Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EXPLOSIVEturret
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,280 Elo+
Solo
Olorun
Olorun
FLOW-ST8
Olorun
Level 154
God Stats
5W - 7L
1,500 SR
Queue Stats
477W - 496L
1,456 Elo+
Solo
Hera
Hera
TheSheWolf21
Hera
Level 147
God Stats
0W - 2L
1,341 SR
Queue Stats
25W - 22L
1,147 Elo+
Solo
Vulcan
Vulcan
xTarzanJr
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 88
1,468 SR
1,377 Elo+

VS

Team Averages
Level 108
1,509 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AnnelidOverlord
Xing Tian
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 90L
1,281 Elo+
Solo
Ne Zha
Ne Zha
MicroPeenis
Ne Zha
Level 86
God Stats
1W - 1L
1,747 SR
Queue Stats
248W - 266L
1,512 Elo+
Solo
Lancelot
Lancelot
SCchampiUuU
Lancelot
Level 154
God Stats
5W - 6L
1,297 SR
Queue Stats
536W - 584L
1,511 Elo+
Solo
Olorun
Olorun
gilgurt
Olorun
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 8
6,973
697
4,552
10,240
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
13
3 / 7 / 6
7,647
765
6,762
13,774
5,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
FLOW-ST8
Olorun
16
4 / 3 / 7
8,140
814
8,815
10,180
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 4
8,536
854
9,480
6,945
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
xTarzanJr
Vulcan
12
1 / 6 / 6
6,977
698
3,445
9,131
3,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 3 / 9
9,208
921
10,464
6,939
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
AnnelidOverlord
Xing Tian
14
2 / 6 / 10
8,250
825
3,945
15,746
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
17
13 / 3 / 9
9,840
984
20,925
10,146
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
SCchampiUuU
Lancelot
15
3 / 2 / 16
8,795
880
5,759
8,240
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
gilgurt
Olorun
13
1 / 3 / 7
7,642
764
4,343
8,685
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
16
Kills
24
24
Deaths
17
31
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
8
1
W
Scylla
 
Scylla
5
3
9
3.17
W
Xing Tian
AnnelidOverlord
Xing Tian
2
6
10
1.17
L
Cliodhna
3
7
6
0.86
L
Olorun
FLOW-ST8
Olorun
4
3
7
2.5
W
Ne Zha
13
3
9
5.83
W
Lancelot
SCchampiUuU
Lancelot
3
2
16
5.5
L
7
3
4
3
W
Olorun
gilgurt
Olorun
1
3
7
1.5
L
Vulcan
xTarzanJr
Vulcan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
45,436
50,270
Taken
49,756
20,851
Mitigated
30,658
12,890
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,552
1,953
976
1,852
10,240
4,228
0
3,561
6,679
0
6,384
W
Scylla
 
Scylla
10,464
86
893
2,393
6,939
2,850
735
3,814
3,125
25,403
0
W
Xing Tian
AnnelidOverlord
Xing Tian
3,945
288
876
2,326
15,746
14,667
144
4,839
10,907
9,117
0
L
Cliodhna
6,762
1,683
453
1,527
13,774
5,564
378
5,164
8,610
0
12,712
L
Olorun
FLOW-ST8
Olorun
8,815
4,810
1,723
3,551
10,180
4,975
0
5,045
5,135
20,217
0
W
Ne Zha
20,925
3,818
1,393
3,303
10,146
5,289
90
4,382
5,764
0
37,067
W
Lancelot
SCchampiUuU
Lancelot
5,759
1,186
1,319
2,372
8,240
3,956
758
3,897
4,343
0
13,023
L
9,480
1,888
620
1,240
6,945
2,707
708
1,844
5,101
21,414
0
W
Olorun
gilgurt
Olorun
4,343
870
408
2,239
8,685
3,896
1,218
4,808
3,877
11,794
0
L
Vulcan
xTarzanJr
Vulcan
3,445
1,501
94
854
9,131
3,377
0
3,138
5,993
8,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
43,735
74
Minions Killed
115
0
Camps Cleared
0
849,482
Distance Traveled
945,752
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,973
697
4
0
0
178,186
0
W
Scylla
9,208
921
29
3
0
197,010
0
W
Xing Tian
8,250
825
9
1
0
171,057
1
L
Cliodhna
7,647
765
16
2
0
162,998
1
L
Olorun
8,140
814
29
3
0
175,944
3
W
Ne Zha
9,840
984
38
4
0
202,270
0
W
Lancelot
8,795
880
16
2
0
223,062
0
L
Hera
8,536
854
14
1
0
163,924
0
W
Olorun
7,642
764
23
2
0
152,353
0
L
Vulcan
6,977
698
11
1
0
168,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role