Player Matchup

Izanami
Izanami
Silver III
Mandito203
Izanami
Silver III
Level 106
God Stats
30W - 22L
1,626 SR
Queue Stats
239W - 233L
1,012 MMR
Solo
Merlin
Merlin
Bronze III
NastyNateSNF
Merlin
Bronze III
Level 61
God Stats
15W - 18L
1,382 SR
Queue Stats
27W - 33L
1,170 MMR
Solo
Horus
Horus
Silver IV
imzendaya
Horus
Silver IV
Level 69
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 16L
1,221 MMR
Solo
Cliodhna
Cliodhna
Silver II
secretchicago333
Cliodhna
Silver II
Level 101
God Stats
4W - 9L
1,346 SR
Queue Stats
317W - 335L
1,103 MMR
Solo
Poseidon
Poseidon
Gold V
zachsmiller
Poseidon
Gold V
Level 138
God Stats
11W - 15L
1,519 SR
Queue Stats
51W - 54L
1,253 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,426 SR
1,152 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,495 SR
1,188 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Diabetic Dynamo
Cernunnos
Silver I
Level 128
God Stats
15W - 9L
1,506 SR
Queue Stats
120W - 128L
1,125 MMR
Solo
Scylla
Scylla
Silver I
Forky083105
Scylla
Silver I
Level 88
God Stats
7W - 13L
1,455 SR
Queue Stats
462W - 468L
1,118 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
XcaliburNinja
Ao Kuang
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 126L
982 MMR
Solo
Susano
Susano
Silver IV
ogtz Shady
Susano
Silver IV
Level 83
God Stats
1W - 1L
1,512 SR
Queue Stats
115W - 128L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mandito203
Izanami
18
2 / 3 / 2
11,400
475
19,967
21,567
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
3 / 8 / 2
11,111
463
9,599
13,843
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
imzendaya
Horus
16
2 / 3 / 7
11,387
474
7,484
22,704
27,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 5 / 3
11,692
487
10,392
26,756
14,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
zachsmiller
Poseidon
20
1 / 1 / 5
12,012
501
17,947
18,839
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
JanusCabrakanBastetBakasura

VS

Bans
MedusaAtlasUllrBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
0 / 2 / 10
11,345
473
9,960
24,076
32,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Diabetic Dynamo
Cernunnos
19
2 / 3 / 2
12,000
500
11,958
20,255
8,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Scylla
20
8 / 4 / 5
14,006
584
27,736
14,930
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
XcaliburNinja
Ao Kuang
19
4 / 1 / 5
12,661
528
8,890
26,549
12,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
ogtz Shady
Susano
20
6 / 0 / 3
13,373
557
18,182
23,274
18,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
20
20
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
10
2.5
W
Cernunnos
Diabetic Dynamo
Cernunnos
2
3
2
1
W
Scylla
8
4
5
2.63
L
Izanami
Mandito203
Izanami
2
3
2
1
L
Merlin
3
8
2
0.5
W
Ao Kuang
XcaliburNinja
Ao Kuang
4
1
5
6.5
L
Horus
imzendaya
Horus
2
3
7
1.83
W
Susano
ogtz Shady
Susano
6
0
3
7.5
L
2
5
3
0.7
L
Poseidon
zachsmiller
Poseidon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,389
Damage
76,726
103,709
Taken
109,084
67,481
Mitigated
79,547
39,609
Healing
48,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,960
550
552
6,466
24,076
32,016
87
5,710
18,366
40,412
0
W
Cernunnos
Diabetic Dynamo
Cernunnos
11,958
5,377
0
10,033
20,255
8,628
2,796
3,647
16,608
0
108,987
W
Scylla
27,736
1,044
0
3,739
14,930
7,172
1,288
5,242
9,688
126,950
0
L
Izanami
Mandito203
Izanami
19,967
14,431
0
8,587
21,567
11,073
1,260
6,336
15,117
0
127,886
L
Merlin
9,599
573
472
1,021
13,843
5,790
1,271
8,299
5,231
77,320
0
W
Ao Kuang
XcaliburNinja
Ao Kuang
8,890
1,663
0
16,061
26,549
12,971
2,983
7,616
18,933
110,401
0
L
Horus
imzendaya
Horus
7,484
3,599
3,042
9,222
22,704
27,967
125
10,780
11,654
0
31,219
W
Susano
ogtz Shady
Susano
18,182
3,670
0
11,478
23,274
18,760
905
5,719
17,555
0
108,230
L
10,392
1,153
0
8,560
26,756
14,418
579
11,290
15,210
0
110,720
L
Poseidon
zachsmiller
Poseidon
17,947
2,763
0
8,705
18,839
8,233
71
9,008
9,603
143,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,602
Gold Earned
63,385
717
Minions Killed
725
0
Camps Cleared
0
2,212,223
Distance Traveled
2,290,561
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,345
473
45
2
0
458,812
1
W
Cernunnos
12,000
500
164
7
0
406,641
7
W
Scylla
14,006
584
192
8
0
428,623
2
L
Izanami
11,400
475
194
8
0
413,711
5
L
Merlin
11,111
463
127
5
0
348,766
3
W
Ao Kuang
12,661
528
161
7
0
489,700
11
L
Horus
11,387
474
39
2
0
446,151
4
W
Susano
13,373
557
163
7
0
506,785
4
L
Cliodhna
11,692
487
167
7
0
442,624
3
L
Poseidon
12,012
501
190
8
0
560,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role