Player Matchup

Hera
Hera
Ballistic6549
Hera
Level 148
God Stats
3W - 0L
1,900 SR
Queue Stats
217W - 81L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyBoss4980
Sun Wukong
Level 24
God Stats
33W - 5L
1,878 SR
Queue Stats
80W - 13L
1,814 Elo+
Party 1
Neith
Neith
RlKEN
Neith
Level 129
God Stats
4W - 1L
1,273 SR
Queue Stats
153W - 72L
1,668 Elo+
Party 1
Team Averages
Level 100
1,683 SR
1,727 Elo+

VS

Team Averages
Level 70
1,477 SR
1,402 Elo+
Loki
Loki
Dark6xdgamer
Loki
Level 48
God Stats
18W - 27L
1,393 SR
Queue Stats
18W - 27L
1,229 Elo+
Solo
Bacchus
Bacchus
StayClassyMurica
Bacchus
Level 120
God Stats
0W - 2L
1,537 SR
Queue Stats
62W - 53L
1,477 Elo+
Solo
Merlin
Merlin
YaBoiDoge69
Merlin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,266
827
8,967
5,266
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MonkeyBoss4980
Sun Wukong
11
2 / 0 / 11
7,578
758
4,471
5,382
3,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RlKEN
Neith
12
9 / 1 / 6
8,665
867
15,529
6,901
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,705
571
3,827
12,241
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 4 / 1
6,562
656
4,759
13,457
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
10
0 / 4 / 0
5,997
600
3,342
7,377
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
16
Kills
0
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
0
8
0
0
W
Sun Wukong
MonkeyBoss4980
Sun Wukong
2
0
11
7.5
W
Neith
RlKEN
Neith
9
1
6
12
L
0
4
1
0.13
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
11,928
17,549
Taken
33,075
8,611
Mitigated
18,398
5,211
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,967
2,756
40
1,020
5,266
2,208
1,007
2,738
2,528
39,277
0
L
3,827
828
386
332
12,241
4,167
0
2,632
9,609
0
8,379
W
Sun Wukong
MonkeyBoss4980
Sun Wukong
4,471
985
555
1,664
5,382
3,354
0
3,356
2,026
0
11,999
W
Neith
RlKEN
Neith
15,529
7,418
0
1,932
6,901
3,049
382
2,250
4,651
0
29,897
L
4,759
599
0
1,150
13,457
11,670
0
4,360
9,097
13,259
0
L
Merlin
3,342
375
0
500
7,377
2,561
0
2,250
5,127
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
18,264
130
Minions Killed
75
6
Camps Cleared
3
565,682
Distance Traveled
516,848
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,266
827
75
8
4
180,728
4
L
Loki
5,705
571
10
1
0
163,079
0
W
Sun Wukong
7,578
758
16
2
1
204,939
0
W
Neith
8,665
867
39
4
1
180,015
1
L
Bacchus
6,562
656
20
2
3
183,006
1
L
Merlin
5,997
600
45
5
0
170,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role