Player Matchup

Artemis
Artemis
 
Artemis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Deconox
Osiris
Level 12
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 12L
1,365 Elo+
Party 3
Eset
Eset
TheeAgonist
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,489 Elo+
Solo
Chang'e
Chang'e
garyt123451
Chang'e
Level 45
God Stats
2W - 7L
1,162 SR
Queue Stats
14W - 25L
1,326 Elo+
Solo
Thanatos
Thanatos
grimexit
Thanatos
Level 78
God Stats
1W - 3L
1,422 SR
Queue Stats
16W - 29L
1,348 Elo+
Party 3
Team Averages
Level 45
1,463 SR
1,406 Elo+

VS

Team Averages
Level 52
1,437 SR
1,328 Elo+
Skadi
Skadi
Disperse64
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,272 Elo+
Party 1
Xing Tian
Xing Tian
EqualsWin
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,272 Elo+
Party 1
Amaterasu
Amaterasu
Kartein
Amaterasu
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 40L
1,424 Elo+
Party 2
Arachne
Arachne
Twinn4ty
Arachne
Level 42
God Stats
2W - 7L
1,183 SR
Queue Stats
102W - 128L
1,399 Elo+
Solo
Sylvanus
Sylvanus
teribleterror
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 0
5,976
1,195
7,388
5,554
2,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Deconox
Osiris
10
0 / 4 / 2
5,402
1,080
5,429
8,062
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
5,724
1,145
3,679
5,863
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
garyt123451
Chang'e
10
0 / 2 / 2
5,598
1,120
5,177
5,931
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
grimexit
Thanatos
10
0 / 3 / 1
5,250
1,050
1,728
3,571
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

353

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 0 / 10
6,642
1,328
7,600
2,873
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
EqualsWin
Xing Tian
11
2 / 0 / 8
6,825
1,365
4,750
6,482
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Kartein
Amaterasu
11
7 / 0 / 5
7,468
1,494
7,595
7,582
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Twinn4ty
Arachne
11
0 / 1 / 8
5,785
1,157
2,120
3,610
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
teribleterror
Sylvanus
11
1 / 1 / 10
6,405
1,281
5,137
7,120
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
2
Kills
12
12
Deaths
2
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
0
2
L
Osiris
Deconox
Osiris
0
4
2
0.25
W
Skadi
2
0
10
7
W
Xing Tian
EqualsWin
Xing Tian
2
0
8
6
W
Amaterasu
Kartein
Amaterasu
7
0
5
9.5
L
0
2
1
0.25
W
Arachne
Twinn4ty
Arachne
0
1
8
4
L
Chang'e
garyt123451
Chang'e
0
2
2
0.5
L
Thanatos
grimexit
Thanatos
0
3
1
0.17
W
Sylvanus
teribleterror
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
27,202
28,981
Taken
27,667
14,280
Mitigated
20,065
5,887
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,388
4,266
0
989
5,554
2,308
0
2,257
3,297
0
12,782
L
Osiris
Deconox
Osiris
5,429
2,567
0
685
8,062
5,409
0
2,526
5,536
0
9,145
W
Skadi
7,600
3,902
0
532
2,873
1,191
0
1,310
1,519
0
21,290
W
Xing Tian
EqualsWin
Xing Tian
4,750
798
0
600
6,482
6,313
0
1,640
4,624
12,101
0
W
Amaterasu
Kartein
Amaterasu
7,595
3,272
0
1,261
7,582
4,616
0
1,963
5,457
0
11,580
L
3,679
238
350
707
5,863
2,465
0
2,166
3,697
18,454
0
W
Arachne
Twinn4ty
Arachne
2,120
1,355
0
879
3,610
1,743
0
1,114
2,406
0
4,635
L
Chang'e
garyt123451
Chang'e
5,177
275
608
1,432
5,931
2,187
0
1,773
4,158
10,659
0
L
Thanatos
grimexit
Thanatos
1,728
363
36
1,080
3,571
1,911
0
1,165
2,406
0
3,403
W
Sylvanus
teribleterror
Sylvanus
5,137
1,868
1,540
1,768
7,120
6,202
0
2,273
4,614
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
33,125
81
Minions Killed
69
6
Camps Cleared
6
423,844
Distance Traveled
487,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,976
1,195
12
2
1
100,014
1
L
Osiris
5,402
1,080
14
3
0
86,083
0
W
Skadi
6,642
1,328
32
6
4
94,800
0
W
Xing Tian
6,825
1,365
13
3
0
109,757
1
W
Amaterasu
7,468
1,494
6
1
1
109,390
1
L
Eset
5,724
1,145
35
7
1
97,120
2
W
Arachne
5,785
1,157
5
1
1
85,983
0
L
Chang'e
5,598
1,120
16
3
4
97,956
0
L
Thanatos
5,250
1,050
4
1
0
42,671
0
W
Sylvanus
6,405
1,281
13
3
0
87,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role