Player Matchup

Fenrir
Fenrir
Cat on Speed
Fenrir
Level 105
God Stats
9W - 9L
1,061 SR
Queue Stats
138W - 147L
1,474 Elo+
Party 3
Anubis
Anubis
JLanz-i
Anubis
Level 120
God Stats
5W - 2L
1,703 SR
Queue Stats
54W - 54L
1,478 Elo+
Party 2
Ra
Ra
Jorgirius
Ra
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
116W - 125L
1,464 Elo+
Party 2
Neith
Neith
PhillyFrancShow
Neith
Level 153
God Stats
4W - 9L
1,456 SR
Queue Stats
236W - 233L
1,525 Elo+
Party 3
Bacchus
Bacchus
WoolleyisYaya
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,592 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,506 Elo+

VS

Team Averages
Level 115
1,579 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
GodAlmightyJay
Cabrakan
Level 106
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rockyy_1704
Ah Muzen Cab
Level 107
God Stats
3W - 9L
1,720 SR
Queue Stats
165W - 234L
1,398 Elo+
Party 1
Lancelot
Lancelot
jguillermo008
Lancelot
Level 126
God Stats
5W - 8L
1,686 SR
Queue Stats
309W - 309L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 10
11,203
487
8,878
18,043
10,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
JLanz-i
Anubis
19
10 / 0 / 8
12,708
553
16,324
14,383
9,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 8
12,963
564
18,540
16,903
9,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 2 / 18
12,185
530
20,704
15,142
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
16
2 / 3 / 23
11,632
506
13,948
18,932
29,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 3 / 5
10,776
469
11,194
22,922
19,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
 
Cupid
14
3 / 6 / 4
9,242
402
10,214
17,955
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
13
1 / 6 / 1
8,943
389
5,230
20,030
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Rockyy_1704
Ah Muzen Cab
16
4 / 7 / 4
10,935
475
16,158
20,217
7,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
jguillermo008
Lancelot
14
2 / 10 / 6
9,642
419
12,052
23,594
9,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
32
Kills
11
11
Deaths
32
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
5
1.17
L
Cupid
 
Cupid
3
6
4
0.83
W
Fenrir
6
4
10
2.75
L
Cabrakan
1
6
1
0.25
W
Anubis
JLanz-i
Anubis
10
0
8
14
W
7
2
8
5.5
W
7
2
18
8
L
Ah Muzen Cab
Rockyy_1704
Ah Muzen Cab
4
7
4
0.86
W
Bacchus
2
3
23
4.5
L
Lancelot
jguillermo008
Lancelot
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,394
Damage
54,848
83,403
Taken
104,718
67,906
Mitigated
69,943
38,076
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,194
597
0
9,094
22,922
19,925
520
9,327
13,595
0
90,338
L
Cupid
 
Cupid
10,214
5,109
229
5,422
17,955
6,794
2,858
9,099
8,856
0
61,768
W
Fenrir
8,878
2,455
635
5,975
18,043
10,070
262
653
17,189
0
54,709
L
Cabrakan
5,230
647
0
1,315
20,030
25,527
616
8,634
11,396
33,123
0
W
Anubis
JLanz-i
Anubis
16,324
473
0
11,508
14,383
9,347
426
1,041
13,342
118,009
0
W
18,540
2,309
4,130
6,226
16,903
9,100
1,905
635
16,268
107,595
0
W
20,704
7,263
0
7,089
15,142
9,830
4,097
1,246
13,896
0
101,450
L
Ah Muzen Cab
Rockyy_1704
Ah Muzen Cab
16,158
3,989
0
4,256
20,217
7,880
0
13,106
7,111
0
93,392
W
Bacchus
13,948
2,055
0
2,513
18,932
29,559
810
2,265
16,667
31,359
0
L
Lancelot
jguillermo008
Lancelot
12,052
1,911
0
3,404
23,594
9,817
0
8,646
14,948
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
49,538
604
Minions Killed
520
0
Camps Cleared
0
2,147,140
Distance Traveled
2,091,967
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,776
469
163
7
0
461,892
6
L
Cupid
9,242
402
109
5
0
409,001
5
W
Fenrir
11,203
487
79
3
0
447,636
7
L
Cabrakan
8,943
389
42
2
0
411,597
2
W
Anubis
12,708
553
185
8
0
424,075
6
W
Ra
12,963
564
178
8
0
410,324
3
W
Neith
12,185
530
127
6
0
415,566
2
L
Ah Muzen Cab
10,935
475
128
6
0
362,524
2
W
Bacchus
11,632
506
35
2
0
449,539
10
L
Lancelot
9,642
419
78
3
0
446,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role