Player Matchup

Hachiman
Hachiman
BiHyul
Hachiman
Level 89
God Stats
7W - 10L
1,478 SR
Queue Stats
347W - 359L
1,421 Elo+
Solo
Lancelot
Lancelot
DervelCadarn
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,729 Elo+
Solo
Ra
Ra
LucasPG
Ra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,386 Elo+
Solo
Merlin
Merlin
MalakoiHebraicoZ
Merlin
Level 144
God Stats
0W - 2L
1,706 SR
Queue Stats
60W - 45L
1,644 Elo+
Solo
Osiris
Osiris
jugueton1
Osiris
Level 73
God Stats
1W - 3L
1,839 SR
Queue Stats
54W - 50L
1,527 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,541 Elo+

VS

Team Averages
Level 148
1,480 SR
1,525 Elo+
Cernunnos
Cernunnos
Aleeexxis
Cernunnos
Level 156
God Stats
33W - 33L
1,515 SR
Queue Stats
245W - 223L
1,552 Elo+
Party 1
Ymir
Ymir
AmendonT
Ymir
Level 160
God Stats
1W - 4L
1,332 SR
Queue Stats
437W - 391L
1,516 Elo+
Party 2
Thor
Thor
Kemosiah
Thor
Level 156
God Stats
34W - 32L
1,358 SR
Queue Stats
356W - 312L
1,517 Elo+
Party 2
Eset
Eset
SuperKirito
Eset
Level 160
God Stats
4W - 3L
1,726 SR
Queue Stats
252W - 234L
1,536 Elo+
Party 1
Neith
Neith
Will_NDC
Neith
Level 108
God Stats
9W - 4L
1,468 SR
Queue Stats
181W - 175L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiHyul
Hachiman
16
1 / 3 / 2
10,040
913
14,980
15,272
6,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
DervelCadarn
Lancelot
16
1 / 9 / 3
10,180
925
9,686
21,039
8,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
11,187
1,017
11,972
10,540
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 3
10,155
923
19,719
7,172
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
jugueton1
Osiris
16
1 / 10 / 4
11,029
1,003
4,688
30,337
28,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

130

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aleeexxis
Cernunnos
18
7 / 0 / 17
11,913
1,083
17,311
7,602
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
2 / 0 / 24
11,313
1,028
12,413
14,976
19,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
9 / 2 / 14
12,392
1,127
11,528
17,438
12,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 2 / 20
11,715
1,065
18,694
14,805
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Will_NDC
Neith
18
4 / 1 / 16
11,897
1,082
19,352
7,706
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
118
5
Kills
27
27
Deaths
5
14
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aleeexxis
Cernunnos
7
0
17
15.5
W
Ymir
2
0
24
14
L
Hachiman
BiHyul
Hachiman
1
3
2
0.67
L
Lancelot
DervelCadarn
Lancelot
1
9
3
0.28
W
Thor
9
2
14
8
L
2
4
2
0.75
L
0
1
3
1.5
W
5
2
20
7.5
W
Neith
Will_NDC
Neith
4
1
16
12
L
Osiris
jugueton1
Osiris
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,045
Damage
79,298
84,360
Taken
62,527
50,457
Mitigated
46,277
6,740
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aleeexxis
Cernunnos
17,311
10,597
0
2,268
7,602
3,999
0
3,992
3,610
0
34,506
W
Ymir
12,413
2,170
0
0
14,976
19,073
0
7,689
7,287
16,974
0
L
Hachiman
BiHyul
Hachiman
14,980
6,428
0
0
15,272
6,840
0
7,650
7,622
0
28,416
L
Lancelot
DervelCadarn
Lancelot
9,686
1,392
0
185
21,039
8,595
0
7,585
13,454
0
19,623
W
Thor
11,528
1,195
0
0
17,438
12,062
0
9,560
7,878
0
20,142
L
11,972
763
2,937
866
10,540
4,048
0
4,085
6,455
49,507
0
L
19,719
980
0
460
7,172
2,614
0
3,435
3,737
47,203
0
W
18,694
1,595
824
1,098
14,805
7,294
0
6,618
8,187
47,202
0
W
Neith
Will_NDC
Neith
19,352
7,210
0
1,445
7,706
3,849
0
3,832
3,874
0
51,835
L
Osiris
jugueton1
Osiris
4,688
2,017
258
2,034
30,337
28,360
0
8,352
21,985
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
59,230
228
Minions Killed
229
11
Camps Cleared
7
1,071,002
Distance Traveled
1,062,136
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,913
1,083
49
4
1
201,490
1
W
Ymir
11,313
1,028
11
1
0
219,686
0
L
Hachiman
10,040
913
26
2
2
189,853
2
L
Lancelot
10,180
925
31
3
1
236,042
0
W
Thor
12,392
1,127
20
2
0
230,330
0
L
Ra
11,187
1,017
88
8
2
225,794
0
L
Merlin
10,155
923
55
5
0
204,937
3
W
Eset
11,715
1,065
67
6
2
218,231
0
W
Neith
11,897
1,082
82
7
4
192,399
2
L
Osiris
11,029
1,003
28
3
6
214,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role