CAPINHAPY
King Arthur
21,414
2,227
0
4,526
25,988
41,973
321
3,467
22,521
0
126,224
W
Chiron
PEPOPy
Chiron
11,352
5,178
1,896
9,525
16,993
8,427
7,756
2,024
14,969
0
97,093
L
19,276
1,089
0
5,561
25,817
13,010
1,120
9,931
15,886
76,045
0
L
9,018
2,867
0
4,555
28,325
29,394
0
9,498
18,827
40,756
0
W
Chang'e
20,103
2,464
8,830
11,283
22,197
9,848
4,495
11,353
10,844
110,693
0
W
33,199
8,944
0
17,258
33,902
18,053
688
9,374
24,528
0
190,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,899
Gold Earned
54,981
733
Minions Killed
625
0
Camps Cleared
0
2,503,648
Distance Traveled
2,088,582
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,756
470
160
6
0
406,478
4
W
Khepri
11,859
474
36
1
0
505,593
8
L
Da Ji
10,869
435
122
5
0
532,754
1
L
Cu Chulainn
11,786
471
186
7
0
440,212
0
W
King Arthur
14,105
564
193
8
0
468,620
3
W
Chiron
12,664
507
147
6
0
447,139
4
L
Anubis
9,998
400
113
5
0
354,754
2
L
Ymir
10,572
423
44
2
0
354,384
2
W
Chang'e
12,916
517
147
6
0
500,720
5
W
Pele
15,355
614
210
8
0
581,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role