Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BoufaZ
Raijin
Level 29
God Stats
6W - 8L
1,620 SR
Queue Stats
332W - 281L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Sandle
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,532 Elo+
Solo
Hades
Hades
Shenae
Hades
Level 99
God Stats
4W - 3L
1,612 SR
Queue Stats
465W - 410L
1,610 Elo+
Party 2
Fafnir
Fafnir
WO0OLF
Fafnir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 241L
1,518 Elo+
Party 3
Team Averages
Level 97
1,546 SR
1,545 Elo+

VS

Team Averages
Level 76
1,412 SR
1,490 Elo+
Bacchus
Bacchus
TheAvatar69
Bacchus
Level 126
God Stats
2W - 2L
1,213 SR
Queue Stats
229W - 240L
1,499 Elo+
Solo
Chronos
Chronos
gyurhor
Chronos
Level 127
God Stats
1W - 1L
1,331 SR
Queue Stats
50W - 48L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
iHaveBIGGER
Gilgamesh
Level 66
God Stats
3W - 3L
1,516 SR
Queue Stats
295W - 286L
1,543 Elo+
Party 1
Chiron
Chiron
stareisha
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 134L
1,484 Elo+
Party 1
Chernobog
Chernobog
xEPICxShockZ
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 81L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
1 / 6 / 5
10,457
615
16,851
15,281
8,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
BoufaZ
Raijin
20
3 / 5 / 5
11,921
701
20,908
18,227
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sandle
Danzaburou
18
4 / 6 / 2
11,256
662
25,060
21,452
12,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Shenae
Hades
16
1 / 5 / 4
9,884
581
11,670
21,810
17,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
WO0OLF
Fafnir
17
1 / 5 / 7
10,265
604
5,434
26,898
41,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheAvatar69
Bacchus
20
7 / 2 / 17
13,130
772
14,724
23,703
37,396
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
gyurhor
Chronos
19
5 / 1 / 16
12,175
716
12,081
20,301
21,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
iHaveBIGGER
Gilgamesh
18
3 / 2 / 19
11,120
654
21,105
24,489
25,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
stareisha
Chiron
20
7 / 3 / 12
12,343
726
19,434
16,836
9,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
xEPICxShockZ
Chernobog
18
4 / 3 / 15
11,531
678
23,970
15,635
8,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
26
27
Deaths
11
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
6
5
0.58
L
Raijin
BoufaZ
Raijin
3
5
5
1.1
L
Danzaburou
Sandle
Danzaburou
4
6
2
0.83
L
Hades
Shenae
Hades
1
5
4
0.6
W
Bacchus
TheAvatar69
Bacchus
7
2
17
7.75
L
Fafnir
WO0OLF
Fafnir
1
5
7
0.9
W
Chronos
gyurhor
Chronos
5
1
16
13
W
Gilgamesh
iHaveBIGGER
Gilgamesh
3
2
19
6.25
W
Chiron
stareisha
Chiron
7
3
12
4.33
W
Chernobog
xEPICxShockZ
Chernobog
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,923
Damage
91,314
103,668
Taken
100,964
90,742
Mitigated
102,339
33,053
Healing
54,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
16,851
1,058
2,048
896
15,281
8,736
160
3,229
11,859
35,141
0
L
Raijin
BoufaZ
Raijin
20,908
1,842
2,360
5,135
18,227
10,631
292
6,786
11,219
44,690
0
L
Danzaburou
Sandle
Danzaburou
25,060
7,887
1,873
4,854
21,452
12,533
124
6,388
14,723
0
45,612
L
Hades
Shenae
Hades
11,670
1,182
2,487
6,798
21,810
17,778
348
5,257
16,215
19,801
0
W
Bacchus
TheAvatar69
Bacchus
14,724
1,019
8,293
10,376
23,703
37,396
272
9,074
14,629
19,568
0
L
Fafnir
WO0OLF
Fafnir
5,434
1,193
1,676
4,926
26,898
41,064
140
5,145
21,164
11,126
0
W
Chronos
gyurhor
Chronos
12,081
2,296
4,508
4,852
20,301
21,618
2,037
10,983
9,318
26,953
0
W
Gilgamesh
iHaveBIGGER
Gilgamesh
21,105
4,470
2,192
8,068
24,489
25,732
289
13,898
10,591
0
30,113
W
Chiron
stareisha
Chiron
19,434
4,959
4,167
4,660
16,836
9,210
2,850
9,300
7,536
0
47,370
W
Chernobog
xEPICxShockZ
Chernobog
23,970
12,477
3,816
3,883
15,635
8,383
3,641
11,608
4,027
0
54,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,783
Gold Earned
60,299
175
Minions Killed
177
0
Camps Cleared
0
1,410,408
Distance Traveled
1,713,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,457
615
47
3
0
279,522
0
L
Raijin
11,921
701
56
3
0
304,303
1
L
Danzaburou
11,256
662
43
3
0
260,500
2
L
Hades
9,884
581
25
1
0
271,893
4
W
Bacchus
13,130
772
5
0
0
386,383
2
L
Fafnir
10,265
604
4
0
0
294,190
0
W
Chronos
12,175
716
42
2
0
346,328
4
W
Gilgamesh
11,120
654
16
1
0
365,645
0
W
Chiron
12,343
726
53
3
0
311,696
0
W
Chernobog
11,531
678
61
4
0
303,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role