Player Matchup

Cthulhu
Cthulhu
AllEyezInMyHood
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,473 Elo+
Party 1
Sobek
Sobek
La_Frite_Enrager
Sobek
Level 39
God Stats
8W - 16L
1,311 SR
Queue Stats
44W - 56L
1,243 Elo+
Party 2
Cupid
Cupid
X_RIP_DmD_X
Cupid
Level 27
God Stats
3W - 0L
1,570 SR
Queue Stats
32W - 37L
1,399 Elo+
Party 1
Anubis
Anubis
Zagaaron
Anubis
Level 63
God Stats
5W - 4L
1,482 SR
Queue Stats
68W - 79L
1,259 Elo+
Party 2
Fenrir
Fenrir
tapateFr
Fenrir
Level 7
God Stats
6W - 6L
1,195 SR
Queue Stats
34W - 44L
1,227 Elo+
Party 2
Team Averages
Level 45
1,412 SR
1,320 Elo+

VS

Team Averages
Level 41
1,452 SR
1,358 Elo+
Baba Yaga
Baba Yaga
DylanP1
Baba Yaga
Level 52
God Stats
6W - 9L
1,408 SR
Queue Stats
149W - 184L
1,254 Elo+
Solo
Ganesha
Ganesha
Fire-MegaNuke123
Ganesha
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Party 3
Amaterasu
Amaterasu
Naarr0w
Amaterasu
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
campanos
Gilgamesh
Level 68
God Stats
12W - 9L
1,560 SR
Queue Stats
257W - 265L
1,340 Elo+
Solo
Ullr
Ullr
herodaxter
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
10,276
571
11,987
8,547
9,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 5
9,450
525
5,173
10,715
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 0 / 1
8,704
484
8,869
5,046
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Zagaaron
Anubis
15
3 / 0 / 4
9,035
502
8,690
10,319
6,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tapateFr
Fenrir
14
4 / 0 / 3
8,870
493
5,821
11,243
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DylanP1
Baba Yaga
13
0 / 3 / 0
7,624
424
7,251
13,146
5,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,202
400
2,954
12,990
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Naarr0w
Amaterasu
13
0 / 5 / 0
6,769
376
2,033
14,428
7,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
campanos
Gilgamesh
11
0 / 5 / 0
7,088
394
5,707
16,112
9,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
6,522
362
3,191
9,644
3,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
17
Kills
0
0
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Baba Yaga
DylanP1
Baba Yaga
0
3
0
0
L
0
2
0
0
W
3
0
5
5.5
L
Amaterasu
Naarr0w
Amaterasu
0
5
0
0
W
2
0
1
2.5
W
Anubis
Zagaaron
Anubis
3
0
4
5
L
Gilgamesh
campanos
Gilgamesh
0
5
0
0
L
0
3
0
0
W
Fenrir
tapateFr
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
21,136
45,870
Taken
66,320
36,958
Mitigated
36,946
19,889
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,987
1,436
0
2,269
8,547
9,093
611
27
8,520
73,496
0
L
Baba Yaga
DylanP1
Baba Yaga
7,251
225
61
5,000
13,146
5,454
216
5,869
7,277
56,000
0
L
2,954
224
0
1,483
12,990
11,257
0
2,006
10,984
31,566
0
W
5,173
813
0
4,266
10,715
13,542
738
3,710
7,005
19,619
0
L
Amaterasu
Naarr0w
Amaterasu
2,033
889
0
1,592
14,428
7,409
284
9,487
4,941
0
25,339
W
8,869
2,953
0
618
5,046
2,282
634
1,115
3,931
0
62,631
W
Anubis
Zagaaron
Anubis
8,690
994
0
6,210
10,319
6,752
1,473
4,250
6,069
64,564
0
L
Gilgamesh
campanos
Gilgamesh
5,707
1,529
0
4,686
16,112
9,225
0
5,739
10,373
0
54,142
L
3,191
1,303
203
1,798
9,644
3,601
0
2,749
6,895
0
41,577
W
Fenrir
tapateFr
Fenrir
5,821
1,271
0
6,526
11,243
5,289
2,527
1,103
10,140
0
59,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
35,205
458
Minions Killed
325
0
Camps Cleared
0
1,706,819
Distance Traveled
1,531,475
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,276
571
125
7
0
371,231
5
L
Baba Yaga
7,624
424
77
4
0
316,042
2
L
Ganesha
7,202
400
27
2
0
303,033
1
W
Sobek
9,450
525
20
1
0
327,177
0
L
Amaterasu
6,769
376
38
2
0
338,567
3
W
Cupid
8,704
484
109
6
0
318,237
4
W
Anubis
9,035
502
111
6
0
326,034
3
L
Gilgamesh
7,088
394
94
5
0
337,334
0
L
Ullr
6,522
362
89
5
0
236,499
1
W
Fenrir
8,870
493
93
5
0
364,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role