Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BlaZe Acrylic
Da Ji
Level 118
God Stats
6W - 3L
1,836 SR
Queue Stats
96W - 126L
1,310 Elo+
Party 2
King Arthur
King Arthur
Drewvahkin
King Arthur
Level 121
God Stats
2W - 2L
1,488 SR
Queue Stats
8W - 13L
1,303 Elo+
Party 2
Hel
Hel
Kneeckles
Hel
Level 67
God Stats
76W - 51L
1,606 SR
Queue Stats
311W - 295L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Melting_Seal_
Baron Samedi
Level 117
God Stats
5W - 4L
1,270 SR
Queue Stats
63W - 55L
1,520 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,425 Elo+

VS

Team Averages
Level 84
1,478 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leimboogie
Morgan Le Fay
Level 62
God Stats
11W - 13L
1,516 SR
Queue Stats
64W - 72L
1,485 Elo+
Party 1
Bakasura
Bakasura
StrikerX10
Bakasura
Level 105
God Stats
1W - 6L
1,377 SR
Queue Stats
285W - 268L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wrath Kamii
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
11 / 1 / 8
12,872
644
16,168
17,478
7,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 6
9,979
499
7,992
12,627
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Drewvahkin
King Arthur
17
2 / 0 / 6
11,500
575
6,722
12,567
15,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 1 / 7
11,974
599
14,810
13,606
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Melting_Seal_
Baron Samedi
16
0 / 0 / 20
10,197
510
8,614
14,730
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 7 / 0
8,375
419
8,852
16,587
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
13
1 / 7 / 2
8,321
416
10,447
19,865
16,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Leimboogie
Morgan Le Fay
10
0 / 4 / 1
6,933
347
3,213
11,360
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
StrikerX10
Bakasura
18
1 / 4 / 0
10,288
514
5,093
17,931
8,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Wrath Kamii
Tsukuyomi
13
1 / 5 / 0
8,260
413
6,229
14,322
7,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
27
Kills
4
4
Deaths
27
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
8
15
L
Artemis
 
Artemis
1
7
0
0.14
L
Jormungandr
 
Jormungandr
1
7
2
0.29
W
4
2
6
3.5
W
King Arthur
Drewvahkin
King Arthur
2
0
6
5
W
10
1
7
13.5
L
Morgan Le Fay
Leimboogie
Morgan Le Fay
0
4
1
0.13
W
Baron Samedi
Melting_Seal_
Baron Samedi
0
0
20
10
L
Bakasura
StrikerX10
Bakasura
1
4
0
0.25
L
Tsukuyomi
Wrath Kamii
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
33,834
71,008
Taken
80,065
46,293
Mitigated
41,641
30,894
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,168
9,803
0
11,448
17,478
7,379
8,671
3,489
13,929
0
116,583
L
Artemis
 
Artemis
8,852
3,408
0
1,130
16,587
5,771
1,350
5,642
10,809
0
55,624
L
Jormungandr
 
Jormungandr
10,447
3,412
251
1,125
19,865
16,002
0
6,531
13,176
54,524
0
W
7,992
2,410
0
1,057
12,627
6,309
1,488
1,507
10,629
0
51,860
W
King Arthur
Drewvahkin
King Arthur
6,722
316
0
1,190
12,567
15,151
512
721
11,836
0
76,594
W
14,810
865
4,509
7,693
13,606
6,141
1,282
4,803
7,924
95,045
0
L
Morgan Le Fay
Leimboogie
Morgan Le Fay
3,213
0
0
1,419
11,360
4,127
0
5,424
5,708
28,267
0
W
Baron Samedi
Melting_Seal_
Baron Samedi
8,614
1,081
1,624
3,373
14,730
11,313
965
3,320
10,590
47,265
0
L
Bakasura
StrikerX10
Bakasura
5,093
2,626
0
3,312
17,931
8,084
0
3,271
14,592
0
97,218
L
Tsukuyomi
Wrath Kamii
Tsukuyomi
6,229
836
0
3,010
14,322
7,657
0
1,960
12,356
0
46,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
42,177
583
Minions Killed
480
0
Camps Cleared
0
1,898,571
Distance Traveled
1,591,977
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,872
644
155
8
0
392,254
1
L
Artemis
8,375
419
89
4
0
319,807
4
L
Jormungandr
8,321
416
78
4
0
289,423
3
W
Da Ji
9,979
499
55
3
0
337,493
0
W
King Arthur
11,500
575
140
7
0
366,746
1
W
Hel
11,974
599
164
8
0
422,135
4
L
Morgan Le Fay
6,933
347
47
2
0
222,779
3
W
Baron Samedi
10,197
510
69
3
0
379,943
4
L
Bakasura
10,288
514
187
9
0
459,945
4
L
Tsukuyomi
8,260
413
79
4
0
300,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role