Player Matchup

Cernunnos
Cernunnos
Facukpos
Cernunnos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 71L
1,404 Elo+
Solo
Cerberus
Cerberus
LydZilla
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
RickyG_Game_2Raw
Cthulhu
Level 123
God Stats
0W - 2L
1,609 SR
Queue Stats
169W - 185L
1,482 Elo+
Party 2
Lancelot
Lancelot
WooshyGreens
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,534 Elo+
Solo
Hera
Hera
joy-n-pain12
Hera
Level 159
God Stats
0W - 4L
1,186 SR
Queue Stats
325W - 387L
1,497 Elo+
Party 2
Team Averages
Level 109
1,459 SR
1,493 Elo+

VS

Team Averages
Level 88
1,354 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Chrisp123
Gilgamesh
Level 128
God Stats
1W - 3L
1,157 SR
Queue Stats
99W - 87L
1,556 Elo+
Party 1
Zeus
Zeus
MrGreyBS
Zeus
Level 101
God Stats
2W - 2L
1,313 SR
Queue Stats
86W - 79L
1,501 Elo+
Party 1
Neith
Neith
Sledghammer85
Neith
Level 147
God Stats
2W - 0L
1,480 SR
Queue Stats
33W - 36L
1,518 Elo+
Party 1
Ares
Ares
Takuon
Ares
Level 34
God Stats
1W - 1L
1,319 SR
Queue Stats
4W - 13L
1,238 Elo+
Solo
King Arthur
King Arthur
TheBigMonchee
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Facukpos
Cernunnos
17
4 / 5 / 4
10,707
669
18,944
16,002
9,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LydZilla
Cerberus
18
2 / 7 / 11
11,304
707
13,927
27,851
38,664
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 9 / 11
11,481
718
15,487
25,018
35,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
WooshyGreens
Lancelot
16
2 / 8 / 7
10,286
643
8,629
19,053
23,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 7 / 4
11,037
690
13,402
15,099
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chrisp123
Gilgamesh
19
5 / 4 / 23
11,788
737
17,712
22,228
19,641
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
19
7 / 2 / 24
12,111
757
19,130
12,770
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 20
12,853
803
23,189
16,682
9,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Takuon
Ares
18
3 / 4 / 29
11,172
698
15,664
23,859
26,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
TheBigMonchee
King Arthur
18
8 / 5 / 22
11,758
735
18,492
24,342
25,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
154
15
Kills
36
36
Deaths
17
37
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chrisp123
Gilgamesh
5
4
23
4.13
L
Cernunnos
Facukpos
Cernunnos
4
5
4
1.2
L
Cerberus
LydZilla
Cerberus
2
7
11
1.07
W
Zeus
7
2
24
9.5
L
3
9
11
0.94
W
13
2
20
11.5
W
Ares
Takuon
Ares
3
4
29
4.38
W
King Arthur
TheBigMonchee
King Arthur
8
5
22
3.8
L
Lancelot
WooshyGreens
Lancelot
2
8
7
0.69
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,389
Damage
94,187
103,023
Taken
99,881
115,994
Mitigated
87,768
24,943
Healing
32,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chrisp123
Gilgamesh
17,712
5,577
2,789
2,957
22,228
19,641
1,835
6,827
15,401
0
32,361
L
Cernunnos
Facukpos
Cernunnos
18,944
8,819
1,587
3,570
16,002
9,337
1,819
5,954
9,852
0
41,110
L
Cerberus
LydZilla
Cerberus
13,927
598
1,038
6,996
27,851
38,664
576
8,372
19,069
21,169
0
W
Zeus
19,130
2,843
1,245
2,236
12,770
6,551
2,535
8,618
4,152
46,523
0
L
15,487
781
5,037
2,886
25,018
35,766
397
7,870
16,712
31,335
0
W
23,189
11,601
1,682
5,901
16,682
9,552
3,653
8,230
8,452
0
48,928
W
Ares
Takuon
Ares
15,664
634
3,005
3,848
23,859
26,943
1,341
8,847
15,012
21,687
0
W
King Arthur
TheBigMonchee
King Arthur
18,492
1,920
5,980
3,271
24,342
25,081
486
10,294
14,048
121
27,657
L
Lancelot
WooshyGreens
Lancelot
8,629
962
0
0
19,053
23,895
481
6,783
11,900
0
12,043
L
13,402
3,263
1,701
2,128
15,099
8,332
1,359
4,320
10,575
35,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
59,682
153
Minions Killed
172
0
Camps Cleared
0
1,244,648
Distance Traveled
1,480,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,788
737
31
2
0
314,962
1
L
Cernunnos
10,707
669
58
4
0
236,249
2
L
Cerberus
11,304
707
22
1
0
250,750
1
W
Zeus
12,111
757
55
3
0
290,463
1
L
Cthulhu
11,481
718
23
1
0
246,933
0
W
Neith
12,853
803
54
3
0
249,755
1
W
Ares
11,172
698
15
1
0
278,897
0
W
King Arthur
11,758
735
17
1
0
346,795
1
L
Lancelot
10,286
643
8
1
0
283,371
0
L
Hera
11,037
690
42
3
0
227,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role