Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Gremloid
Artio
Level 160
God Stats
0W - 1L
1,247 SR
Queue Stats
182W - 97L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
ThurinB
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
lightemperor
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,557 Elo+
Solo
Xbalanque
Xbalanque
yksisarvin3n
Xbalanque
Level 106
God Stats
0W - 4L
1,154 SR
Queue Stats
292W - 226L
1,551 Elo+
Party 1
Team Averages
Level 130
1,380 SR
1,536 Elo+

VS

Team Averages
Level 139
1,499 SR
1,572 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MajinKiza
Anubis
Level 159
God Stats
4W - 2L
1,896 SR
Queue Stats
188W - 136L
1,596 Elo+
Party 2
Ares
Ares
PainKilik
Ares
Level 147
God Stats
2W - 1L
1,249 SR
Queue Stats
180W - 136L
1,603 Elo+
Party 2
Chang'e
Chang'e
Saithi5
Chang'e
Level 109
God Stats
2W - 1L
1,511 SR
Queue Stats
171W - 135L
1,549 Elo+
Solo
Lancelot
Lancelot
ShinobiZeph
Lancelot
Level 160
God Stats
4W - 11L
1,337 SR
Queue Stats
321W - 261L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
1 / 8 / 11
12,662
603
12,555
33,602
47,959
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Gremloid
Artio
20
6 / 6 / 11
14,811
705
13,933
41,873
62,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ThurinB
Sun Wukong
20
10 / 7 / 8
14,484
690
26,696
34,940
31,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
lightemperor
Zhong Kui
19
2 / 9 / 13
12,508
596
20,162
25,705
17,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
yksisarvin3n
Xbalanque
20
4 / 7 / 11
13,404
638
29,282
23,653
11,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
13 / 5 / 17
15,383
733
35,895
27,817
18,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MajinKiza
Anubis
20
5 / 4 / 26
14,234
678
23,200
14,412
10,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
6 / 4 / 27
14,577
694
19,702
29,689
47,324
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
Saithi5
Chang'e
20
6 / 4 / 27
14,610
696
32,385
27,681
21,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ShinobiZeph
Lancelot
20
7 / 7 / 18
14,007
667
31,134
26,089
20,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
152
23
Kills
37
37
Deaths
24
54
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
8
11
0.81
W
Cliodhna
 
Cliodhna
13
5
17
4.3
L
Artio
Gremloid
Artio
6
6
11
1.92
W
Anubis
MajinKiza
Anubis
5
4
26
4.5
W
Ares
6
4
27
4.88
W
Chang'e
Saithi5
Chang'e
6
4
27
4.88
W
Lancelot
ShinobiZeph
Lancelot
7
7
18
2.29
L
Sun Wukong
ThurinB
Sun Wukong
10
7
8
2
L
Zhong Kui
lightemperor
Zhong Kui
2
9
13
0.94
L
Xbalanque
yksisarvin3n
Xbalanque
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,628
Damage
142,316
159,773
Taken
125,688
171,437
Mitigated
118,430
65,905
Healing
55,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,555
807
12,164
7,919
33,602
47,959
195
14,713
18,531
26,899
0
W
Cliodhna
 
Cliodhna
35,895
2,029
2,162
8,421
27,817
18,910
2,188
10,629
17,188
0
57,924
L
Artio
Gremloid
Artio
13,933
1,028
14,208
12,497
41,873
62,687
350
20,931
20,483
24,168
0
W
Anubis
MajinKiza
Anubis
23,200
378
754
3,173
14,412
10,844
1,136
3,062
11,350
53,485
0
W
Ares
19,702
1,295
1,483
2,987
29,689
47,324
1,178
9,337
20,352
25,270
0
W
Chang'e
Saithi5
Chang'e
32,385
1,225
17,486
11,677
27,681
21,040
2,686
12,452
15,229
65,360
0
W
Lancelot
ShinobiZeph
Lancelot
31,134
3,328
2,900
3,985
26,089
20,312
1,724
11,170
14,919
0
52,819
L
Sun Wukong
ThurinB
Sun Wukong
26,696
3,131
2,807
3,998
34,940
31,883
805
14,935
19,595
0
53,855
L
Zhong Kui
lightemperor
Zhong Kui
20,162
1,565
1,189
4,396
25,705
17,743
1,789
13,585
12,022
38,534
0
L
Xbalanque
yksisarvin3n
Xbalanque
29,282
13,337
2,202
4,525
23,653
11,165
1,539
11,123
12,391
0
70,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,869
Gold Earned
72,811
228
Minions Killed
230
0
Camps Cleared
0
1,868,499
Distance Traveled
1,827,268
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,662
603
18
1
0
395,499
0
W
Cliodhna
15,383
733
52
2
0
413,307
1
L
Artio
14,811
705
12
1
0
412,441
0
W
Anubis
14,234
678
56
3
0
290,103
0
W
Ares
14,577
694
11
1
0
345,854
0
W
Chang'e
14,610
696
64
3
0
398,542
0
W
Lancelot
14,007
667
47
2
0
379,462
3
L
Sun Wukong
14,484
690
61
3
0
366,559
4
L
Zhong Kui
12,508
596
47
2
0
334,720
1
L
Xbalanque
13,404
638
90
4
0
359,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role