Player Matchup

Poseidon
Poseidon
FearedShadow
Poseidon
Level 155
God Stats
14W - 18L
1,344 SR
Queue Stats
404W - 387L
1,531 Elo+
Party 1
Artio
Artio
Peraza Tupac
Artio
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 21L
1,486 Elo+
Solo
Fenrir
Fenrir
ThePineappleGod
Fenrir
Level 79
God Stats
0W - 2L
1,255 SR
Queue Stats
87W - 96L
1,507 Elo+
Party 1
Da Ji
Da Ji
ll-_Queen_-ll_
Da Ji
Level 126
God Stats
11W - 17L
1,452 SR
Queue Stats
100W - 115L
1,473 Elo+
Solo
Freya
Freya
xX Amonix Xx
Freya
Level 118
God Stats
1W - 1L
1,751 SR
Queue Stats
135W - 145L
1,513 Elo+
Party 1
Team Averages
Level 122
1,460 SR
1,502 Elo+

VS

Team Averages
Level 104
1,616 SR
1,468 Elo+
Hades
Hades
DawgFart
Hades
Level 107
God Stats
12W - 7L
1,631 SR
Queue Stats
174W - 181L
1,461 Elo+
Party 2
Ravana
Ravana
Fohke
Ravana
Level 93
God Stats
1W - 0L
1,745 SR
Queue Stats
248W - 225L
1,515 Elo+
Party 2
Athena
Athena
VK-Marcieline
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,438 Elo+
Solo
Medusa
Medusa
helionsss_
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,441 Elo+
Solo
Amaterasu
Amaterasu
ihjaer
Amaterasu
Level 125
God Stats
3W - 2L
1,706 SR
Queue Stats
246W - 216L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FearedShadow
Poseidon
15
0 / 3 / 2
9,205
484
5,531
10,336
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 2 / 0
9,881
520
17,618
22,558
22,646
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 4
8,147
429
5,337
18,021
13,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 0
9,258
487
7,380
16,791
7,489
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
8,976
472
14,973
15,998
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DawgFart
Hades
17
3 / 2 / 3
10,790
568
9,275
17,869
10,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Fohke
Ravana
18
4 / 1 / 3
10,851
571
8,929
10,244
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 6
9,494
500
9,867
26,503
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
helionsss_
Medusa
16
5 / 2 / 2
10,429
549
14,399
15,288
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ihjaer
Amaterasu
18
3 / 2 / 0
11,884
625
13,906
21,429
16,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
16
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
DawgFart
Hades
3
2
3
2.25
L
Poseidon
FearedShadow
Poseidon
0
3
2
0.33
W
Ravana
Fohke
Ravana
4
1
3
5.5
L
2
2
0
1
L
0
4
4
0.5
W
1
2
6
2
W
Medusa
helionsss_
Medusa
5
2
2
3
W
Amaterasu
ihjaer
Amaterasu
3
2
0
1.5
L
4
5
0
0.8
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
56,376
83,704
Taken
91,333
55,774
Mitigated
60,830
32,951
Healing
41,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DawgFart
Hades
9,275
352
399
9,366
17,869
10,059
1,549
4,128
13,741
92,845
0
L
Poseidon
FearedShadow
Poseidon
5,531
939
0
2,356
10,336
3,734
249
3,903
6,433
81,393
0
W
Ravana
Fohke
Ravana
8,929
2,531
0
1,352
10,244
4,863
0
2,919
7,325
0
116,442
L
17,618
3,217
0
10,985
22,558
22,646
0
455
22,103
97,014
0
L
5,337
955
2,216
4,221
18,021
13,714
105
7,301
10,720
117
22,192
W
9,867
3,149
490
10,586
26,503
23,066
223
9,631
16,872
47,402
0
W
Medusa
helionsss_
Medusa
14,399
8,265
0
5,911
15,288
6,778
773
4,770
10,518
0
87,859
W
Amaterasu
ihjaer
Amaterasu
13,906
7,051
0
13,559
21,429
16,064
1,427
15,869
5,560
0
99,965
L
7,380
2,147
0
6,788
16,791
7,489
0
2,947
13,844
0
57,171
L
14,973
4,948
0
6,385
15,998
8,191
430
4,536
11,462
75,718
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
53,448
548
Minions Killed
680
0
Camps Cleared
0
1,832,879
Distance Traveled
1,850,981
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,790
568
151
8
0
341,741
4
L
Poseidon
9,205
484
159
8
0
364,743
3
W
Ravana
10,851
571
155
8
0
407,397
2
L
Artio
9,881
520
156
8
0
371,327
5
L
Fenrir
8,147
429
27
1
0
370,806
1
W
Athena
9,494
500
50
3
0
372,733
1
W
Medusa
10,429
549
135
7
0
356,137
4
W
Amaterasu
11,884
625
189
10
0
372,973
3
L
Da Ji
9,258
487
84
4
0
381,742
8
L
Freya
8,976
472
122
6
0
344,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role