Player Matchup

Atlas
Atlas
CANUK14
Atlas
Level 160
God Stats
10W - 3L
1,495 SR
Queue Stats
195W - 169L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Fernandad
Danzaburou
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,527 Elo+
Party 1
Janus
Janus
Her Shmeat
Janus
Level 156
God Stats
3W - 2L
1,414 SR
Queue Stats
58W - 57L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slïm
Tsukuyomi
Level 155
God Stats
2W - 1L
1,865 SR
Queue Stats
42W - 35L
1,664 Elo+
Party 1
Horus
Horus
Y0sh1r0
Horus
Level 67
God Stats
3W - 0L
1,702 SR
Queue Stats
130W - 85L
1,628 Elo+
Party 1
Team Averages
Level 133
1,595 SR
1,600 Elo+

VS

Team Averages
Level 122
1,538 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SSJMiller27
Ne Zha
Level 159
God Stats
15W - 13L
1,552 SR
Queue Stats
185W - 201L
1,554 Elo+
Solo
Neith
Neith
UndeadShiver
Neith
Level 62
God Stats
11W - 18L
1,505 SR
Queue Stats
183W - 242L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
Victor Team1020
Kumbhakarna
Level 107
God Stats
32W - 32L
1,593 SR
Queue Stats
500W - 518L
1,499 Elo+
Solo
Medusa
Medusa
zachdaddy
Medusa
Level 125
God Stats
2W - 2L
1,539 SR
Queue Stats
6W - 6L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CANUK14
Atlas
14
1 / 2 / 7
7,625
693
5,292
11,305
12,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Fernandad
Danzaburou
16
3 / 0 / 4
8,288
753
6,982
6,724
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
15
1 / 0 / 4
8,189
744
7,806
4,136
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Slïm
Tsukuyomi
14
3 / 1 / 1
8,043
731
8,209
6,630
3,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Y0sh1r0
Horus
14
4 / 0 / 5
7,913
719
8,312
7,841
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 0
6,822
620
4,960
7,095
3,113
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
1 / 3 / 0
7,402
673
5,533
8,578
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 0
7,732
703
2,856
5,674
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Victor Team1020
Kumbhakarna
13
0 / 2 / 2
7,282
662
3,226
12,285
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
zachdaddy
Medusa
15
0 / 2 / 3
7,553
687
7,672
8,121
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
W
Atlas
CANUK14
Atlas
1
2
7
2.25
W
Danzaburou
Fernandad
Danzaburou
3
0
4
5
W
Janus
1
0
4
3
L
Ne Zha
1
3
0
0.33
W
Tsukuyomi
Slïm
Tsukuyomi
3
1
1
3.5
L
2
2
0
1
L
Kumbhakarna
Victor Team1020
Kumbhakarna
0
2
2
0.5
W
Horus
Y0sh1r0
Horus
4
0
5
6.5
L
Medusa
zachdaddy
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
24,247
36,636
Taken
41,753
25,369
Mitigated
25,461
7,537
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,960
783
245
1,185
7,095
3,113
0
2,459
4,312
23,565
0
W
Atlas
CANUK14
Atlas
5,292
1,965
0
875
11,305
12,721
0
2,496
8,809
20,064
0
W
Danzaburou
Fernandad
Danzaburou
6,982
4,369
0
2,299
6,724
3,255
371
896
5,828
0
35,123
W
Janus
7,806
607
0
250
4,136
1,468
0
783
3,353
37,368
0
L
Ne Zha
5,533
703
0
1,292
8,578
4,366
0
1,718
6,658
0
23,198
W
Tsukuyomi
Slïm
Tsukuyomi
8,209
1,258
0
834
6,630
3,055
0
1,418
5,212
0
28,215
L
2,856
987
0
739
5,674
2,943
0
1,700
3,778
0
24,013
L
Kumbhakarna
Victor Team1020
Kumbhakarna
3,226
325
99
2,657
12,285
11,160
0
3,322
8,529
11,455
0
W
Horus
Y0sh1r0
Horus
8,312
3,740
1,223
2,056
7,841
4,870
0
2,593
5,248
0
13,329
L
Medusa
zachdaddy
Medusa
7,672
3,681
0
0
8,121
3,879
0
3,113
4,780
0
31,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
36,791
236
Minions Killed
217
0
Camps Cleared
0
1,056,622
Distance Traveled
1,009,978
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,822
620
44
4
0
206,088
0
W
Atlas
7,625
693
25
2
0
195,438
1
W
Danzaburou
8,288
753
69
6
0
211,160
1
W
Janus
8,189
744
94
9
0
213,201
4
L
Ne Zha
7,402
673
32
3
0
202,149
2
W
Tsukuyomi
8,043
731
33
3
0
197,917
0
L
Neith
7,732
703
55
5
0
180,019
2
L
Kumbhakarna
7,282
662
20
2
0
214,605
4
W
Horus
7,913
719
15
1
0
238,906
2
L
Medusa
7,553
687
66
6
0
207,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role